Applied-Energistics-2-tiler.../src/main/java/appeng/client/render/model/ModelsCache.java
elix-x d7f32a985d Cables & parts and Baking pipeline
- Added cables & parts rendering.
- Facades got a completely new way of rendering. Anvil facades are
totally a thing.
- Added baking pipeline for simplified, highly configurable quad baking.

NOTE: Yes, there are a lot of improvements to do, bugs to fix, stuff to
add. I'm just pushing it prior to code structure change, so it does not
get lost in stashes. But it actually works!
2016-08-19 22:46:13 +02:00

120 lines
4.1 KiB
Java

package appeng.client.render.model;
import java.util.HashMap;
import java.util.Map;
import com.google.common.base.Function;
import com.google.common.base.Optional;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.client.resources.IResourceManager;
import net.minecraft.client.resources.IResourceManagerReloadListener;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.IModel;
import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.common.model.IModelState;
public enum ModelsCache implements IResourceManagerReloadListener
{
INSTANCE;
public static final IModelState DEFAULTMODELSTATE = opt -> Optional.absent();
public static final VertexFormat DEFAULTVERTEXFORMAT = DefaultVertexFormats.BLOCK;
public static final Function<ResourceLocation, TextureAtlasSprite> DEFAULTTEXTUREGETTER = texture -> Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite( texture.toString() );
private final Map<ResourceLocation, IModel> cache = new HashMap<>();
private final Map<ResourceLocation, IBakedModel> bakedCache = new HashMap<>();
public IModel getOrLoadModel( ResourceLocation location )
{
IModel model = cache.get( location );
if( model == null )
{
try
{
model = ModelLoaderRegistry.getModel( location );
}
catch( Exception e )
{
// TODO 1.10.2-R - log this in pretty way
e.printStackTrace();
model = ModelLoaderRegistry.getMissingModel();
}
cache.put( location, model );
}
return model;
}
public IBakedModel getModel( ResourceLocation key )
{
return bakedCache.get( key );
}
public IBakedModel getOrLoadModel( ResourceLocation key, ResourceLocation location, IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> textureGetter )
{
IBakedModel model = getModel( key );
if( model == null )
{
model = getOrLoadModel( location ).bake( state, format, textureGetter );
bakedCache.put( key, model );
}
return model;
}
public IBakedModel getOrLoadModel( ResourceLocation key, ResourceLocation location, IModelState state, VertexFormat format )
{
return getOrLoadModel( key, location, state, format, DEFAULTTEXTUREGETTER );
}
public IBakedModel getOrLoadModel( ResourceLocation key, ResourceLocation location, IModelState state, Function<ResourceLocation, TextureAtlasSprite> textureGetter )
{
return getOrLoadModel( key, location, state, DEFAULTVERTEXFORMAT, textureGetter );
}
public IBakedModel getOrLoadModel( ResourceLocation key, ResourceLocation location, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> textureGetter )
{
return getOrLoadModel( key, location, DEFAULTMODELSTATE, format, textureGetter );
}
public IBakedModel getOrLoadModel( ResourceLocation key, ResourceLocation location, IModelState state )
{
return getOrLoadModel( key, location, state, DEFAULTVERTEXFORMAT, DEFAULTTEXTUREGETTER );
}
public IBakedModel getOrLoadModel( ResourceLocation key, ResourceLocation location, VertexFormat format )
{
return getOrLoadModel( key, location, DEFAULTMODELSTATE, format, DEFAULTTEXTUREGETTER );
}
public IBakedModel getOrLoadModel( ResourceLocation key, ResourceLocation location, Function<ResourceLocation, TextureAtlasSprite> textureGetter )
{
return getOrLoadModel( key, location, DEFAULTMODELSTATE, DEFAULTVERTEXFORMAT, textureGetter );
}
public IBakedModel getOrLoadModel( ResourceLocation key, ResourceLocation location )
{
return getOrLoadModel( key, location, DEFAULTMODELSTATE, DEFAULTVERTEXFORMAT, DEFAULTTEXTUREGETTER );
}
public IBakedModel getOrLoadBakedModel( ResourceLocation location )
{
return getOrLoadModel( location, location, DEFAULTMODELSTATE, DEFAULTVERTEXFORMAT, DEFAULTTEXTUREGETTER );
}
@Override
public void onResourceManagerReload( IResourceManager resourceManager )
{
cache.clear();
bakedCache.clear();
}
}