62 lines
1.9 KiB
Java
62 lines
1.9 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.api.util;
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import net.minecraft.util.math.AxisAlignedBB;
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/**
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* Mutable stand in for Axis Aligned BB, this was used to prevent GC Thrashing.. Related code could also be re-written.
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*/
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public class AEAxisAlignedBB
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{
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public double minX;
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public double minY;
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public double minZ;
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public double maxX;
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public double maxY;
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public double maxZ;
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public AxisAlignedBB getBoundingBox()
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{
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return new AxisAlignedBB( this.minX, this.minY, this.minZ, this.maxX, this.maxY, this.maxZ );
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}
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public AEAxisAlignedBB( final double a, final double b, final double c, final double d, final double e, final double f )
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{
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this.minX = a;
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this.minY = b;
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this.minZ = c;
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this.maxX = d;
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this.maxY = e;
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this.maxZ = f;
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}
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public static AEAxisAlignedBB fromBounds( final double a, final double b, final double c, final double d, final double e, final double f )
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{
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return new AEAxisAlignedBB( a, b, c, d, e, f );
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}
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public static AEAxisAlignedBB fromBounds( final AxisAlignedBB bb )
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{
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return new AEAxisAlignedBB( bb.minX, bb.minY, bb.minZ, bb.maxX, bb.maxY, bb.maxZ );
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}
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}
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