410d2f1e0d
seeing some methods it does actually help to enforce the parameters
179 lines
4.8 KiB
Java
179 lines
4.8 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.tile;
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import javax.annotation.Nullable;
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.block.AEBaseBlock;
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import appeng.tile.events.TileEventType;
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import appeng.tile.inventory.IAEAppEngInventory;
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import appeng.tile.inventory.InvOperation;
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public abstract class AEBaseInvTile extends AEBaseTile implements ISidedInventory, IAEAppEngInventory
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{
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@TileEvent( TileEventType.WORLD_NBT_READ )
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public void readFromNBT_AEBaseInvTile( final net.minecraft.nbt.NBTTagCompound data )
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{
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final IInventory inv = this.getInternalInventory();
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final NBTTagCompound opt = data.getCompoundTag( "inv" );
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for( int x = 0; x < inv.getSizeInventory(); x++ )
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{
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final NBTTagCompound item = opt.getCompoundTag( "item" + x );
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inv.setInventorySlotContents( x, ItemStack.loadItemStackFromNBT( item ) );
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}
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}
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public abstract IInventory getInternalInventory();
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@TileEvent( TileEventType.WORLD_NBT_WRITE )
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public void writeToNBT_AEBaseInvTile( final net.minecraft.nbt.NBTTagCompound data )
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{
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final IInventory inv = this.getInternalInventory();
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final NBTTagCompound opt = new NBTTagCompound();
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for( int x = 0; x < inv.getSizeInventory(); x++ )
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{
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final NBTTagCompound item = new NBTTagCompound();
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final ItemStack is = this.getStackInSlot( x );
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if( is != null )
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{
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is.writeToNBT( item );
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}
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opt.setTag( "item" + x, item );
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}
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data.setTag( "inv", opt );
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}
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@Override
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public int getSizeInventory()
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{
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return this.getInternalInventory().getSizeInventory();
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}
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@Override
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public ItemStack getStackInSlot( final int i )
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{
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return this.getInternalInventory().getStackInSlot( i );
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}
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@Override
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public ItemStack decrStackSize( final int i, final int j )
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{
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return this.getInternalInventory().decrStackSize( i, j );
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}
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@Override
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public ItemStack getStackInSlotOnClosing( final int i )
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{
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return null;
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}
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@Override
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public void setInventorySlotContents( final int i, @Nullable final ItemStack itemstack )
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{
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this.getInternalInventory().setInventorySlotContents( i, itemstack );
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}
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/**
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* Returns the name of the inventory
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*/
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@Override
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public String getInventoryName()
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{
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return this.getCustomName();
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}
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/**
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* Returns if the inventory is named
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*/
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@Override
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public boolean hasCustomInventoryName()
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{
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return this.hasCustomName();
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}
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@Override
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public int getInventoryStackLimit()
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{
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return 64;
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}
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@Override
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public boolean isUseableByPlayer( final EntityPlayer p )
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{
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final double squaredMCReach = 64.0D;
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return this.worldObj.getTileEntity( this.xCoord, this.yCoord, this.zCoord ) == this && p.getDistanceSq( this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D ) <= squaredMCReach;
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}
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@Override
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public void openInventory()
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{
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}
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@Override
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public void closeInventory()
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{
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}
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@Override
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public boolean isItemValidForSlot( final int i, final ItemStack itemstack )
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{
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return true;
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}
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@Override
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public abstract void onChangeInventory( IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added );
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@Override
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public final int[] getAccessibleSlotsFromSide( final int side )
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{
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final Block blk = this.worldObj.getBlock( this.xCoord, this.yCoord, this.zCoord );
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if( blk instanceof AEBaseBlock )
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{
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final ForgeDirection mySide = ForgeDirection.getOrientation( side );
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return this.getAccessibleSlotsBySide( ( (AEBaseBlock) blk ).mapRotation( this, mySide ) );
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}
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return this.getAccessibleSlotsBySide( ForgeDirection.getOrientation( side ) );
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}
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@Override
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public boolean canInsertItem( final int slotIndex, final ItemStack insertingItem, final int side )
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{
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return this.isItemValidForSlot( slotIndex, insertingItem );
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}
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@Override
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public boolean canExtractItem( final int slotIndex, final ItemStack extractedItem, final int side )
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{
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return true;
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}
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public abstract int[] getAccessibleSlotsBySide( ForgeDirection whichSide );
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}
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