Applied-Energistics-2-tiler.../src/main/java/appeng/block/qnb/BlockQuantumBase.java
yueh d5dfc31210 Rendering cleanup
Replaces the reflexive instantiation of the Renderes with a factory
method.

Some optimizations to the renderers to no longer push the whole OpenGL state to the stack.

General cleanup of duplicate code, etc
2015-11-16 10:52:20 +01:00

82 lines
2.4 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.qnb;
import java.util.EnumSet;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.blocks.RenderQNB;
import appeng.core.features.AEFeature;
import appeng.helpers.ICustomCollision;
import appeng.tile.qnb.TileQuantumBridge;
public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICustomCollision
{
public BlockQuantumBase( final Material mat )
{
super( mat );
this.setTileEntity( TileQuantumBridge.class );
final float shave = 2.0f / 16.0f;
this.setBlockBounds( shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave );
this.setLightOpacity( 0 );
this.isFullSize = this.isOpaque = false;
this.setFeature( EnumSet.of( AEFeature.QuantumNetworkBridge ) );
}
@Override
public void onNeighborBlockChange( final World w, final int x, final int y, final int z, final Block pointlessNumber )
{
final TileQuantumBridge bridge = this.getTileEntity( w, x, y, z );
if( bridge != null )
{
bridge.neighborUpdate();
}
}
@Override
public void breakBlock( final World w, final int x, final int y, final int z, final Block a, final int b )
{
final TileQuantumBridge bridge = this.getTileEntity( w, x, y, z );
if( bridge != null )
{
bridge.breakCluster();
}
super.breakBlock( w, x, y, z, a, b );
}
@Override
@SideOnly( Side.CLIENT )
protected RenderQNB getRenderer()
{
return new RenderQNB();
}
}