d5dfc31210
Replaces the reflexive instantiation of the Renderes with a factory method. Some optimizations to the renderers to no longer push the whole OpenGL state to the stack. General cleanup of duplicate code, etc
82 lines
2.4 KiB
Java
82 lines
2.4 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.block.qnb;
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import java.util.EnumSet;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.world.World;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import appeng.block.AEBaseTileBlock;
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import appeng.client.render.blocks.RenderQNB;
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import appeng.core.features.AEFeature;
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import appeng.helpers.ICustomCollision;
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import appeng.tile.qnb.TileQuantumBridge;
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public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICustomCollision
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{
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public BlockQuantumBase( final Material mat )
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{
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super( mat );
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this.setTileEntity( TileQuantumBridge.class );
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final float shave = 2.0f / 16.0f;
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this.setBlockBounds( shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave );
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this.setLightOpacity( 0 );
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this.isFullSize = this.isOpaque = false;
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this.setFeature( EnumSet.of( AEFeature.QuantumNetworkBridge ) );
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}
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@Override
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public void onNeighborBlockChange( final World w, final int x, final int y, final int z, final Block pointlessNumber )
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{
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final TileQuantumBridge bridge = this.getTileEntity( w, x, y, z );
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if( bridge != null )
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{
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bridge.neighborUpdate();
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}
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}
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@Override
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public void breakBlock( final World w, final int x, final int y, final int z, final Block a, final int b )
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{
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final TileQuantumBridge bridge = this.getTileEntity( w, x, y, z );
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if( bridge != null )
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{
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bridge.breakCluster();
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}
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super.breakBlock( w, x, y, z, a, b );
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}
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@Override
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@SideOnly( Side.CLIENT )
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protected RenderQNB getRenderer()
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{
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return new RenderQNB();
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}
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}
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