Applied-Energistics-2-tiler.../src/main/java/appeng/client/gui/implementations/GuiNetworkStatus.java
yueh d5dfc31210 Rendering cleanup
Replaces the reflexive instantiation of the Renderes with a factory
method.

Some optimizations to the renderers to no longer push the whole OpenGL state to the stack.

General cleanup of duplicate code, etc
2015-11-16 10:52:20 +01:00

320 lines
8.4 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.gui.implementations;
import java.util.List;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import appeng.api.config.Settings;
import appeng.api.config.SortDir;
import appeng.api.config.SortOrder;
import appeng.api.config.ViewItems;
import appeng.api.implementations.guiobjects.INetworkTool;
import appeng.api.storage.data.IAEItemStack;
import appeng.client.gui.AEBaseGui;
import appeng.client.gui.widgets.GuiImgButton;
import appeng.client.gui.widgets.GuiScrollbar;
import appeng.client.gui.widgets.ISortSource;
import appeng.client.me.ItemRepo;
import appeng.client.me.SlotME;
import appeng.container.implementations.ContainerNetworkStatus;
import appeng.core.AEConfig;
import appeng.core.localization.GuiText;
import appeng.util.Platform;
public class GuiNetworkStatus extends AEBaseGui implements ISortSource
{
private final ItemRepo repo;
private final int rows = 4;
private GuiImgButton units;
private int tooltip = -1;
public GuiNetworkStatus( final InventoryPlayer inventoryPlayer, final INetworkTool te )
{
super( new ContainerNetworkStatus( inventoryPlayer, te ) );
final GuiScrollbar scrollbar = new GuiScrollbar();
this.setScrollBar( scrollbar );
this.repo = new ItemRepo( scrollbar, this );
this.ySize = 153;
this.xSize = 195;
this.repo.setRowSize( 5 );
}
@Override
protected void actionPerformed( final GuiButton btn )
{
super.actionPerformed( btn );
final boolean backwards = Mouse.isButtonDown( 1 );
if( btn == this.units )
{
AEConfig.instance.nextPowerUnit( backwards );
this.units.set( AEConfig.instance.selectedPowerUnit() );
}
}
@Override
public void initGui()
{
super.initGui();
this.units = new GuiImgButton( this.guiLeft - 18, this.guiTop + 8, Settings.POWER_UNITS, AEConfig.instance.selectedPowerUnit() );
this.buttonList.add( this.units );
}
@Override
public void drawScreen( final int mouseX, final int mouseY, final float btn )
{
final int gx = ( this.width - this.xSize ) / 2;
final int gy = ( this.height - this.ySize ) / 2;
this.tooltip = -1;
int y = 0;
int x = 0;
for( int z = 0; z <= 4 * 5; z++ )
{
final int minX = gx + 14 + x * 31;
final int minY = gy + 41 + y * 18;
if( minX < mouseX && minX + 28 > mouseX )
{
if( minY < mouseY && minY + 20 > mouseY )
{
this.tooltip = z;
break;
}
}
x++;
if( x > 4 )
{
y++;
x = 0;
}
}
super.drawScreen( mouseX, mouseY, btn );
}
@Override
public void drawFG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
{
final ContainerNetworkStatus ns = (ContainerNetworkStatus) this.inventorySlots;
this.fontRendererObj.drawString( GuiText.NetworkDetails.getLocal(), 8, 6, 4210752 );
this.fontRendererObj.drawString( GuiText.StoredPower.getLocal() + ": " + Platform.formatPowerLong( ns.getCurrentPower(), false ), 13, 16, 4210752 );
this.fontRendererObj.drawString( GuiText.MaxPower.getLocal() + ": " + Platform.formatPowerLong( ns.getMaxPower(), false ), 13, 26, 4210752 );
this.fontRendererObj.drawString( GuiText.PowerInputRate.getLocal() + ": " + Platform.formatPowerLong( ns.getAverageAddition(), true ), 13, 143 - 10, 4210752 );
this.fontRendererObj.drawString( GuiText.PowerUsageRate.getLocal() + ": " + Platform.formatPowerLong( ns.getPowerUsage(), true ), 13, 143 - 20, 4210752 );
final int sectionLength = 30;
int x = 0;
int y = 0;
final int xo = 12;
final int yo = 42;
final int viewStart = 0;// myScrollBar.getCurrentScroll() * 5;
final int viewEnd = viewStart + 5 * 4;
String toolTip = "";
int toolPosX = 0;
int toolPosY = 0;
for( int z = viewStart; z < Math.min( viewEnd, this.repo.size() ); z++ )
{
final IAEItemStack refStack = this.repo.getReferenceItem( z );
if( refStack != null )
{
GL11.glPushMatrix();
GL11.glScaled( 0.5, 0.5, 0.5 );
String str = Long.toString( refStack.getStackSize() );
if( refStack.getStackSize() >= 10000 )
{
str = Long.toString( refStack.getStackSize() / 1000 ) + 'k';
}
final int w = this.fontRendererObj.getStringWidth( str );
this.fontRendererObj.drawString( str, (int) ( ( x * sectionLength + xo + sectionLength - 19 - ( w * 0.5 ) ) * 2 ), ( y * 18 + yo + 6 ) * 2, 4210752 );
GL11.glPopMatrix();
final int posX = x * sectionLength + xo + sectionLength - 18;
final int posY = y * 18 + yo;
if( this.tooltip == z - viewStart )
{
toolTip = Platform.getItemDisplayName( this.repo.getItem( z ) );
toolTip += ( '\n' + GuiText.Installed.getLocal() + ": " + ( refStack.getStackSize() ) );
if( refStack.getCountRequestable() > 0 )
{
toolTip += ( '\n' + GuiText.EnergyDrain.getLocal() + ": " + Platform.formatPowerLong( refStack.getCountRequestable(), true ) );
}
toolPosX = x * sectionLength + xo + sectionLength - 8;
toolPosY = y * 18 + yo;
}
this.drawItem( posX, posY, this.repo.getItem( z ) );
x++;
if( x > 4 )
{
y++;
x = 0;
}
}
}
if( this.tooltip >= 0 && toolTip.length() > 0 )
{
this.drawTooltip( toolPosX, toolPosY + 10, 0, toolTip );
}
}
@Override
public void drawBG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
{
this.bindTexture( "guis/networkstatus.png" );
this.drawTexturedModalRect( offsetX, offsetY, 0, 0, this.xSize, this.ySize );
}
public void postUpdate( final List<IAEItemStack> list )
{
this.repo.clear();
for( final IAEItemStack is : list )
{
this.repo.postUpdate( is );
}
this.repo.updateView();
this.setScrollBar();
}
private void setScrollBar()
{
final int size = this.repo.size();
this.getScrollBar().setTop( 39 ).setLeft( 175 ).setHeight( 78 );
this.getScrollBar().setRange( 0, ( size + 4 ) / 5 - this.rows, 1 );
}
// @Override - NEI
public List<String> handleItemTooltip( final ItemStack stack, final int mouseX, final int mouseY, final List<String> currentToolTip )
{
if( stack != null )
{
final Slot s = this.getSlot( mouseX, mouseY );
if( s instanceof SlotME )
{
IAEItemStack myStack = null;
try
{
final SlotME theSlotField = (SlotME) s;
myStack = theSlotField.getAEStack();
}
catch( final Throwable ignore )
{
}
if( myStack != null )
{
while( currentToolTip.size() > 1 )
{
currentToolTip.remove( 1 );
}
}
}
}
return currentToolTip;
}
// Vanilla version...
protected void drawItemStackTooltip( final ItemStack stack, final int x, final int y )
{
final Slot s = this.getSlot( x, y );
if( s instanceof SlotME && stack != null )
{
IAEItemStack myStack = null;
try
{
final SlotME theSlotField = (SlotME) s;
myStack = theSlotField.getAEStack();
}
catch( final Throwable ignore )
{
}
if( myStack != null )
{
final List currentToolTip = stack.getTooltip( this.mc.thePlayer, this.mc.gameSettings.advancedItemTooltips );
while( currentToolTip.size() > 1 )
{
currentToolTip.remove( 1 );
}
currentToolTip.add( GuiText.Installed.getLocal() + ": " + ( myStack.getStackSize() ) );
currentToolTip.add( GuiText.EnergyDrain.getLocal() + ": " + Platform.formatPowerLong( myStack.getCountRequestable(), true ) );
this.drawTooltip( x, y, 0, join( currentToolTip, "\n" ) );
}
}
// super.drawItemStackTooltip( stack, x, y );
}
@Override
public Enum getSortBy()
{
return SortOrder.NAME;
}
@Override
public Enum getSortDir()
{
return SortDir.ASCENDING;
}
@Override
public Enum getSortDisplay()
{
return ViewItems.ALL;
}
}