d5dfc31210
Replaces the reflexive instantiation of the Renderes with a factory method. Some optimizations to the renderers to no longer push the whole OpenGL state to the stack. General cleanup of duplicate code, etc
294 lines
12 KiB
Java
294 lines
12 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client.render.blocks;
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import java.util.EnumSet;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.IBlockAccess;
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import net.minecraftforge.client.IItemRenderer.ItemRenderType;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.api.networking.IGridHost;
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import appeng.api.parts.IBoxProvider;
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import appeng.api.parts.IPart;
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import appeng.api.parts.IPartCollisionHelper;
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import appeng.api.parts.IPartHost;
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import appeng.api.util.IOrientable;
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import appeng.block.crafting.BlockMolecularAssembler;
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import appeng.client.render.BaseBlockRender;
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import appeng.client.render.BusRenderHelper;
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import appeng.client.render.BusRenderer;
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import appeng.client.texture.ExtraBlockTextures;
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import appeng.client.texture.TaughtIcon;
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import appeng.parts.networking.PartCable;
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import appeng.tile.crafting.TileMolecularAssembler;
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import appeng.util.Platform;
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public class RenderBlockAssembler extends BaseBlockRender<BlockMolecularAssembler, TileMolecularAssembler> implements IBoxProvider
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{
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public RenderBlockAssembler()
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{
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super( false, 20 );
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}
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@Override
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public void renderInventory( final BlockMolecularAssembler blk, final ItemStack is, final RenderBlocks renderer, final ItemRenderType type, final Object[] obj )
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{
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renderer.setOverrideBlockTexture( blk.getIcon( 0, 0 ) );
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this.setInvRenderBounds( renderer, 2, 14, 0, 14, 16, 2 );
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this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
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this.setInvRenderBounds( renderer, 0, 14, 2, 2, 16, 14 );
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this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
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this.setInvRenderBounds( renderer, 2, 0, 14, 14, 2, 16 );
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this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
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this.setInvRenderBounds( renderer, 14, 0, 2, 16, 2, 14 );
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this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
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this.setInvRenderBounds( renderer, 0, 0, 0, 16, 2, 2 );
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this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
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this.setInvRenderBounds( renderer, 0, 2, 0, 2, 16, 2 );
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this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
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this.setInvRenderBounds( renderer, 0, 0, 2, 2, 2, 16 );
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this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
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this.setInvRenderBounds( renderer, 0, 14, 14, 16, 16, 16 );
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this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
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this.setInvRenderBounds( renderer, 14, 0, 14, 16, 14, 16 );
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this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
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this.setInvRenderBounds( renderer, 14, 14, 0, 16, 16, 14 );
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this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
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this.setInvRenderBounds( renderer, 14, 2, 0, 16, 14, 2 );
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this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
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this.setInvRenderBounds( renderer, 0, 2, 14, 2, 14, 16 );
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this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
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this.setInvRenderBounds( renderer, 1, 1, 1, 15, 15, 15 );
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this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
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renderer.setOverrideBlockTexture( null );
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}
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@Override
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public boolean renderInWorld( final BlockMolecularAssembler maBlock, final IBlockAccess world, final int x, final int y, final int z, RenderBlocks renderer )
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{
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final TileMolecularAssembler tma = maBlock.getTileEntity( world, x, y, z );
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if( BlockMolecularAssembler.isBooleanAlphaPass() )
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{
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if( tma.isPowered() )
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{
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this.renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, ForgeDirection.WEST, ForgeDirection.UP, ForgeDirection.SOUTH );
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final TaughtIcon lights = new TaughtIcon( ExtraBlockTextures.BlockMolecularAssemblerLights.getIcon(), -2.0f );
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Tessellator.instance.setColorRGBA_F( 1, 1, 1, 0.3f );
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Tessellator.instance.setBrightness( 14 << 20 | 14 << 4 );
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renderer.renderFaceXNeg( maBlock, x, y, z, lights );
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renderer.renderFaceXPos( maBlock, x, y, z, lights );
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renderer.renderFaceYNeg( maBlock, x, y, z, lights );
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renderer.renderFaceYPos( maBlock, x, y, z, lights );
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renderer.renderFaceZNeg( maBlock, x, y, z, lights );
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renderer.renderFaceZPos( maBlock, x, y, z, lights );
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return true;
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}
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return false;
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}
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BusRenderer.INSTANCE.getRenderer().blockAccess = renderer.blockAccess;
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renderer = BusRenderer.INSTANCE.getRenderer();
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this.preRenderInWorld( maBlock, world, x, y, z, renderer );
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tma.setLightCache( BusRenderHelper.INSTANCE.useSimplifiedRendering( x, y, z, this, tma.getLightCache() ) );
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BusRenderer.INSTANCE.getRenderer().setFacade( true );
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final IOrientable te = this.getOrientable( maBlock, world, x, y, z );
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final ForgeDirection fdy = te.getUp();
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final ForgeDirection fdz = te.getForward();
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final ForgeDirection fdx = Platform.crossProduct( fdz, fdy ).getOpposite();
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renderer.renderAllFaces = true;
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this.renderCableAt( 0.11D, world, x, y, z, maBlock, renderer, 0.141D, false );
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this.renderCableAt( 0.188D, world, x, y, z, maBlock, renderer, 0.1875D, true );
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maBlock.getRendererInstance().setTemporaryRenderIcon( maBlock.getIcon( 0, 0 ) );
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this.renderBlockBounds( renderer, 2, 14, 0, 14, 16, 2, fdx, fdy, fdz );
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renderer.renderStandardBlock( maBlock, x, y, z );
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this.renderBlockBounds( renderer, 0, 14, 2, 2, 16, 14, fdx, fdy, fdz );
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renderer.renderStandardBlock( maBlock, x, y, z );
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this.renderBlockBounds( renderer, 2, 0, 14, 14, 2, 16, fdx, fdy, fdz );
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renderer.renderStandardBlock( maBlock, x, y, z );
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this.renderBlockBounds( renderer, 14, 0, 2, 16, 2, 14, fdx, fdy, fdz );
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renderer.renderStandardBlock( maBlock, x, y, z );
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// sides...
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this.renderBlockBounds( renderer, 0, 0, 0, 16, 2, 2, fdx, fdy, fdz );
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renderer.renderStandardBlock( maBlock, x, y, z );
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this.renderBlockBounds( renderer, 0, 2, 0, 2, 16, 2, fdx, fdy, fdz );
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renderer.renderStandardBlock( maBlock, x, y, z );
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this.renderBlockBounds( renderer, 0, 0, 2, 2, 2, 16, fdx, fdy, fdz );
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renderer.renderStandardBlock( maBlock, x, y, z );
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this.renderBlockBounds( renderer, 0, 14, 14, 16, 16, 16, fdx, fdy, fdz );
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renderer.renderStandardBlock( maBlock, x, y, z );
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this.renderBlockBounds( renderer, 14, 0, 14, 16, 14, 16, fdx, fdy, fdz );
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renderer.renderStandardBlock( maBlock, x, y, z );
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this.renderBlockBounds( renderer, 14, 14, 0, 16, 16, 14, fdx, fdy, fdz );
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renderer.renderStandardBlock( maBlock, x, y, z );
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this.renderBlockBounds( renderer, 14, 2, 0, 16, 14, 2, fdx, fdy, fdz );
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renderer.renderStandardBlock( maBlock, x, y, z );
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this.renderBlockBounds( renderer, 0, 2, 14, 2, 14, 16, fdx, fdy, fdz );
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renderer.renderStandardBlock( maBlock, x, y, z );
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this.renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, fdx, fdy, fdz );
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renderer.renderStandardBlock( maBlock, x, y, z );
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BusRenderHelper.INSTANCE.normalRendering();
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maBlock.getRendererInstance().setTemporaryRenderIcon( null );
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renderer.renderAllFaces = false;
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BusRenderer.INSTANCE.getRenderer().setFacade( false );
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this.postRenderInWorld( renderer );
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return true;
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}
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private void renderCableAt( final double thickness, final IBlockAccess world, final int x, final int y, final int z, final BlockMolecularAssembler block, final RenderBlocks renderer, final double pull, final boolean covered )
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{
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IIcon texture = null;
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texture = this.getConnectedCable( world, x, y, z, ForgeDirection.WEST, covered );
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block.getRendererInstance().setTemporaryRenderIcon( texture );
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if( texture != null )
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{
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renderer.setRenderBounds( 0.0D, 0.5D - thickness, 0.5D - thickness, 0.5D - thickness - pull, 0.5D + thickness, 0.5D + thickness );
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renderer.renderStandardBlock( block, x, y, z );
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}
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texture = this.getConnectedCable( world, x, y, z, ForgeDirection.EAST, covered );
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block.getRendererInstance().setTemporaryRenderIcon( texture );
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if( texture != null )
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{
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renderer.setRenderBounds( 0.5D + thickness + pull, 0.5D - thickness, 0.5D - thickness, 1.0D, 0.5D + thickness, 0.5D + thickness );
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renderer.renderStandardBlock( block, x, y, z );
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}
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texture = this.getConnectedCable( world, x, y, z, ForgeDirection.NORTH, covered );
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block.getRendererInstance().setTemporaryRenderIcon( texture );
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if( texture != null )
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{
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renderer.setRenderBounds( 0.5D - thickness, 0.5D - thickness, 0.0D, 0.5D + thickness, 0.5D + thickness, 0.5D - thickness - pull );
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renderer.renderStandardBlock( block, x, y, z );
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}
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texture = this.getConnectedCable( world, x, y, z, ForgeDirection.SOUTH, covered );
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block.getRendererInstance().setTemporaryRenderIcon( texture );
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if( texture != null )
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{
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renderer.setRenderBounds( 0.5D - thickness, 0.5D - thickness, 0.5D + thickness + pull, 0.5D + thickness, 0.5D + thickness, 1.0D );
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renderer.renderStandardBlock( block, x, y, z );
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}
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texture = this.getConnectedCable( world, x, y, z, ForgeDirection.DOWN, covered );
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block.getRendererInstance().setTemporaryRenderIcon( texture );
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if( texture != null )
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{
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renderer.setRenderBounds( 0.5D - thickness, 0.0D, 0.5D - thickness, 0.5D + thickness, 0.5D - thickness - pull, 0.5D + thickness );
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renderer.renderStandardBlock( block, x, y, z );
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}
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texture = this.getConnectedCable( world, x, y, z, ForgeDirection.UP, covered );
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block.getRendererInstance().setTemporaryRenderIcon( texture );
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if( texture != null )
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{
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renderer.setRenderBounds( 0.5D - thickness, 0.5D + thickness + pull, 0.5D - thickness, 0.5D + thickness, 1.0D, 0.5D + thickness );
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renderer.renderStandardBlock( block, x, y, z );
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}
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block.getRendererInstance().setTemporaryRenderIcon( null );
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}
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private IIcon getConnectedCable( final IBlockAccess world, final int x, final int y, final int z, final ForgeDirection side, final boolean covered )
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{
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final int tileYPos = y + side.offsetY;
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if( -1 < tileYPos && tileYPos < 256 )
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{
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final TileEntity ne = world.getTileEntity( x + side.offsetX, tileYPos, z + side.offsetZ );
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if( ne instanceof IGridHost && ne instanceof IPartHost )
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{
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final IPartHost ph = (IPartHost) ne;
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final IPart pcx = ph.getPart( ForgeDirection.UNKNOWN );
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if( pcx instanceof PartCable )
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{
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final PartCable pc = (PartCable) pcx;
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if( pc.isConnected( side.getOpposite() ) )
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{
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if( covered )
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{
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return pc.getCoveredTexture( pc.getCableColor() );
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}
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return pc.getGlassTexture( pc.getCableColor() );
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}
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}
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}
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}
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return null;
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}
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@Override
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public void getBoxes( final IPartCollisionHelper bch )
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{
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bch.addBox( 0, 0, 0, 16, 16, 16 );
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}
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}
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