Applied-Energistics-2-tiler.../src/main/java/appeng/client/render/blocks/RenderBlockAssembler.java
yueh d5dfc31210 Rendering cleanup
Replaces the reflexive instantiation of the Renderes with a factory
method.

Some optimizations to the renderers to no longer push the whole OpenGL state to the stack.

General cleanup of duplicate code, etc
2015-11-16 10:52:20 +01:00

294 lines
12 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render.blocks;
import java.util.EnumSet;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.networking.IGridHost;
import appeng.api.parts.IBoxProvider;
import appeng.api.parts.IPart;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartHost;
import appeng.api.util.IOrientable;
import appeng.block.crafting.BlockMolecularAssembler;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.BusRenderHelper;
import appeng.client.render.BusRenderer;
import appeng.client.texture.ExtraBlockTextures;
import appeng.client.texture.TaughtIcon;
import appeng.parts.networking.PartCable;
import appeng.tile.crafting.TileMolecularAssembler;
import appeng.util.Platform;
public class RenderBlockAssembler extends BaseBlockRender<BlockMolecularAssembler, TileMolecularAssembler> implements IBoxProvider
{
public RenderBlockAssembler()
{
super( false, 20 );
}
@Override
public void renderInventory( final BlockMolecularAssembler blk, final ItemStack is, final RenderBlocks renderer, final ItemRenderType type, final Object[] obj )
{
renderer.setOverrideBlockTexture( blk.getIcon( 0, 0 ) );
this.setInvRenderBounds( renderer, 2, 14, 0, 14, 16, 2 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 14, 2, 2, 16, 14 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 2, 0, 14, 14, 2, 16 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 14, 0, 2, 16, 2, 14 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 0, 0, 16, 2, 2 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 2, 0, 2, 16, 2 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 0, 2, 2, 2, 16 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 14, 14, 16, 16, 16 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 14, 0, 14, 16, 14, 16 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 14, 14, 0, 16, 16, 14 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 14, 2, 0, 16, 14, 2 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 2, 14, 2, 14, 16 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 1, 1, 1, 15, 15, 15 );
this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
renderer.setOverrideBlockTexture( null );
}
@Override
public boolean renderInWorld( final BlockMolecularAssembler maBlock, final IBlockAccess world, final int x, final int y, final int z, RenderBlocks renderer )
{
final TileMolecularAssembler tma = maBlock.getTileEntity( world, x, y, z );
if( BlockMolecularAssembler.isBooleanAlphaPass() )
{
if( tma.isPowered() )
{
this.renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, ForgeDirection.WEST, ForgeDirection.UP, ForgeDirection.SOUTH );
final TaughtIcon lights = new TaughtIcon( ExtraBlockTextures.BlockMolecularAssemblerLights.getIcon(), -2.0f );
Tessellator.instance.setColorRGBA_F( 1, 1, 1, 0.3f );
Tessellator.instance.setBrightness( 14 << 20 | 14 << 4 );
renderer.renderFaceXNeg( maBlock, x, y, z, lights );
renderer.renderFaceXPos( maBlock, x, y, z, lights );
renderer.renderFaceYNeg( maBlock, x, y, z, lights );
renderer.renderFaceYPos( maBlock, x, y, z, lights );
renderer.renderFaceZNeg( maBlock, x, y, z, lights );
renderer.renderFaceZPos( maBlock, x, y, z, lights );
return true;
}
return false;
}
BusRenderer.INSTANCE.getRenderer().blockAccess = renderer.blockAccess;
renderer = BusRenderer.INSTANCE.getRenderer();
this.preRenderInWorld( maBlock, world, x, y, z, renderer );
tma.setLightCache( BusRenderHelper.INSTANCE.useSimplifiedRendering( x, y, z, this, tma.getLightCache() ) );
BusRenderer.INSTANCE.getRenderer().setFacade( true );
final IOrientable te = this.getOrientable( maBlock, world, x, y, z );
final ForgeDirection fdy = te.getUp();
final ForgeDirection fdz = te.getForward();
final ForgeDirection fdx = Platform.crossProduct( fdz, fdy ).getOpposite();
renderer.renderAllFaces = true;
this.renderCableAt( 0.11D, world, x, y, z, maBlock, renderer, 0.141D, false );
this.renderCableAt( 0.188D, world, x, y, z, maBlock, renderer, 0.1875D, true );
maBlock.getRendererInstance().setTemporaryRenderIcon( maBlock.getIcon( 0, 0 ) );
this.renderBlockBounds( renderer, 2, 14, 0, 14, 16, 2, fdx, fdy, fdz );
renderer.renderStandardBlock( maBlock, x, y, z );
this.renderBlockBounds( renderer, 0, 14, 2, 2, 16, 14, fdx, fdy, fdz );
renderer.renderStandardBlock( maBlock, x, y, z );
this.renderBlockBounds( renderer, 2, 0, 14, 14, 2, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( maBlock, x, y, z );
this.renderBlockBounds( renderer, 14, 0, 2, 16, 2, 14, fdx, fdy, fdz );
renderer.renderStandardBlock( maBlock, x, y, z );
// sides...
this.renderBlockBounds( renderer, 0, 0, 0, 16, 2, 2, fdx, fdy, fdz );
renderer.renderStandardBlock( maBlock, x, y, z );
this.renderBlockBounds( renderer, 0, 2, 0, 2, 16, 2, fdx, fdy, fdz );
renderer.renderStandardBlock( maBlock, x, y, z );
this.renderBlockBounds( renderer, 0, 0, 2, 2, 2, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( maBlock, x, y, z );
this.renderBlockBounds( renderer, 0, 14, 14, 16, 16, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( maBlock, x, y, z );
this.renderBlockBounds( renderer, 14, 0, 14, 16, 14, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( maBlock, x, y, z );
this.renderBlockBounds( renderer, 14, 14, 0, 16, 16, 14, fdx, fdy, fdz );
renderer.renderStandardBlock( maBlock, x, y, z );
this.renderBlockBounds( renderer, 14, 2, 0, 16, 14, 2, fdx, fdy, fdz );
renderer.renderStandardBlock( maBlock, x, y, z );
this.renderBlockBounds( renderer, 0, 2, 14, 2, 14, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( maBlock, x, y, z );
this.renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, fdx, fdy, fdz );
renderer.renderStandardBlock( maBlock, x, y, z );
BusRenderHelper.INSTANCE.normalRendering();
maBlock.getRendererInstance().setTemporaryRenderIcon( null );
renderer.renderAllFaces = false;
BusRenderer.INSTANCE.getRenderer().setFacade( false );
this.postRenderInWorld( renderer );
return true;
}
private void renderCableAt( final double thickness, final IBlockAccess world, final int x, final int y, final int z, final BlockMolecularAssembler block, final RenderBlocks renderer, final double pull, final boolean covered )
{
IIcon texture = null;
texture = this.getConnectedCable( world, x, y, z, ForgeDirection.WEST, covered );
block.getRendererInstance().setTemporaryRenderIcon( texture );
if( texture != null )
{
renderer.setRenderBounds( 0.0D, 0.5D - thickness, 0.5D - thickness, 0.5D - thickness - pull, 0.5D + thickness, 0.5D + thickness );
renderer.renderStandardBlock( block, x, y, z );
}
texture = this.getConnectedCable( world, x, y, z, ForgeDirection.EAST, covered );
block.getRendererInstance().setTemporaryRenderIcon( texture );
if( texture != null )
{
renderer.setRenderBounds( 0.5D + thickness + pull, 0.5D - thickness, 0.5D - thickness, 1.0D, 0.5D + thickness, 0.5D + thickness );
renderer.renderStandardBlock( block, x, y, z );
}
texture = this.getConnectedCable( world, x, y, z, ForgeDirection.NORTH, covered );
block.getRendererInstance().setTemporaryRenderIcon( texture );
if( texture != null )
{
renderer.setRenderBounds( 0.5D - thickness, 0.5D - thickness, 0.0D, 0.5D + thickness, 0.5D + thickness, 0.5D - thickness - pull );
renderer.renderStandardBlock( block, x, y, z );
}
texture = this.getConnectedCable( world, x, y, z, ForgeDirection.SOUTH, covered );
block.getRendererInstance().setTemporaryRenderIcon( texture );
if( texture != null )
{
renderer.setRenderBounds( 0.5D - thickness, 0.5D - thickness, 0.5D + thickness + pull, 0.5D + thickness, 0.5D + thickness, 1.0D );
renderer.renderStandardBlock( block, x, y, z );
}
texture = this.getConnectedCable( world, x, y, z, ForgeDirection.DOWN, covered );
block.getRendererInstance().setTemporaryRenderIcon( texture );
if( texture != null )
{
renderer.setRenderBounds( 0.5D - thickness, 0.0D, 0.5D - thickness, 0.5D + thickness, 0.5D - thickness - pull, 0.5D + thickness );
renderer.renderStandardBlock( block, x, y, z );
}
texture = this.getConnectedCable( world, x, y, z, ForgeDirection.UP, covered );
block.getRendererInstance().setTemporaryRenderIcon( texture );
if( texture != null )
{
renderer.setRenderBounds( 0.5D - thickness, 0.5D + thickness + pull, 0.5D - thickness, 0.5D + thickness, 1.0D, 0.5D + thickness );
renderer.renderStandardBlock( block, x, y, z );
}
block.getRendererInstance().setTemporaryRenderIcon( null );
}
private IIcon getConnectedCable( final IBlockAccess world, final int x, final int y, final int z, final ForgeDirection side, final boolean covered )
{
final int tileYPos = y + side.offsetY;
if( -1 < tileYPos && tileYPos < 256 )
{
final TileEntity ne = world.getTileEntity( x + side.offsetX, tileYPos, z + side.offsetZ );
if( ne instanceof IGridHost && ne instanceof IPartHost )
{
final IPartHost ph = (IPartHost) ne;
final IPart pcx = ph.getPart( ForgeDirection.UNKNOWN );
if( pcx instanceof PartCable )
{
final PartCable pc = (PartCable) pcx;
if( pc.isConnected( side.getOpposite() ) )
{
if( covered )
{
return pc.getCoveredTexture( pc.getCableColor() );
}
return pc.getGlassTexture( pc.getCableColor() );
}
}
}
}
return null;
}
@Override
public void getBoxes( final IPartCollisionHelper bch )
{
bch.addBox( 0, 0, 0, 16, 16, 16 );
}
}