125 lines
4.5 KiB
Java
125 lines
4.5 KiB
Java
package appeng.client.render.blocks;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.world.IBlockAccess;
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import appeng.block.AEBaseBlock;
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import appeng.client.render.BaseBlockRender;
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import appeng.client.texture.ExtraTextures;
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import appeng.tile.networking.TileController;
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public class RenderBlockController extends BaseBlockRender
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{
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public RenderBlockController() {
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super( false, 20 );
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}
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@Override
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public boolean renderInWorld(AEBaseBlock blk, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
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{
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boolean xx = world.getTileEntity( x - 1, y, z ) instanceof TileController && world.getTileEntity( x + 1, y, z ) instanceof TileController;
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boolean yy = world.getTileEntity( x, y - 1, z ) instanceof TileController && world.getTileEntity( x, y + 1, z ) instanceof TileController;
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boolean zz = world.getTileEntity( x, y, z - 1 ) instanceof TileController && world.getTileEntity( x, y, z + 1 ) instanceof TileController;
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int meta = world.getBlockMetadata( x, y, z );
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boolean hasPower = meta > 0;
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boolean isConflict = meta == 2;
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ExtraTextures lights = null;
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if ( xx && !yy && !zz )
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{
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if ( hasPower )
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{
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blk.getRendererInstance().setTemporaryRenderIcon( ExtraTextures.BlockControllerColumnPowered.getIcon() );
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if ( isConflict )
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lights = ExtraTextures.BlockControllerColumnConflict;
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else
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lights = ExtraTextures.BlockControllerColumnLights;
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}
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else
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blk.getRendererInstance().setTemporaryRenderIcon( ExtraTextures.BlockControllerColumn.getIcon() );
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renderer.uvRotateEast = 1;
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renderer.uvRotateWest = 1;
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renderer.uvRotateTop = 1;
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renderer.uvRotateBottom = 1;
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}
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else if ( !xx && yy && !zz )
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{
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if ( hasPower )
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{
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blk.getRendererInstance().setTemporaryRenderIcon( ExtraTextures.BlockControllerColumnPowered.getIcon() );
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if ( isConflict )
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lights = ExtraTextures.BlockControllerColumnConflict;
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else
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lights = ExtraTextures.BlockControllerColumnLights;
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}
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else
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blk.getRendererInstance().setTemporaryRenderIcon( ExtraTextures.BlockControllerColumn.getIcon() );
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renderer.uvRotateEast = 0;
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renderer.uvRotateNorth = 0;
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}
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else if ( !xx && !yy && zz )
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{
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if ( hasPower )
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{
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blk.getRendererInstance().setTemporaryRenderIcon( ExtraTextures.BlockControllerColumnPowered.getIcon() );
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if ( isConflict )
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lights = ExtraTextures.BlockControllerColumnConflict;
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else
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lights = ExtraTextures.BlockControllerColumnLights;
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}
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else
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blk.getRendererInstance().setTemporaryRenderIcon( ExtraTextures.BlockControllerColumn.getIcon() );
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renderer.uvRotateNorth = 1;
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renderer.uvRotateSouth = 1;
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renderer.uvRotateTop = 0;
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}
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else if ( (xx ? 1 : 0) + (yy ? 1 : 0) + (zz ? 1 : 0) >= 2 )
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{
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int v = (Math.abs( x ) + Math.abs( y ) + Math.abs( z )) % 2;
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renderer.uvRotateEast = renderer.uvRotateBottom = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
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if ( v == 0 )
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blk.getRendererInstance().setTemporaryRenderIcon( ExtraTextures.BlockControllerInsideA.getIcon() );
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else
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blk.getRendererInstance().setTemporaryRenderIcon( ExtraTextures.BlockControllerInsideB.getIcon() );
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}
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else
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{
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if ( hasPower )
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{
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blk.getRendererInstance().setTemporaryRenderIcon( ExtraTextures.BlockControllerPowered.getIcon() );
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if ( isConflict )
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lights = ExtraTextures.BlockControllerConflict;
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else
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lights = ExtraTextures.BlockControllerLights;
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}
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else
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blk.getRendererInstance().setTemporaryRenderIcon( null );
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}
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boolean out = renderer.renderStandardBlock( blk, x, y, z );
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if ( lights != null )
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{
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Tessellator.instance.setColorOpaque_F( 1.0f, 1.0f, 1.0f );
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Tessellator.instance.setBrightness( 14 << 20 | 14 << 4 );
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renderer.renderFaceXNeg( blk, x, y, z, lights.getIcon() );
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renderer.renderFaceXPos( blk, x, y, z, lights.getIcon() );
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renderer.renderFaceYNeg( blk, x, y, z, lights.getIcon() );
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renderer.renderFaceYPos( blk, x, y, z, lights.getIcon() );
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renderer.renderFaceZNeg( blk, x, y, z, lights.getIcon() );
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renderer.renderFaceZPos( blk, x, y, z, lights.getIcon() );
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}
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blk.getRendererInstance().setTemporaryRenderIcon( null );
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renderer.uvRotateEast = renderer.uvRotateBottom = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
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return out;
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}
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}
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