297 lines
7.4 KiB
Java
297 lines
7.4 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.tile.misc;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntityFurnace;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.api.config.Actionable;
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import appeng.api.networking.IGridNode;
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import appeng.api.networking.energy.IEnergyGrid;
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import appeng.api.networking.ticking.IGridTickable;
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import appeng.api.networking.ticking.TickRateModulation;
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import appeng.api.networking.ticking.TickingRequest;
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import appeng.api.util.AECableType;
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import appeng.api.util.DimensionalCoord;
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import appeng.core.settings.TickRates;
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import appeng.helpers.Reflected;
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import appeng.me.GridAccessException;
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import appeng.tile.TileEvent;
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import appeng.tile.events.TileEventType;
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import appeng.tile.grid.AENetworkInvTile;
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import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.tile.inventory.InvOperation;
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import appeng.util.Platform;
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public class TileVibrationChamber extends AENetworkInvTile implements IGridTickable
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{
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private static final int FUEL_SLOT_INDEX = 0;
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private static final double POWER_PER_TICK = 5;
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private static final int[] ACCESSIBLE_SLOTS = new int[] { FUEL_SLOT_INDEX };
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private static final int MAX_BURN_SPEED = 200;
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private static final double DILATION_SCALING = 100.0;
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private static final int MIN_BURN_SPEED = 20;
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private final IInventory inv = new AppEngInternalInventory( this, 1 );
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public int burnSpeed = 100;
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public double burnTime = 0;
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public double maxBurnTime = 0;
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// client side..
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public boolean isOn;
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public TileVibrationChamber()
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{
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this.gridProxy.setIdlePowerUsage( 0 );
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this.gridProxy.setFlags();
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}
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@Override
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public AECableType getCableConnectionType( ForgeDirection dir )
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{
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return AECableType.COVERED;
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}
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@Reflected
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@TileEvent( TileEventType.NETWORK_READ )
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public boolean hasUpdate( ByteBuf data )
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{
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final boolean wasOn = this.isOn;
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this.isOn = data.readBoolean();
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return wasOn != this.isOn; // TESR doesn't need updates!
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}
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@Reflected
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@TileEvent( TileEventType.NETWORK_WRITE )
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public void writeToNetwork( ByteBuf data )
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{
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data.writeBoolean( this.burnTime > 0 );
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}
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@TileEvent( TileEventType.WORLD_NBT_WRITE )
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public void writeToNBT_TileVibrationChamber( NBTTagCompound data )
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{
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data.setDouble( "burnTime", this.burnTime );
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data.setDouble( "maxBurnTime", this.maxBurnTime );
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data.setInteger( "burnSpeed", this.burnSpeed );
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}
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@TileEvent( TileEventType.WORLD_NBT_READ )
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public void readFromNBT_TileVibrationChamber( NBTTagCompound data )
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{
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this.burnTime = data.getDouble( "burnTime" );
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this.maxBurnTime = data.getDouble( "maxBurnTime" );
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this.burnSpeed = data.getInteger( "burnSpeed" );
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}
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@Override
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public IInventory getInternalInventory()
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{
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return this.inv;
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}
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@Override
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public boolean isItemValidForSlot( int i, ItemStack itemstack )
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{
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return TileEntityFurnace.getItemBurnTime( itemstack ) > 0;
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}
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@Override
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public void onChangeInventory( IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added )
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{
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if( this.burnTime <= 0 )
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{
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if( this.canEatFuel() )
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{
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try
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{
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this.gridProxy.getTick().wakeDevice( this.gridProxy.getNode() );
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}
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catch( GridAccessException e )
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{
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// wake up!
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}
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}
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}
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}
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@Override
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public boolean canExtractItem( int slotIndex, ItemStack extractedItem, int side )
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{
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return false;
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}
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@Override
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public int[] getAccessibleSlotsBySide( ForgeDirection side )
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{
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return ACCESSIBLE_SLOTS;
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}
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private boolean canEatFuel()
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{
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ItemStack is = this.getStackInSlot( FUEL_SLOT_INDEX );
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if( is != null )
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{
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int newBurnTime = TileEntityFurnace.getItemBurnTime( is );
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if( newBurnTime > 0 && is.stackSize > 0 )
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{
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return true;
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}
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}
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return false;
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}
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@Override
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public DimensionalCoord getLocation()
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{
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return new DimensionalCoord( this );
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}
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@Override
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public TickingRequest getTickingRequest( IGridNode node )
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{
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if( this.burnTime <= 0 )
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{
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this.eatFuel();
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}
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return new TickingRequest( TickRates.VibrationChamber.min, TickRates.VibrationChamber.max, this.burnTime <= 0, false );
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}
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@Override
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public TickRateModulation tickingRequest( IGridNode node, int ticksSinceLastCall )
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{
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if( this.burnTime <= 0 )
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{
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this.eatFuel();
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if( this.burnTime > 0 )
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{
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return TickRateModulation.URGENT;
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}
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this.burnSpeed = 100;
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return TickRateModulation.SLEEP;
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}
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this.burnSpeed = Math.max( MIN_BURN_SPEED, Math.min( this.burnSpeed, MAX_BURN_SPEED ) );
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double dilation = this.burnSpeed / DILATION_SCALING;
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double timePassed = ticksSinceLastCall * dilation;
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this.burnTime -= timePassed;
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if( this.burnTime < 0 )
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{
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timePassed += this.burnTime;
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this.burnTime = 0;
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}
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try
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{
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IEnergyGrid grid = this.gridProxy.getEnergy();
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double newPower = timePassed * POWER_PER_TICK;
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double overFlow = grid.injectPower( newPower, Actionable.SIMULATE );
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// burn the over flow.
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grid.injectPower( Math.max( 0.0, newPower - overFlow ), Actionable.MODULATE );
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if( overFlow > 0 )
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{
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this.burnSpeed -= ticksSinceLastCall;
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}
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else
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{
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this.burnSpeed += ticksSinceLastCall;
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}
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this.burnSpeed = Math.max( MIN_BURN_SPEED, Math.min( this.burnSpeed, MAX_BURN_SPEED ) );
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return overFlow > 0 ? TickRateModulation.SLOWER : TickRateModulation.FASTER;
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}
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catch( GridAccessException e )
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{
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this.burnSpeed -= ticksSinceLastCall;
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this.burnSpeed = Math.max( MIN_BURN_SPEED, Math.min( this.burnSpeed, MAX_BURN_SPEED ) );
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return TickRateModulation.SLOWER;
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}
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}
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private void eatFuel()
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{
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final ItemStack is = this.getStackInSlot( FUEL_SLOT_INDEX );
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if( is != null )
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{
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final int newBurnTime = TileEntityFurnace.getItemBurnTime( is );
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if( newBurnTime > 0 && is.stackSize > 0 )
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{
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this.burnTime += newBurnTime;
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this.maxBurnTime = this.burnTime;
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is.stackSize--;
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if( is.stackSize <= 0 )
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{
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ItemStack container = null;
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if( is.getItem() != null && is.getItem().hasContainerItem( is ) )
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{
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container = is.getItem().getContainerItem( is );
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}
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this.setInventorySlotContents( 0, container );
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}
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else
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{
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this.setInventorySlotContents( 0, is );
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}
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this.markDirty();
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}
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}
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if( this.burnTime > 0 )
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{
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try
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{
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this.gridProxy.getTick().wakeDevice( this.gridProxy.getNode() );
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}
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catch( GridAccessException e )
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{
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// gah!
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}
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}
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// state change
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if( ( !this.isOn && this.burnTime > 0 ) || ( this.isOn && this.burnTime <= 0 ) )
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{
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this.isOn = this.burnTime > 0;
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this.markForUpdate();
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if ( this.hasWorldObj() )
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{
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Platform.notifyBlocksOfNeighbors( this.worldObj, this.xCoord, this.yCoord, this.zCoord );
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}
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}
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}
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}
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