d5dfc31210
Replaces the reflexive instantiation of the Renderes with a factory method. Some optimizations to the renderers to no longer push the whole OpenGL state to the stack. General cleanup of duplicate code, etc
274 lines
11 KiB
Java
274 lines
11 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client.render.blocks;
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import java.util.EnumSet;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.IBlockAccess;
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import net.minecraftforge.client.IItemRenderer.ItemRenderType;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.api.util.AEColor;
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import appeng.block.networking.BlockWireless;
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import appeng.client.render.BaseBlockRender;
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import appeng.client.render.BlockRenderInfo;
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import appeng.client.texture.CableBusTextures;
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import appeng.client.texture.ExtraBlockTextures;
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import appeng.client.texture.OffsetIcon;
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import appeng.tile.networking.TileWireless;
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import appeng.util.Platform;
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public class RenderBlockWireless extends BaseBlockRender<BlockWireless, TileWireless>
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{
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private int centerX = 0;
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private int centerY = 0;
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private int centerZ = 0;
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private BlockWireless blk;
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private boolean hasChan = false;
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private boolean hasPower = false;
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public RenderBlockWireless()
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{
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super( false, 20 );
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}
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@Override
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public void renderInventory( final BlockWireless blk, final ItemStack is, final RenderBlocks renderer, final ItemRenderType type, final Object[] obj )
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{
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this.blk = blk;
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this.centerX = 0;
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this.centerY = 0;
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this.centerZ = 0;
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this.hasChan = false;
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this.hasPower = false;
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final BlockRenderInfo ri = blk.getRendererInstance();
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final Tessellator tess = Tessellator.instance;
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renderer.renderAllFaces = true;
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IIcon r = CableBusTextures.PartMonitorSidesStatus.getIcon();
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ri.setTemporaryRenderIcons( r, r, CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon(), r, r );
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this.renderBlockBounds( renderer, 5, 5, 0, 11, 11, 1, ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH );
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this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, tess, 0xffffff, renderer );
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r = CableBusTextures.PartWirelessSides.getIcon();
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ri.setTemporaryRenderIcons( r, r, ExtraBlockTextures.BlockWirelessInside.getIcon(), ExtraBlockTextures.BlockWirelessInside.getIcon(), r, r );
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this.renderBlockBounds( renderer, 5, 5, 1, 11, 11, 2, ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH );
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this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, tess, 0xffffff, renderer );
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tess.startDrawingQuads();
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ri.setTemporaryRenderIcon( null );
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this.renderTorchAtAngle( renderer, ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH );
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super.postRenderInWorld( renderer );
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tess.draw();
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ri.setTemporaryRenderIcons( r, r, ExtraBlockTextures.BlockWirelessInside.getIcon(), ExtraBlockTextures.BlockWirelessInside.getIcon(), r, r );
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final ForgeDirection[] sides = { ForgeDirection.EAST, ForgeDirection.WEST, ForgeDirection.UP, ForgeDirection.DOWN };
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int s = 1;
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for( final ForgeDirection side : sides )
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{
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this.renderBlockBounds( renderer, 8 + ( side.offsetX != 0 ? side.offsetX * 2 : -2 ), 8 + ( side.offsetY != 0 ? side.offsetY * 2 : -2 ), 2 + ( side.offsetZ != 0 ? side.offsetZ * 2 : -1 ) + s, 8 + ( side.offsetX != 0 ? side.offsetX * 4 : 2 ), 8 + ( side.offsetY != 0 ? side.offsetY * 4 : 2 ), 2 + ( side.offsetZ != 0 ? side.offsetZ * 5 : 1 ) + s, ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH );
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this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, tess, 0xffffff, renderer );
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}
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s = 3;
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for( final ForgeDirection side : sides )
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{
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this.renderBlockBounds( renderer, 8 + ( side.offsetX != 0 ? side.offsetX * 4 : -1 ), 8 + ( side.offsetY != 0 ? side.offsetY * 4 : -1 ), 1 + ( side.offsetZ != 0 ? side.offsetZ * 4 : -1 ) + s, 8 + ( side.offsetX != 0 ? side.offsetX * 5 : 1 ), 8 + ( side.offsetY != 0 ? side.offsetY * 5 : 1 ), 2 + ( side.offsetZ != 0 ? side.offsetZ * 5 : 1 ) + s, ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH );
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this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, tess, 0xffffff, renderer );
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}
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}
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@Override
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public boolean renderInWorld( final BlockWireless blk, final IBlockAccess world, final int x, final int y, final int z, final RenderBlocks renderer )
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{
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final TileWireless tw = blk.getTileEntity( world, x, y, z );
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this.blk = blk;
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if( tw != null )
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{
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this.hasChan = ( tw.getClientFlags() & ( TileWireless.POWERED_FLAG | TileWireless.CHANNEL_FLAG ) ) == ( TileWireless.POWERED_FLAG | TileWireless.CHANNEL_FLAG );
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this.hasPower = ( tw.getClientFlags() & TileWireless.POWERED_FLAG ) == TileWireless.POWERED_FLAG;
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final BlockRenderInfo ri = blk.getRendererInstance();
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final ForgeDirection fdy = tw.getUp();
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final ForgeDirection fdz = tw.getForward();
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final ForgeDirection fdx = Platform.crossProduct( fdz, fdy ).getOpposite();
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renderer.renderAllFaces = true;
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IIcon r = CableBusTextures.PartMonitorSidesStatus.getIcon();
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ri.setTemporaryRenderIcons( r, r, CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon(), r, r );
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this.renderBlockBounds( renderer, 5, 5, 0, 11, 11, 1, fdx, fdy, fdz );
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super.renderInWorld( blk, world, x, y, z, renderer );
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r = CableBusTextures.PartWirelessSides.getIcon();
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ri.setTemporaryRenderIcons( r, r, ExtraBlockTextures.BlockWirelessInside.getIcon(), ExtraBlockTextures.BlockWirelessInside.getIcon(), r, r );
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this.renderBlockBounds( renderer, 5, 5, 1, 11, 11, 2, fdx, fdy, fdz );
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super.renderInWorld( blk, world, x, y, z, renderer );
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this.centerX = x;
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this.centerY = y;
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this.centerZ = z;
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ri.setTemporaryRenderIcon( null );
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this.renderTorchAtAngle( renderer, fdx, fdy, fdz );
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super.postRenderInWorld( renderer );
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ri.setTemporaryRenderIcons( r, r, ExtraBlockTextures.BlockWirelessInside.getIcon(), ExtraBlockTextures.BlockWirelessInside.getIcon(), r, r );
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final ForgeDirection[] sides = { ForgeDirection.EAST, ForgeDirection.WEST, ForgeDirection.UP, ForgeDirection.DOWN };
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int s = 1;
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for( final ForgeDirection side : sides )
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{
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this.renderBlockBounds( renderer, 8 + ( side.offsetX != 0 ? side.offsetX * 2 : -2 ), 8 + ( side.offsetY != 0 ? side.offsetY * 2 : -2 ), 2 + ( side.offsetZ != 0 ? side.offsetZ * 2 : -1 ) + s, 8 + ( side.offsetX != 0 ? side.offsetX * 4 : 2 ), 8 + ( side.offsetY != 0 ? side.offsetY * 4 : 2 ), 2 + ( side.offsetZ != 0 ? side.offsetZ * 5 : 1 ) + s, fdx, fdy, fdz );
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super.renderInWorld( blk, world, x, y, z, renderer );
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}
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s = 3;
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for( final ForgeDirection side : sides )
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{
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this.renderBlockBounds( renderer, 8 + ( side.offsetX != 0 ? side.offsetX * 4 : -1 ), 8 + ( side.offsetY != 0 ? side.offsetY * 4 : -1 ), 1 + ( side.offsetZ != 0 ? side.offsetZ * 4 : -1 ) + s, 8 + ( side.offsetX != 0 ? side.offsetX * 5 : 1 ), 8 + ( side.offsetY != 0 ? side.offsetY * 5 : 1 ), 2 + ( side.offsetZ != 0 ? side.offsetZ * 5 : 1 ) + s, fdx, fdy, fdz );
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super.renderInWorld( blk, world, x, y, z, renderer );
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}
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r = CableBusTextures.PartMonitorSidesStatusLights.getIcon();
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// ri.setTemporaryRenderIcons( r, r, ExtraTextures.BlockChargerInside.getIcon(),
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// ExtraTextures.BlockChargerInside.getIcon(), r, r );
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this.renderBlockBounds( renderer, 5, 5, 0, 11, 11, 1, fdx, fdy, fdz );
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if( this.hasChan )
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{
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final int l = 14;
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Tessellator.instance.setBrightness( l << 20 | l << 4 );
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Tessellator.instance.setColorOpaque_I( AEColor.Transparent.blackVariant );
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}
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else if( this.hasPower )
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{
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final int l = 9;
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Tessellator.instance.setBrightness( l << 20 | l << 4 );
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Tessellator.instance.setColorOpaque_I( AEColor.Transparent.whiteVariant );
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}
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else
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{
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Tessellator.instance.setBrightness( 0 );
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Tessellator.instance.setColorOpaque_I( 0x000000 );
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}
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if( ForgeDirection.UP != fdz.getOpposite() )
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{
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super.renderFace( x, y, z, blk, r, renderer, ForgeDirection.UP );
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}
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if( ForgeDirection.DOWN != fdz.getOpposite() )
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{
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super.renderFace( x, y, z, blk, r, renderer, ForgeDirection.DOWN );
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}
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if( ForgeDirection.EAST != fdz.getOpposite() )
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{
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super.renderFace( x, y, z, blk, r, renderer, ForgeDirection.EAST );
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}
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if( ForgeDirection.WEST != fdz.getOpposite() )
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{
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super.renderFace( x, y, z, blk, r, renderer, ForgeDirection.WEST );
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}
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if( ForgeDirection.SOUTH != fdz.getOpposite() )
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{
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super.renderFace( x, y, z, blk, r, renderer, ForgeDirection.SOUTH );
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}
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if( ForgeDirection.NORTH != fdz.getOpposite() )
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{
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super.renderFace( x, y, z, blk, r, renderer, ForgeDirection.NORTH );
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}
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ri.setTemporaryRenderIcon( null );
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renderer.renderAllFaces = false;
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}
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return true;
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}
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private void renderTorchAtAngle( final RenderBlocks renderer, final ForgeDirection x, final ForgeDirection y, final ForgeDirection z )
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{
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final IIcon r = ( this.hasChan ? CableBusTextures.BlockWirelessOn.getIcon() : this.blk.getIcon( 0, 0 ) );
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final IIcon sides = new OffsetIcon( r, 0.0f, -2.0f );
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switch( z )
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{
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case DOWN:
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renderer.uvRotateNorth = 3;
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renderer.uvRotateSouth = 3;
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renderer.uvRotateEast = 3;
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renderer.uvRotateWest = 3;
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break;
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case EAST:
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renderer.uvRotateTop = 1;
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renderer.uvRotateBottom = 2;
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renderer.uvRotateEast = 2;
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renderer.uvRotateWest = 1;
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break;
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case NORTH:
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renderer.uvRotateTop = 0;
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renderer.uvRotateBottom = 0;
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renderer.uvRotateNorth = 2;
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renderer.uvRotateSouth = 1;
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break;
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case SOUTH:
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renderer.uvRotateTop = 3;
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renderer.uvRotateBottom = 3;
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renderer.uvRotateNorth = 1;
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renderer.uvRotateSouth = 2;
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break;
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case WEST:
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renderer.uvRotateTop = 2;
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renderer.uvRotateBottom = 1;
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renderer.uvRotateEast = 1;
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renderer.uvRotateWest = 2;
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break;
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default:
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break;
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}
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Tessellator.instance.setColorOpaque_I( 0xffffff );
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this.renderBlockBounds( renderer, 0, 7, 1, 16, 9, 16, x, y, z );
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this.renderFace( this.centerX, this.centerY, this.centerZ, this.blk, sides, renderer, y );
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this.renderFace( this.centerX, this.centerY, this.centerZ, this.blk, sides, renderer, y.getOpposite() );
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this.renderBlockBounds( renderer, 7, 0, 1, 9, 16, 16, x, y, z );
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this.renderFace( this.centerX, this.centerY, this.centerZ, this.blk, sides, renderer, x );
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this.renderFace( this.centerX, this.centerY, this.centerZ, this.blk, sides, renderer, x.getOpposite() );
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this.renderBlockBounds( renderer, 7, 7, 1, 9, 9, 10.6, x, y, z );
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this.renderFace( this.centerX, this.centerY, this.centerZ, this.blk, r, renderer, z );
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}
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}
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