813 lines
18 KiB
Java
813 lines
18 KiB
Java
package appeng.tile.storage;
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import io.netty.buffer.ByteBuf;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraftforge.common.util.ForgeDirection;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.FluidTankInfo;
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import net.minecraftforge.fluids.IFluidHandler;
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import appeng.api.AEApi;
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import appeng.api.config.AccessRestriction;
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import appeng.api.config.Actionable;
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import appeng.api.config.PowerMultiplier;
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import appeng.api.config.Settings;
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import appeng.api.config.SortDir;
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import appeng.api.config.SortOrder;
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import appeng.api.config.ViewItems;
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import appeng.api.implementations.tiles.IMEChest;
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import appeng.api.networking.GridFlags;
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import appeng.api.networking.energy.IEnergyGrid;
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import appeng.api.networking.events.MENetworkCellArrayUpdate;
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import appeng.api.networking.events.MENetworkChannelsChanged;
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import appeng.api.networking.events.MENetworkEventSubscribe;
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import appeng.api.networking.events.MENetworkPowerStatusChange;
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import appeng.api.networking.events.MENetworkPowerStorage;
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import appeng.api.networking.events.MENetworkPowerStorage.PowerEventType;
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import appeng.api.networking.security.BaseActionSource;
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import appeng.api.networking.security.MachineSource;
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import appeng.api.networking.security.PlayerSource;
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import appeng.api.networking.storage.IStorageGrid;
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import appeng.api.storage.ICellHandler;
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import appeng.api.storage.IMEInventory;
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import appeng.api.storage.IMEInventoryHandler;
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import appeng.api.storage.IMEMonitor;
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import appeng.api.storage.IMEMonitorHandlerReceiver;
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import appeng.api.storage.IStorageMonitorable;
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import appeng.api.storage.ITerminalHost;
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import appeng.api.storage.MEMonitorHandler;
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import appeng.api.storage.StorageChannel;
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import appeng.api.storage.data.IAEFluidStack;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IAEStack;
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import appeng.api.util.IConfigManager;
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import appeng.helpers.IPriorityHost;
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import appeng.me.GridAccessException;
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import appeng.me.storage.MEInventoryHandler;
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import appeng.tile.events.AETileEventHandler;
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import appeng.tile.events.TileEventType;
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import appeng.tile.grid.AENetworkPowerTile;
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import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.tile.inventory.InvOperation;
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import appeng.util.ConfigManager;
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import appeng.util.IConfigManagerHost;
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import appeng.util.Platform;
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import appeng.util.item.AEFluidStack;
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public class TileChest extends AENetworkPowerTile implements IMEChest, IFluidHandler, ITerminalHost, IPriorityHost, IConfigManagerHost
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{
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static private class ChestNoHandler extends Exception
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{
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private static final long serialVersionUID = 7995805326136526631L;
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}
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static final ChestNoHandler noHandler = new ChestNoHandler();
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static final int sides[] = new int[] { 0 };
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static final int front[] = new int[] { 1 };
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static final int noslots[] = new int[] {};
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AppEngInternalInventory inv = new AppEngInternalInventory( this, 2 );
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BaseActionSource mySrc = new MachineSource( this );
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IConfigManager config = new ConfigManager( this );
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ItemStack storageType;
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long lastStateChange = 0;
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int priority = 0;
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int state = 0;
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boolean wasActive = false;
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private void recalculateDisplay()
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{
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int oldState = state;
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for (int x = 0; x < getCellCount(); x++)
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state |= (getCellStatus( x ) << (3 * x));
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if ( isPowered() )
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state |= 0x40;
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else
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state &= ~0x40;
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boolean currentActive = gridProxy.isActive();
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if ( wasActive != currentActive )
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{
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wasActive = currentActive;
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try
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{
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gridProxy.getGrid().postEvent( new MENetworkCellArrayUpdate() );
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}
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catch (GridAccessException e)
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{
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// :P
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}
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}
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if ( oldState != state )
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markForUpdate();
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}
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@Override
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protected void PowerEvent(PowerEventType x)
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{
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if ( x == PowerEventType.REQUEST_POWER )
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{
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try
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{
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gridProxy.getGrid().postEvent( new MENetworkPowerStorage( this, PowerEventType.REQUEST_POWER ) );
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}
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catch (GridAccessException e)
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{
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// :(
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}
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}
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else
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recalculateDisplay();
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}
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private class invManger extends AETileEventHandler
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{
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public invManger() {
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super( TileEventType.TICK, TileEventType.NETWORK, TileEventType.WORLD_NBT );
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}
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@Override
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public void Tick()
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{
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if ( worldObj.isRemote )
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return;
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double idleUsage = gridProxy.getIdlePowerUsage();
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try
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{
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if ( !gridProxy.getEnergy().isNetworkPowered() )
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{
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double powerUsed = extractAEPower( idleUsage, Actionable.MODULATE, PowerMultiplier.CONFIG ); // drain
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if ( powerUsed + 0.1 >= idleUsage != (state & 0x40) > 0 )
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recalculateDisplay();
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}
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}
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catch (GridAccessException e)
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{
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double powerUsed = extractAEPower( gridProxy.getIdlePowerUsage(), Actionable.MODULATE, PowerMultiplier.CONFIG ); // drain
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if ( powerUsed + 0.1 >= idleUsage != (state & 0x40) > 0 )
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recalculateDisplay();
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}
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if ( inv.getStackInSlot( 0 ) != null )
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{
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tryToStoreContents();
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}
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}
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@Override
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public void writeToStream(ByteBuf data) throws IOException
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{
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if ( worldObj.getTotalWorldTime() - lastStateChange > 8 )
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state = 0;
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else
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state &= 0x24924924; // just keep the blinks...
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for (int x = 0; x < getCellCount(); x++)
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state |= (getCellStatus( x ) << (3 * x));
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if ( isPowered() )
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state |= 0x40;
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else
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state &= ~0x40;
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data.writeByte( state );
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ItemStack is = inv.getStackInSlot( 1 );
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if ( is == null )
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{
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data.writeInt( 0 );
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}
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else
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{
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data.writeInt( (is.getItemDamage() << Platform.DEF_OFFSET) | Item.getIdFromItem( is.getItem() ) );
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}
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}
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@Override
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public boolean readFromStream(ByteBuf data) throws IOException
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{
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int oldState = state;
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ItemStack oldType = storageType;
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state = data.readByte();
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int item = data.readInt();
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if ( item == 0 )
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storageType = null;
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else
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storageType = new ItemStack( Item.getItemById( item & 0xffff ), 1, item >> Platform.DEF_OFFSET );
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lastStateChange = worldObj.getTotalWorldTime();
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return (state & 0xDB6DB6DB) != (oldState & 0xDB6DB6DB) || oldType != storageType;
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}
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@Override
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public void readFromNBT(NBTTagCompound data)
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{
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config.readFromNBT( data );
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priority = data.getInteger( "priority" );
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}
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@Override
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public void writeToNBT(NBTTagCompound data)
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{
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config.writeToNBT( data );
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data.setInteger( "priority", priority );
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}
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};
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@MENetworkEventSubscribe
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public void powerRender(MENetworkPowerStatusChange c)
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{
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recalculateDisplay();
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}
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@MENetworkEventSubscribe
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public void channelRender(MENetworkChannelsChanged c)
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{
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recalculateDisplay();
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}
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public TileChest() {
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internalMaxPower = PowerMultiplier.CONFIG.multiply( 40 );
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gridProxy.setFlags( GridFlags.REQUIRE_CHANNEL );
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addNewHandler( new invManger() );
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config.registerSetting( Settings.SORT_BY, SortOrder.NAME );
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config.registerSetting( Settings.VIEW_MODE, ViewItems.ALL );
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config.registerSetting( Settings.SORT_DIRECTION, SortDir.ASCENDING );
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internalPublicPowerStorage = true;
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internalPowerFlow = AccessRestriction.WRITE;
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}
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boolean isCached = false;
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private ICellHandler cellHandler;
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private MEMonitorHandler icell;
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private MEMonitorHandler fcell;
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@Override
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public IMEMonitor getItemInventory()
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{
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return icell;
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}
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@Override
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public IMEMonitor getFluidInventory()
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{
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return fcell;
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}
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class ChestNetNotifier<T extends IAEStack<T>> implements IMEMonitorHandlerReceiver<T>
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{
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final StorageChannel chan;
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public ChestNetNotifier(StorageChannel chan) {
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this.chan = chan;
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}
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@Override
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public void postChange(IMEMonitor<T> monitor, T change, BaseActionSource source)
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{
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if ( source == mySrc || (source instanceof PlayerSource && ((PlayerSource) source).via == TileChest.this) )
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{
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try
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{
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if ( gridProxy.isActive() )
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gridProxy.getStorage().postAlterationOfStoredItems( chan, change, mySrc );
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}
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catch (GridAccessException e)
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{
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// :(
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}
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}
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blinkCell( 0 );
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}
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@Override
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public boolean isValid(Object verificationToken)
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{
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if ( chan == StorageChannel.ITEMS )
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return verificationToken == icell;
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if ( chan == StorageChannel.FLUIDS )
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return verificationToken == fcell;
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return false;
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}
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@Override
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public void onListUpdate()
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{
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// not used here
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}
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};
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class ChestMonitorHandler<T extends IAEStack> extends MEMonitorHandler<T>
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{
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public ChestMonitorHandler(IMEInventoryHandler<T> t) {
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super( t );
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}
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public IMEInventoryHandler<T> getInternalHandler()
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{
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IMEInventoryHandler<T> h = getHandler();
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if ( h instanceof MEInventoryHandler )
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return (IMEInventoryHandler<T>) ((MEInventoryHandler) h).getInternal();
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return this.getHandler();
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}
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};
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private <StackType extends IAEStack> MEMonitorHandler<StackType> wrap(IMEInventoryHandler h)
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{
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if ( h == null )
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return null;
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MEInventoryHandler ih = new MEInventoryHandler( h, h.getChannel().type );
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ih.myPriority = priority;
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MEMonitorHandler<StackType> g = new ChestMonitorHandler<StackType>( ih );
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g.addListener( new ChestNetNotifier( h.getChannel() ), g );
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return g;
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}
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public IMEInventoryHandler getHandler(StorageChannel channel) throws ChestNoHandler
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{
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if ( !isCached )
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{
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icell = null;
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fcell = null;
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ItemStack is = inv.getStackInSlot( 1 );
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if ( is != null )
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{
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isCached = true;
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cellHandler = AEApi.instance().registries().cell().getHandler( is );
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if ( cellHandler != null )
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{
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double power = 1.0;
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IMEInventoryHandler<IAEItemStack> itemCell = cellHandler.getCellInventory( is, StorageChannel.ITEMS );
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IMEInventoryHandler<IAEFluidStack> fluidCell = cellHandler.getCellInventory( is, StorageChannel.FLUIDS );
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if ( itemCell != null )
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power += cellHandler.cellIdleDrain( is, itemCell );
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else if ( fluidCell != null )
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power += cellHandler.cellIdleDrain( is, fluidCell );
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gridProxy.setIdlePowerUsage( power );
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icell = wrap( itemCell );
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fcell = wrap( fluidCell );
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}
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}
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}
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switch (channel)
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{
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case FLUIDS:
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if ( fcell == null )
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throw noHandler;
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return fcell;
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case ITEMS:
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if ( icell == null )
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throw noHandler;
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return icell;
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default:
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}
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return null;
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}
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@Override
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public IInventory getInternalInventory()
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{
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return inv;
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}
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@Override
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public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added)
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{
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if ( slot == 1 )
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{
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icell = null;
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fcell = null;
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isCached = false; // recalculate the storage cell.
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try
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{
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IStorageGrid gs = gridProxy.getStorage();
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Platform.postChanges( gs, removed, added, mySrc );
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gridProxy.getGrid().postEvent( new MENetworkCellArrayUpdate() );
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}
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catch (GridAccessException e)
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{
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}
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// update the neighbors
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if ( worldObj != null )
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{
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worldObj.notifyBlocksOfNeighborChange( xCoord, yCoord, zCoord, Platform.air );
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markForUpdate();
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}
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}
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}
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@Override
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public void setInventorySlotContents(int i, ItemStack itemstack)
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{
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inv.setInventorySlotContents( i, itemstack );
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tryToStoreContents();
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}
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private void tryToStoreContents()
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{
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try
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{
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if ( getStackInSlot( 0 ) != null )
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{
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IMEInventory<IAEItemStack> cell = getHandler( StorageChannel.ITEMS );
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IAEItemStack returns = Platform.poweredInsert( this, cell, AEApi.instance().storage().createItemStack( inv.getStackInSlot( 0 ) ), mySrc );
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if ( returns == null )
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inv.setInventorySlotContents( 0, null );
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else
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inv.setInventorySlotContents( 0, returns.getItemStack() );
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}
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}
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catch (ChestNoHandler t)
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{
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}
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}
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@Override
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public boolean canExtractItem(int i, ItemStack itemstack, int j)
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{
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return i == 1;
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}
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@Override
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public boolean canInsertItem(int i, ItemStack itemstack, int j)
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{
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if ( i == 1 )
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{
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if ( AEApi.instance().registries().cell().getCellInventory( itemstack, StorageChannel.ITEMS ) != null )
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return true;
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if ( AEApi.instance().registries().cell().getCellInventory( itemstack, StorageChannel.FLUIDS ) != null )
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return true;
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}
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else
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{
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try
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{
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IMEInventory<IAEItemStack> cell = getHandler( StorageChannel.ITEMS );
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IAEItemStack returns = cell.injectItems( AEApi.instance().storage().createItemStack( inv.getStackInSlot( 0 ) ), Actionable.SIMULATE, mySrc );
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return returns == null || returns.getStackSize() != itemstack.stackSize;
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}
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catch (ChestNoHandler t)
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{
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}
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}
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return false;
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}
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@Override
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public int[] getAccessibleSlotsBySide(ForgeDirection side)
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{
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if ( ForgeDirection.SOUTH == side )
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return front;
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if ( gridProxy.isActive() )
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{
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try
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{
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if ( getHandler( StorageChannel.ITEMS ) != null )
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return sides;
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}
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catch (ChestNoHandler e)
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{
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// nope!
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}
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}
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return noslots;
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}
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@Override
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public List<IMEInventoryHandler> getCellArray(StorageChannel channel)
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{
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if ( gridProxy.isActive() )
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{
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try
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{
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return Arrays.asList( new IMEInventoryHandler[] { getHandler( channel ) } );
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}
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catch (ChestNoHandler e)
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{
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// :P
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}
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}
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return new ArrayList();
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}
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@Override
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public int getPriority()
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{
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return priority;
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}
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@Override
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public int getCellCount()
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{
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return 1;
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}
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@Override
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public void blinkCell(int slot)
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{
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long now = worldObj.getTotalWorldTime();
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if ( now - lastStateChange > 8 )
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state = 0;
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lastStateChange = now;
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state |= 1 << (slot * 3 + 2);
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recalculateDisplay();
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}
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@Override
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public boolean isCellBlinking(int slot)
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{
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long now = worldObj.getTotalWorldTime();
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if ( now - lastStateChange > 8 )
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return false;
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return ((state >> (slot * 3 + 2)) & 0x01) == 0x01;
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}
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@Override
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public int getCellStatus(int slot)
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{
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if ( Platform.isClient() )
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return (state >> (slot * 3)) & 3;
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ItemStack cell = inv.getStackInSlot( 1 );
|
|
ICellHandler ch = AEApi.instance().registries().cell().getHandler( cell );
|
|
|
|
if ( ch != null )
|
|
{
|
|
try
|
|
{
|
|
IMEInventoryHandler handler = getHandler( StorageChannel.ITEMS );
|
|
if ( ch != null && handler instanceof ChestMonitorHandler )
|
|
return ch.getStatusForCell( cell, ((ChestMonitorHandler) handler).getInternalHandler() );
|
|
}
|
|
catch (ChestNoHandler e)
|
|
{
|
|
}
|
|
|
|
try
|
|
{
|
|
IMEInventoryHandler handler = getHandler( StorageChannel.FLUIDS );
|
|
if ( ch != null && handler instanceof ChestMonitorHandler )
|
|
return ch.getStatusForCell( cell, ((ChestMonitorHandler) handler).getInternalHandler() );
|
|
}
|
|
catch (ChestNoHandler e)
|
|
{
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
@Override
|
|
public int fill(ForgeDirection from, FluidStack resource, boolean doFill)
|
|
{
|
|
double req = resource.amount / 500.0;
|
|
double available = extractAEPower( req, Actionable.SIMULATE, PowerMultiplier.CONFIG );
|
|
if ( available >= req - 0.01 )
|
|
{
|
|
try
|
|
{
|
|
IMEInventoryHandler h = getHandler( StorageChannel.FLUIDS );
|
|
|
|
extractAEPower( req, Actionable.MODULATE, PowerMultiplier.CONFIG );
|
|
IAEStack results = h.injectItems( AEFluidStack.create( resource ), doFill ? Actionable.MODULATE : Actionable.SIMULATE, mySrc );
|
|
|
|
if ( results == null )
|
|
return resource.amount;
|
|
|
|
return resource.amount - (int) results.getStackSize();
|
|
}
|
|
catch (ChestNoHandler e)
|
|
{
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
@Override
|
|
public FluidStack drain(ForgeDirection from, FluidStack resource, boolean doDrain)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
@Override
|
|
public FluidStack drain(ForgeDirection from, int maxDrain, boolean doDrain)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
@Override
|
|
public boolean canFill(ForgeDirection from, Fluid fluid)
|
|
{
|
|
try
|
|
{
|
|
IMEInventoryHandler h = getHandler( StorageChannel.FLUIDS );
|
|
return h.canAccept( AEFluidStack.create( new FluidStack( fluid, 1 ) ) );
|
|
}
|
|
catch (ChestNoHandler e)
|
|
{
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean canDrain(ForgeDirection from, Fluid fluid)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public FluidTankInfo[] getTankInfo(ForgeDirection from)
|
|
{
|
|
try
|
|
{
|
|
IMEInventoryHandler h = getHandler( StorageChannel.FLUIDS );
|
|
if ( h.getChannel() == StorageChannel.FLUIDS )
|
|
return new FluidTankInfo[] { new FluidTankInfo( null, 1 ) }; // eh?
|
|
}
|
|
catch (ChestNoHandler e)
|
|
{
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
@Override
|
|
protected double extractAEPower(double amt, Actionable mode)
|
|
{
|
|
double stash = 0.0;
|
|
|
|
IEnergyGrid eg;
|
|
try
|
|
{
|
|
eg = gridProxy.getEnergy();
|
|
stash = eg.extractAEPower( amt, mode, PowerMultiplier.ONE );
|
|
if ( stash >= amt )
|
|
return stash;
|
|
}
|
|
catch (GridAccessException e)
|
|
{
|
|
// no grid :(
|
|
}
|
|
|
|
// local battery!
|
|
return super.extractAEPower( amt - stash, mode ) + stash;
|
|
}
|
|
|
|
@Override
|
|
public boolean isPowered()
|
|
{
|
|
if ( Platform.isClient() )
|
|
return (state & 0x40) == 0x40;
|
|
|
|
boolean gridPowered = getAECurrentPower() > 64;
|
|
|
|
if ( !gridPowered )
|
|
{
|
|
try
|
|
{
|
|
gridPowered = gridProxy.getEnergy().isNetworkPowered();
|
|
}
|
|
catch (GridAccessException e)
|
|
{
|
|
}
|
|
}
|
|
|
|
return super.getAECurrentPower() > 1 || gridPowered;
|
|
}
|
|
|
|
@Override
|
|
public IStorageMonitorable getMonitorable(ForgeDirection side, BaseActionSource src)
|
|
{
|
|
if ( Platform.canAccess( gridProxy, src ) && side != getForward() )
|
|
return this;
|
|
return null;
|
|
}
|
|
|
|
public ItemStack getStorageType()
|
|
{
|
|
if ( isPowered() )
|
|
return storageType;
|
|
return null;
|
|
}
|
|
|
|
@Override
|
|
public void setPriority(int newValue)
|
|
{
|
|
priority = newValue;
|
|
|
|
icell = null;
|
|
fcell = null;
|
|
isCached = false; // recalculate the storage cell.
|
|
|
|
try
|
|
{
|
|
gridProxy.getGrid().postEvent( new MENetworkCellArrayUpdate() );
|
|
}
|
|
catch (GridAccessException e)
|
|
{
|
|
// :P
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public IConfigManager getConfigManager()
|
|
{
|
|
return config;
|
|
}
|
|
|
|
@Override
|
|
public void updateSetting(IConfigManager manager, Enum settingName, Enum newValue)
|
|
{
|
|
|
|
}
|
|
|
|
public boolean openGui(EntityPlayer p, ICellHandler ch, ItemStack cell, int side)
|
|
{
|
|
try
|
|
{
|
|
IMEInventoryHandler ih = this.getHandler( StorageChannel.ITEMS );
|
|
if ( ch != null && ih != null )
|
|
{
|
|
IMEInventoryHandler mine = ih;
|
|
ch.openChestGui( p, this, ch, mine, cell, StorageChannel.ITEMS );
|
|
return true;
|
|
}
|
|
|
|
}
|
|
catch (ChestNoHandler e)
|
|
{
|
|
// :P
|
|
}
|
|
|
|
try
|
|
{
|
|
IMEInventoryHandler fh = this.getHandler( StorageChannel.FLUIDS );
|
|
if ( ch != null && fh != null )
|
|
{
|
|
IMEInventoryHandler mine = fh;
|
|
ch.openChestGui( p, this, ch, mine, cell, StorageChannel.FLUIDS );
|
|
return true;
|
|
}
|
|
}
|
|
catch (ChestNoHandler e)
|
|
{
|
|
// :P
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
}
|