72 lines
2.3 KiB
Java
72 lines
2.3 KiB
Java
/*
|
|
* The MIT License (MIT)
|
|
*
|
|
* Copyright (c) 2013 AlgorithmX2
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy of
|
|
* this software and associated documentation files (the "Software"), to deal in
|
|
* the Software without restriction, including without limitation the rights to
|
|
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
|
* the Software, and to permit persons to whom the Software is furnished to do so,
|
|
* subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in all
|
|
* copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
|
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
|
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
|
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*/
|
|
|
|
package appeng.api.movable;
|
|
|
|
|
|
import net.minecraft.tileentity.TileEntity;
|
|
import net.minecraft.util.math.BlockPos;
|
|
import net.minecraft.world.World;
|
|
|
|
|
|
public interface IMovableHandler
|
|
{
|
|
|
|
/**
|
|
* if you return true from this, your saying you can handle the class, not
|
|
* that single entity, you cannot opt out of single entities.
|
|
*
|
|
* @param myClass tile entity class
|
|
* @param tile tile entity
|
|
*
|
|
* @return true if it can handle moving
|
|
*/
|
|
boolean canHandle( Class<? extends TileEntity> myClass, TileEntity tile );
|
|
|
|
/**
|
|
* request that the handler move the the tile from its current location to
|
|
* the new one. the tile has already been invalidated, and the blocks have
|
|
* already been fully moved.
|
|
*
|
|
* Potential Example:
|
|
*
|
|
* <pre>
|
|
* {
|
|
* @code
|
|
* Chunk c = world.getChunkFromBlockCoords( x, z );
|
|
* c.setChunkBlockTileEntity( x & 0xF, y + y, z & 0xF, tile );
|
|
*
|
|
* if( c.isChunkLoaded )
|
|
* {
|
|
* world.addTileEntity( tile );
|
|
* world.markBlockForUpdate( x, y, z );
|
|
* }
|
|
* }
|
|
* </pre>
|
|
*
|
|
* @param tile to be moved tile
|
|
* @param world world of tile
|
|
* @param newPosition the new location
|
|
*/
|
|
void moveTile( TileEntity tile, World world, BlockPos newPosition );
|
|
} |