261 lines
7.5 KiB
Java
261 lines
7.5 KiB
Java
/*
|
|
* This file is part of Applied Energistics 2.
|
|
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
|
|
*
|
|
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
|
*/
|
|
|
|
package appeng.items.misc;
|
|
|
|
|
|
import java.util.List;
|
|
import java.util.Optional;
|
|
|
|
import javax.annotation.Nullable;
|
|
|
|
import net.minecraft.block.Block;
|
|
import net.minecraft.block.material.Material;
|
|
import net.minecraft.creativetab.CreativeTabs;
|
|
import net.minecraft.entity.Entity;
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.item.Item;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.nbt.NBTTagCompound;
|
|
import net.minecraft.util.NonNullList;
|
|
import net.minecraft.util.ResourceLocation;
|
|
import net.minecraft.world.World;
|
|
import net.minecraftforge.fml.common.registry.EntityRegistry;
|
|
|
|
import appeng.api.AEApi;
|
|
import appeng.api.definitions.IMaterials;
|
|
import appeng.api.implementations.items.IGrowableCrystal;
|
|
import appeng.api.recipes.ResolverResult;
|
|
import appeng.core.AppEng;
|
|
import appeng.core.localization.ButtonToolTips;
|
|
import appeng.entity.EntityGrowingCrystal;
|
|
import appeng.entity.EntityIds;
|
|
import appeng.items.AEBaseItem;
|
|
import appeng.util.Platform;
|
|
|
|
|
|
public class ItemCrystalSeed extends AEBaseItem implements IGrowableCrystal
|
|
{
|
|
|
|
static final int LEVEL_OFFSET = 200;
|
|
static final int SINGLE_OFFSET = LEVEL_OFFSET * 3;
|
|
|
|
public static final int CERTUS = 0;
|
|
public static final int NETHER = SINGLE_OFFSET;
|
|
public static final int FLUIX = SINGLE_OFFSET * 2;
|
|
public static final int FINAL_STAGE = SINGLE_OFFSET * 3;
|
|
|
|
public ItemCrystalSeed()
|
|
{
|
|
this.setHasSubtypes( true );
|
|
|
|
EntityRegistry.registerModEntity( new ResourceLocation( EntityGrowingCrystal.class.getName() ), EntityGrowingCrystal.class, "appliedenergistics2:" + EntityGrowingCrystal.class.getSimpleName(), EntityIds.get( EntityGrowingCrystal.class ), AppEng.instance(), 16, 4, true );
|
|
}
|
|
|
|
@Nullable
|
|
public static ResolverResult getResolver( final int certus2 )
|
|
{
|
|
|
|
return AEApi.instance().definitions().items().crystalSeed().maybeStack( 1 )
|
|
.map( crystalSeedStack ->
|
|
{
|
|
crystalSeedStack.setItemDamage( certus2 );
|
|
crystalSeedStack = newStyle( crystalSeedStack );
|
|
String itemName = crystalSeedStack.getItem().getRegistryName().getResourcePath();
|
|
return new ResolverResult( itemName, crystalSeedStack.getItemDamage(), crystalSeedStack.getTagCompound() );
|
|
} )
|
|
.orElse( null );
|
|
|
|
}
|
|
|
|
private static ItemStack newStyle( final ItemStack itemStack )
|
|
{
|
|
getProgress( itemStack );
|
|
return itemStack;
|
|
}
|
|
|
|
static int getProgress( final ItemStack is )
|
|
{
|
|
if( is.hasTagCompound() )
|
|
{
|
|
return is.getTagCompound().getInteger( "progress" );
|
|
}
|
|
else
|
|
{
|
|
final int progress;
|
|
final NBTTagCompound comp = Platform.openNbtData( is );
|
|
comp.setInteger( "progress", progress = is.getItemDamage() );
|
|
is.setItemDamage( ( is.getItemDamage() / SINGLE_OFFSET ) * SINGLE_OFFSET );
|
|
return progress;
|
|
}
|
|
}
|
|
|
|
@Nullable
|
|
@Override
|
|
public ItemStack triggerGrowth( final ItemStack is )
|
|
{
|
|
final int newDamage = getProgress( is ) + 1;
|
|
final IMaterials materials = AEApi.instance().definitions().materials();
|
|
final int size = is.getCount();
|
|
|
|
if( newDamage == CERTUS + SINGLE_OFFSET )
|
|
{
|
|
Optional<ItemStack> quartzStack = materials.purifiedCertusQuartzCrystal().maybeStack( size );
|
|
if( quartzStack.isPresent() )
|
|
{
|
|
return quartzStack.get();
|
|
}
|
|
}
|
|
if( newDamage == NETHER + SINGLE_OFFSET )
|
|
{
|
|
Optional<ItemStack> quartzStack = materials.purifiedNetherQuartzCrystal().maybeStack( size );
|
|
if( quartzStack.isPresent() )
|
|
{
|
|
return quartzStack.get();
|
|
}
|
|
}
|
|
if( newDamage == FLUIX + SINGLE_OFFSET )
|
|
{
|
|
Optional<ItemStack> quartzStack = materials.purifiedFluixCrystal().maybeStack( size );
|
|
if( quartzStack.isPresent() )
|
|
{
|
|
return quartzStack.get();
|
|
}
|
|
}
|
|
if( newDamage > FINAL_STAGE )
|
|
{
|
|
return ItemStack.EMPTY;
|
|
}
|
|
|
|
this.setProgress( is, newDamage );
|
|
return is;
|
|
}
|
|
|
|
private void setProgress( final ItemStack is, final int newDamage )
|
|
{
|
|
final NBTTagCompound comp = Platform.openNbtData( is );
|
|
comp.setInteger( "progress", newDamage );
|
|
is.setItemDamage( is.getItemDamage() / LEVEL_OFFSET * LEVEL_OFFSET );
|
|
}
|
|
|
|
@Override
|
|
public float getMultiplier( final Block blk, final Material mat )
|
|
{
|
|
return 0.5f;
|
|
}
|
|
|
|
@Override
|
|
public void addCheckedInformation( final ItemStack stack, final EntityPlayer player, final List<String> lines, final boolean displayMoreInfo )
|
|
{
|
|
lines.add( ButtonToolTips.DoesntDespawn.getLocal() );
|
|
final int progress = getProgress( stack ) % SINGLE_OFFSET;
|
|
lines.add( Math.floor( (float) progress / (float) ( SINGLE_OFFSET / 100 ) ) + "%" );
|
|
|
|
super.addCheckedInformation( stack, player, lines, displayMoreInfo );
|
|
}
|
|
|
|
@Override
|
|
public int getEntityLifespan( final ItemStack itemStack, final World world )
|
|
{
|
|
return Integer.MAX_VALUE;
|
|
}
|
|
|
|
@Override
|
|
public String getUnlocalizedName( final ItemStack is )
|
|
{
|
|
final int damage = getProgress( is );
|
|
|
|
if( damage < CERTUS + SINGLE_OFFSET )
|
|
{
|
|
return this.getUnlocalizedName() + ".Certus";
|
|
}
|
|
|
|
if( damage < NETHER + SINGLE_OFFSET )
|
|
{
|
|
return this.getUnlocalizedName() + ".Nether";
|
|
}
|
|
|
|
if( damage < FLUIX + SINGLE_OFFSET )
|
|
{
|
|
return this.getUnlocalizedName() + ".Fluix";
|
|
}
|
|
|
|
return this.getUnlocalizedName();
|
|
}
|
|
|
|
@Override
|
|
public boolean isDamageable()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean isDamaged( final ItemStack stack )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public int getMaxDamage( final ItemStack stack )
|
|
{
|
|
return FINAL_STAGE;
|
|
}
|
|
|
|
@Override
|
|
public boolean hasCustomEntity( final ItemStack stack )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public Entity createEntity( final World world, final Entity location, final ItemStack itemstack )
|
|
{
|
|
final EntityGrowingCrystal egc = new EntityGrowingCrystal( world, location.posX, location.posY, location.posZ, itemstack );
|
|
|
|
egc.motionX = location.motionX;
|
|
egc.motionY = location.motionY;
|
|
egc.motionZ = location.motionZ;
|
|
|
|
// Cannot read the pickup delay of the original item, so we
|
|
// use the pickup delay used for items dropped by a player instead
|
|
egc.setPickupDelay(40);
|
|
|
|
return egc;
|
|
}
|
|
|
|
@Override
|
|
protected void getCheckedSubItems( final Item sameItem, final CreativeTabs creativeTab, final NonNullList<ItemStack> itemStacks )
|
|
{
|
|
// lvl 0
|
|
itemStacks.add( newStyle( new ItemStack( this, 1, CERTUS ) ) );
|
|
itemStacks.add( newStyle( new ItemStack( this, 1, NETHER ) ) );
|
|
itemStacks.add( newStyle( new ItemStack( this, 1, FLUIX ) ) );
|
|
|
|
// lvl 1
|
|
itemStacks.add( newStyle( new ItemStack( this, 1, LEVEL_OFFSET + CERTUS ) ) );
|
|
itemStacks.add( newStyle( new ItemStack( this, 1, LEVEL_OFFSET + NETHER ) ) );
|
|
itemStacks.add( newStyle( new ItemStack( this, 1, LEVEL_OFFSET + FLUIX ) ) );
|
|
|
|
// lvl 2
|
|
itemStacks.add( newStyle( new ItemStack( this, 1, LEVEL_OFFSET * 2 + CERTUS ) ) );
|
|
itemStacks.add( newStyle( new ItemStack( this, 1, LEVEL_OFFSET * 2 + NETHER ) ) );
|
|
itemStacks.add( newStyle( new ItemStack( this, 1, LEVEL_OFFSET * 2 + FLUIX ) ) );
|
|
}
|
|
|
|
}
|