Applied-Energistics-2-tiler.../src/main/java/appeng/recipes/game/DisassembleRecipe.java

182 lines
5.3 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.recipes.game;
import java.util.HashMap;
import java.util.Map;
import java.util.Optional;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.IRecipe;
import net.minecraft.util.NonNullList;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeHooks;
import appeng.api.AEApi;
import appeng.api.definitions.IBlocks;
import appeng.api.definitions.IDefinitions;
import appeng.api.definitions.IItemDefinition;
import appeng.api.definitions.IItems;
import appeng.api.definitions.IMaterials;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.StorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
public final class DisassembleRecipe implements IRecipe
{
private static final ItemStack MISMATCHED_STACK = null;
private final Map<IItemDefinition, IItemDefinition> cellMappings;
private final Map<IItemDefinition, IItemDefinition> nonCellMappings;
public DisassembleRecipe()
{
final IDefinitions definitions = AEApi.instance().definitions();
final IBlocks blocks = definitions.blocks();
final IItems items = definitions.items();
final IMaterials mats = definitions.materials();
this.cellMappings = new HashMap<IItemDefinition, IItemDefinition>( 4 );
this.nonCellMappings = new HashMap<IItemDefinition, IItemDefinition>( 5 );
this.cellMappings.put( items.cell1k(), mats.cell1kPart() );
this.cellMappings.put( items.cell4k(), mats.cell4kPart() );
this.cellMappings.put( items.cell16k(), mats.cell16kPart() );
this.cellMappings.put( items.cell64k(), mats.cell64kPart() );
this.nonCellMappings.put( items.encodedPattern(), mats.blankPattern() );
this.nonCellMappings.put( blocks.craftingStorage1k(), mats.cell1kPart() );
this.nonCellMappings.put( blocks.craftingStorage4k(), mats.cell4kPart() );
this.nonCellMappings.put( blocks.craftingStorage16k(), mats.cell16kPart() );
this.nonCellMappings.put( blocks.craftingStorage64k(), mats.cell64kPart() );
}
@Override
public boolean matches( final InventoryCrafting inv, final World w )
{
return this.getOutput( inv ) != null;
}
@Nullable
private ItemStack getOutput( final IInventory inventory )
{
int itemCount = 0;
ItemStack output = MISMATCHED_STACK;
for( int slotIndex = 0; slotIndex < inventory.getSizeInventory(); slotIndex++ )
{
final ItemStack stackInSlot = inventory.getStackInSlot( slotIndex );
if( stackInSlot != null )
{
// needs a single input in the recipe
itemCount++;
if( itemCount > 1 )
{
return MISMATCHED_STACK;
}
// handle storage cells
Optional<ItemStack> maybeCellOutput = this.getCellOutput( stackInSlot );
if( maybeCellOutput.isPresent() )
{
ItemStack storageCellStack = maybeCellOutput.get();
// make sure the storage cell stackInSlot empty...
final IMEInventory<IAEItemStack> cellInv = AEApi.instance().registries().cell().getCellInventory( stackInSlot, null, StorageChannel.ITEMS );
if( cellInv != null )
{
final IItemList<IAEItemStack> list = cellInv.getAvailableItems( StorageChannel.ITEMS.createList() );
if( !list.isEmpty() )
{
return null;
}
}
output = storageCellStack;
}
// handle crafting storage blocks
output = getNonCellOutput( stackInSlot ).orElse( output );
}
}
return output;
}
@Nonnull
private Optional<ItemStack> getCellOutput( final ItemStack compared )
{
for( final Map.Entry<IItemDefinition, IItemDefinition> entry : this.cellMappings.entrySet() )
{
if( entry.getKey().isSameAs( compared ) )
{
return entry.getValue().maybeStack( 1 );
}
}
return Optional.empty();
}
@Nonnull
private Optional<ItemStack> getNonCellOutput( final ItemStack compared )
{
for( final Map.Entry<IItemDefinition, IItemDefinition> entry : this.nonCellMappings.entrySet() )
{
if( entry.getKey().isSameAs( compared ) )
{
return entry.getValue().maybeStack( 1 );
}
}
return Optional.empty();
}
@Nullable
@Override
public ItemStack getCraftingResult( final InventoryCrafting inv )
{
return this.getOutput( inv );
}
@Override
public int getRecipeSize()
{
return 1;
}
@Nullable
@Override
public ItemStack getRecipeOutput() // no default output..
{
return ItemStack.EMPTY;
}
@Override
public NonNullList<ItemStack> getRemainingItems( final InventoryCrafting inv )
{
return ForgeHooks.defaultRecipeGetRemainingItems( inv );
}
}