257 lines
6.5 KiB
Java
257 lines
6.5 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.tile;
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import java.util.EnumMap;
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import javax.annotation.Nullable;
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.TextComponentString;
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import net.minecraft.util.text.TextComponentTranslation;
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import net.minecraftforge.common.capabilities.Capability;
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import net.minecraftforge.items.CapabilityItemHandler;
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import net.minecraftforge.items.IItemHandler;
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import net.minecraftforge.items.wrapper.InvWrapper;
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import net.minecraftforge.items.wrapper.SidedInvWrapper;
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import appeng.block.AEBaseBlock;
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import appeng.tile.events.TileEventType;
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import appeng.tile.inventory.IAEAppEngInventory;
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import appeng.tile.inventory.InvOperation;
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public abstract class AEBaseInvTile extends AEBaseTile implements ISidedInventory, IAEAppEngInventory
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{
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private EnumMap<EnumFacing, IItemHandler> sidedItemHandler = new EnumMap<>( EnumFacing.class );
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private IItemHandler itemHandler;
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@Override
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public String getName()
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{
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return this.getCustomName();
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}
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@TileEvent( TileEventType.WORLD_NBT_READ )
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public void readFromNBT_AEBaseInvTile( final net.minecraft.nbt.NBTTagCompound data )
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{
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final IInventory inv = this.getInternalInventory();
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final NBTTagCompound opt = data.getCompoundTag( "inv" );
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for( int x = 0; x < inv.getSizeInventory(); x++ )
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{
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final NBTTagCompound item = opt.getCompoundTag( "item" + x );
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inv.setInventorySlotContents( x, new ItemStack( item ) );
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}
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}
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public abstract IInventory getInternalInventory();
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@TileEvent( TileEventType.WORLD_NBT_WRITE )
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public void writeToNBT_AEBaseInvTile( final net.minecraft.nbt.NBTTagCompound data )
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{
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final IInventory inv = this.getInternalInventory();
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final NBTTagCompound opt = new NBTTagCompound();
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for( int x = 0; x < inv.getSizeInventory(); x++ )
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{
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final NBTTagCompound item = new NBTTagCompound();
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final ItemStack is = this.getStackInSlot( x );
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if( is != null )
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{
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is.writeToNBT( item );
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}
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opt.setTag( "item" + x, item );
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}
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data.setTag( "inv", opt );
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}
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@Override
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public int getSizeInventory()
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{
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return this.getInternalInventory().getSizeInventory();
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}
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@Override
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public ItemStack getStackInSlot( final int i )
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{
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return this.getInternalInventory().getStackInSlot( i );
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}
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@Override
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public ItemStack decrStackSize( final int i, final int j )
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{
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return this.getInternalInventory().decrStackSize( i, j );
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}
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@Override
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public ItemStack removeStackFromSlot( final int i )
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{
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return ItemStack.EMPTY;
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}
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@Override
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public void setInventorySlotContents( final int i, @Nullable final ItemStack itemstack )
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{
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this.getInternalInventory().setInventorySlotContents( i, itemstack );
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}
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/**
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* Returns if the inventory is named
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*/
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@Override
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public boolean hasCustomName()
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{
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return this.getInternalInventory().hasCustomName();
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}
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@Override
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public int getInventoryStackLimit()
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{
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return 64;
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}
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@Override
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public boolean isUsableByPlayer( final EntityPlayer p )
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{
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final double squaredMCReach = 64.0D;
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return this.world.getTileEntity( this.pos ) == this && p.getDistanceSq( this.pos.getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D ) <= squaredMCReach;
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}
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@Override
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public void openInventory( final EntityPlayer player )
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{
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}
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;
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@Override
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public void closeInventory( final EntityPlayer player )
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{
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}
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@Override
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public boolean isItemValidForSlot( final int i, final ItemStack itemstack )
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{
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return true;
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}
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@Override
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public abstract void onChangeInventory( IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added );
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@Override
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public int[] getSlotsForFace( final EnumFacing side )
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{
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final Block blk = this.world.getBlockState( this.pos ).getBlock();
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if( blk instanceof AEBaseBlock )
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{
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return this.getAccessibleSlotsBySide( ( (AEBaseBlock) blk ).mapRotation( this, side ) );
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}
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return this.getAccessibleSlotsBySide( side );
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}
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@Override
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public boolean canInsertItem( final int slotIndex, final ItemStack insertingItem, final EnumFacing side )
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{
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return this.isItemValidForSlot( slotIndex, insertingItem );
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}
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@Override
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public boolean canExtractItem( final int slotIndex, final ItemStack extractedItem, final EnumFacing side )
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{
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return true;
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}
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@Override
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public void clear()
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{
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this.getInternalInventory().clear();
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}
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@Override
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public int getField( final int id )
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{
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return 0;
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}
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@Override
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public void setField( final int id, final int value )
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{
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}
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@Override
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public int getFieldCount()
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{
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return 0;
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}
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@Override
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public ITextComponent getDisplayName()
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{
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if( this.hasCustomName() )
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{
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return new TextComponentString( this.getCustomName() );
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}
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return new TextComponentTranslation( this.getBlockType().getUnlocalizedName() );
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}
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public abstract int[] getAccessibleSlotsBySide( EnumFacing whichSide );
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@Override
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public boolean hasCapability( Capability<?> capability, EnumFacing facing )
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{
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return capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY || super.hasCapability( capability, facing );
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}
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@SuppressWarnings( "unchecked" )
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@Override
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public <T> T getCapability( Capability<T> capability, @Nullable EnumFacing facing )
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{
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if( capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY )
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{
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if( facing == null )
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{
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if( itemHandler == null )
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{
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itemHandler = new InvWrapper( getInternalInventory() );
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}
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return (T) itemHandler;
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}
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else
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{
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return (T) sidedItemHandler.computeIfAbsent( facing, side -> new SidedInvWrapper( this, side ) );
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}
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}
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return super.getCapability( capability, facing );
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}
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}
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