Applied-Energistics-2-tiler.../src/main/java/appeng/tile/AEBaseTile.java

645 lines
15 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile;
import java.lang.ref.WeakReference;
import java.lang.reflect.Method;
import java.util.ArrayList;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.play.server.SPacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import appeng.api.implementations.tiles.ISegmentedInventory;
import appeng.api.util.ICommonTile;
import appeng.api.util.IConfigManager;
import appeng.api.util.IConfigurableObject;
import appeng.api.util.IOrientable;
import appeng.core.AELog;
import appeng.core.features.IStackSrc;
import appeng.helpers.ICustomNameObject;
import appeng.helpers.IPriorityHost;
import appeng.tile.events.AETileEventHandler;
import appeng.tile.events.TileEventType;
import appeng.tile.inventory.AppEngInternalAEInventory;
import appeng.util.Platform;
import appeng.util.SettingsFrom;
public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile, ICustomNameObject
{
private static final ThreadLocal<WeakReference<AEBaseTile>> DROP_NO_ITEMS = new ThreadLocal<WeakReference<AEBaseTile>>();
private static final Map<Class<? extends AEBaseTile>, Map<TileEventType, List<AETileEventHandler>>> HANDLERS = new HashMap<Class<? extends AEBaseTile>, Map<TileEventType, List<AETileEventHandler>>>();
private static final Map<Class<? extends TileEntity>, IStackSrc> ITEM_STACKS = new HashMap<>();
private int renderFragment = 0;
@Nullable
private String customName;
private EnumFacing forward = null;
private EnumFacing up = null;
private IBlockState state;
@Override
public boolean shouldRefresh( final World world, final BlockPos pos, final IBlockState oldState, final IBlockState newSate )
{
return newSate.getBlock() != oldState.getBlock(); // state dosn't change tile entities in AE2.
}
public static void registerTileItem( final Class<? extends TileEntity> c, final IStackSrc wat )
{
ITEM_STACKS.put( c, wat );
}
public boolean dropItems()
{
final WeakReference<AEBaseTile> what = DROP_NO_ITEMS.get();
return what == null || what.get() != this;
}
public boolean notLoaded()
{
return !this.world.isBlockLoaded( this.pos );
}
@Nonnull
public TileEntity getTile()
{
return this;
}
@Nullable
protected ItemStack getItemFromTile( final Object obj )
{
final IStackSrc src = ITEM_STACKS.get( obj.getClass() );
if( src == null )
{
return ItemStack.EMPTY;
}
return src.stack( 1 );
}
@Nonnull
public IBlockState getBlockState()
{
if( state == null )
{
state = world.getBlockState( getPos() );
}
return state;
}
/**
* for dormant chunk cache.
*/
public void onChunkLoad()
{
if( this.isInvalid() )
{
this.validate();
}
}
@Override
// NOTE: WAS FINAL, changed for Immibis
public final void readFromNBT( final NBTTagCompound data )
{
super.readFromNBT( data );
if( data.hasKey( "customName" ) )
{
this.customName = data.getString( "customName" );
}
else
{
this.customName = null;
}
try
{
if( this.canBeRotated() )
{
this.forward = EnumFacing.valueOf( data.getString( "forward" ) );
this.up = EnumFacing.valueOf( data.getString( "up" ) );
}
}
catch( final IllegalArgumentException ignored )
{
}
for( final AETileEventHandler h : this.getHandlerListFor( TileEventType.WORLD_NBT_READ ) )
{
h.readFromNBT( this, data );
}
}
@Override
// NOTE: WAS FINAL, changed for Immibis
public final NBTTagCompound writeToNBT( final NBTTagCompound data )
{
super.writeToNBT( data );
if( this.canBeRotated() )
{
data.setString( "forward", this.getForward().name() );
data.setString( "up", this.getUp().name() );
}
if( this.customName != null )
{
data.setString( "customName", this.customName );
}
for( final AETileEventHandler h : this.getHandlerListFor( TileEventType.WORLD_NBT_WRITE ) )
{
h.writeToNBT( this, data );
}
return data;
}
@Override
public SPacketUpdateTileEntity getUpdatePacket()
{
return new SPacketUpdateTileEntity( this.pos, 64, getUpdateTag() );
}
private boolean hasHandlerFor( final TileEventType type )
{
final List<AETileEventHandler> list = this.getHandlerListFor( type );
return !list.isEmpty();
}
@Override
public void onDataPacket( final NetworkManager net, final SPacketUpdateTileEntity pkt )
{
// / pkt.actionType
if( pkt.getTileEntityType() == 64 )
{
handleUpdateTag( pkt.getNbtCompound() );
}
}
@Override
public void onChunkUnload()
{
if( !this.isInvalid() )
{
this.invalidate();
}
}
/**
* This builds a tag with the actual data that should be sent to the client for update syncs.
* If the tile entity doesn't need update syncs, it returns null.
*/
private NBTTagCompound writeUpdateData()
{
final NBTTagCompound data = new NBTTagCompound();
final ByteBuf stream = Unpooled.buffer();
try
{
this.writeToStream( stream );
if( stream.readableBytes() == 0 )
{
return null;
}
}
catch( final Throwable t )
{
AELog.debug( t );
}
stream.capacity( stream.readableBytes() );
data.setByteArray( "X", stream.array() );
return data;
}
/**
* Handles tile entites that are being sent to the client as part of a full chunk.
*/
@Override
public NBTTagCompound getUpdateTag()
{
final NBTTagCompound data = writeUpdateData();
if( data == null )
{
return new NBTTagCompound();
}
data.setInteger( "x", pos.getX() );
data.setInteger( "y", pos.getY() );
data.setInteger( "z", pos.getZ() );
return data;
}
/**
* Handles tile entites that are being received by the client as part of a full chunk.
*/
@Override
public void handleUpdateTag( NBTTagCompound tag )
{
final ByteBuf stream = Unpooled.copiedBuffer( tag.getByteArray( "X" ) );
if( this.readFromStream( stream ) )
{
this.markForUpdate();
}
}
private final boolean readFromStream( final ByteBuf data )
{
boolean output = false;
try
{
if( this.canBeRotated() )
{
final EnumFacing old_Forward = this.forward;
final EnumFacing old_Up = this.up;
final byte orientation = data.readByte();
this.forward = EnumFacing.VALUES[orientation & 0x7];
this.up = EnumFacing.VALUES[orientation >> 3];
output = this.forward != old_Forward || this.up != old_Up;
}
this.renderFragment = 100;
for( final AETileEventHandler h : this.getHandlerListFor( TileEventType.NETWORK_READ ) )
{
if( h.readFromStream( this, data ) )
{
output = true;
}
}
if( ( this.renderFragment & 1 ) == 1 )
{
output = true;
}
this.renderFragment = 0;
}
catch( final Throwable t )
{
AELog.debug( t );
}
return output;
}
public void markForUpdate()
{
if( this.renderFragment > 0 )
{
this.renderFragment |= 1;
}
else
{
// TODO: Optimize Network Load
if( this.world != null )
{
AELog.blockUpdate( this.pos, this );
this.world.notifyBlockUpdate( this.pos, getBlockState(), getBlockState(), 3 );
}
}
}
private final void writeToStream( final ByteBuf data )
{
try
{
if( this.canBeRotated() )
{
final byte orientation = (byte) ( ( this.up.ordinal() << 3 ) | this.forward.ordinal() );
data.writeByte( orientation );
}
for( final AETileEventHandler h : this.getHandlerListFor( TileEventType.NETWORK_WRITE ) )
{
h.writeToStream( this, data );
}
}
catch( final Throwable t )
{
AELog.debug( t );
}
}
/**
* By default all blocks can have orientation, this handles saving, and loading, as well as synchronization.
*
* @return true if tile can be rotated
*/
@Override
public boolean canBeRotated()
{
return true;
}
@Nonnull
private List<AETileEventHandler> getHandlerListFor( final TileEventType type )
{
final Map<TileEventType, List<AETileEventHandler>> eventToHandlers = this.getEventToHandlers();
final List<AETileEventHandler> handlers = this.getHandlers( eventToHandlers, type );
return handlers;
}
@Nonnull
private Map<TileEventType, List<AETileEventHandler>> getEventToHandlers()
{
final Class<? extends AEBaseTile> clazz = this.getClass();
final Map<TileEventType, List<AETileEventHandler>> storedHandlers = HANDLERS.get( clazz );
if( storedHandlers == null )
{
final Map<TileEventType, List<AETileEventHandler>> newStoredHandlers = new EnumMap<TileEventType, List<AETileEventHandler>>( TileEventType.class );
HANDLERS.put( clazz, newStoredHandlers );
for( final Method method : clazz.getMethods() )
{
final TileEvent event = method.getAnnotation( TileEvent.class );
if( event != null )
{
this.addHandler( newStoredHandlers, event.value(), method );
}
}
return newStoredHandlers;
}
else
{
return storedHandlers;
}
}
@Nonnull
private List<AETileEventHandler> getHandlers( final Map<TileEventType, List<AETileEventHandler>> eventToHandlers, final TileEventType event )
{
final List<AETileEventHandler> oldHandlers = eventToHandlers.get( event );
if( oldHandlers == null )
{
final List<AETileEventHandler> newHandlers = new LinkedList<AETileEventHandler>();
eventToHandlers.put( event, newHandlers );
return newHandlers;
}
else
{
return oldHandlers;
}
}
private void addHandler( final Map<TileEventType, List<AETileEventHandler>> handlerSet, final TileEventType value, final Method m )
{
List<AETileEventHandler> list = handlerSet.get( value );
if( list == null )
{
list = new ArrayList<AETileEventHandler>();
handlerSet.put( value, list );
}
list.add( new AETileEventHandler( m ) );
}
@Override
public EnumFacing getForward()
{
if( this.forward == null )
{
return EnumFacing.NORTH;
}
return this.forward;
}
@Override
public EnumFacing getUp()
{
if( this.up == null )
{
return EnumFacing.UP;
}
return this.up;
}
@Override
public void setOrientation( final EnumFacing inForward, final EnumFacing inUp )
{
this.forward = inForward;
this.up = inUp;
this.markForUpdate();
Platform.notifyBlocksOfNeighbors( this.world, this.pos );
}
public void onPlacement( final ItemStack stack, final EntityPlayer player, final EnumFacing side )
{
if( stack.hasTagCompound() )
{
this.uploadSettings( SettingsFrom.DISMANTLE_ITEM, stack.getTagCompound() );
}
}
/**
* depending on the from, different settings will be accepted, don't call this with null
*
* @param from source of settings
* @param compound compound of source
*/
public void uploadSettings( final SettingsFrom from, final NBTTagCompound compound )
{
if( compound != null && this instanceof IConfigurableObject )
{
final IConfigManager cm = ( (IConfigurableObject) this ).getConfigManager();
if( cm != null )
{
cm.readFromNBT( compound );
}
}
if( this instanceof IPriorityHost )
{
final IPriorityHost pHost = (IPriorityHost) this;
pHost.setPriority( compound.getInteger( "priority" ) );
}
if( this instanceof ISegmentedInventory )
{
final IInventory inv = ( (ISegmentedInventory) this ).getInventoryByName( "config" );
if( inv instanceof AppEngInternalAEInventory )
{
final AppEngInternalAEInventory target = (AppEngInternalAEInventory) inv;
final AppEngInternalAEInventory tmp = new AppEngInternalAEInventory( null, target.getSizeInventory() );
tmp.readFromNBT( compound, "config" );
for( int x = 0; x < tmp.getSizeInventory(); x++ )
{
target.setInventorySlotContents( x, tmp.getStackInSlot( x ) );
}
}
}
}
/**
* returns the contents of the tile entity, into the world, defaults to dropping everything in the inventory.
*
* @param w world
* @param x x pos of tile entity
* @param y y pos of tile entity
* @param z z pos of tile entity
* @param drops drops of tile entity
*/
@Override
public void getDrops( final World w, final BlockPos pos, final List<ItemStack> drops )
{
if( this instanceof IInventory )
{
final IInventory inv = (IInventory) this;
for( int l = 0; l < inv.getSizeInventory(); l++ )
{
final ItemStack is = inv.getStackInSlot( l );
if( is != null )
{
drops.add( is );
}
}
}
}
public void getNoDrops( final World w, final BlockPos pos, final List<ItemStack> drops )
{
}
public void onReady()
{
}
/**
* null means nothing to store...
*
* @param from source of settings
*
* @return compound of source
*/
public NBTTagCompound downloadSettings( final SettingsFrom from )
{
final NBTTagCompound output = new NBTTagCompound();
if( this.hasCustomName() )
{
final NBTTagCompound dsp = new NBTTagCompound();
dsp.setString( "Name", this.getCustomName() );
output.setTag( "display", dsp );
}
if( this instanceof IConfigurableObject )
{
final IConfigManager cm = ( (IConfigurableObject) this ).getConfigManager();
if( cm != null )
{
cm.writeToNBT( output );
}
}
if( this instanceof IPriorityHost )
{
final IPriorityHost pHost = (IPriorityHost) this;
output.setInteger( "priority", pHost.getPriority() );
}
if( this instanceof ISegmentedInventory )
{
final IInventory inv = ( (ISegmentedInventory) this ).getInventoryByName( "config" );
if( inv instanceof AppEngInternalAEInventory )
{
( (AppEngInternalAEInventory) inv ).writeToNBT( output, "config" );
}
}
return output.hasNoTags() ? null : output;
}
@Override
public String getCustomName()
{
return this.hasCustomName() ? this.customName : this.getClass().getSimpleName();
}
@Override
public boolean hasCustomName()
{
return this.customName != null && this.customName.length() > 0;
}
public void securityBreak()
{
this.world.destroyBlock( this.pos, true );
this.disableDrops();
}
public void disableDrops()
{
DROP_NO_ITEMS.set( new WeakReference<AEBaseTile>( this ) );
}
public void saveChanges()
{
super.markDirty();
}
public boolean requiresTESR()
{
return false;
}
public void setName( final String name )
{
this.customName = name;
}
}