Applied-Energistics-2-tiler.../fmp/FMPEvent.java
2014-04-10 14:52:17 -05:00

140 lines
4.3 KiB
Java

package appeng.fmp;
import java.io.IOException;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFence;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.network.play.client.C08PacketPlayerBlockPlacement;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.PlayerDestroyItemEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent.Action;
import appeng.block.AEBaseItemBlock;
import appeng.core.AELog;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketMultiPart;
import appeng.integration.modules.helpers.FMPPacketEvent;
import codechicken.lib.packet.PacketCustom;
import codechicken.lib.raytracer.RayTracer;
import codechicken.lib.vec.BlockCoord;
import codechicken.lib.vec.Vector3;
import codechicken.multipart.TMultiPart;
import codechicken.multipart.TileMultipart;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
/**
* Basically a total rip of of the FMP version for vanilla, seemed to work well enough...
*/
public class FMPEvent
{
private ThreadLocal<Object> placing = new ThreadLocal<Object>();
@SubscribeEvent
public void ServerFMPEvent(FMPPacketEvent event)
{
FMPEvent.place( event.sender, event.sender.worldObj );
}
@SubscribeEvent
public void playerInteract(PlayerInteractEvent event)
{
if ( event.action == Action.RIGHT_CLICK_BLOCK && event.entityPlayer.worldObj.isRemote )
{
if ( placing.get() != null )
return;
placing.set( event );
if ( place( event.entityPlayer, event.entityPlayer.worldObj ) )
event.setCanceled( true );
placing.set( null );
}
}
public static boolean place(EntityPlayer player, World world)
{
MovingObjectPosition hit = RayTracer.reTrace( world, player );
if ( hit == null )
return false;
BlockCoord pos = new BlockCoord( hit.blockX, hit.blockY, hit.blockZ ).offset( hit.sideHit );
ItemStack held = player.getHeldItem();
TMultiPart part = null;
Block blk = null;
if ( held == null )
return false;
if ( held.getItem() instanceof AEBaseItemBlock )
{
AEBaseItemBlock ib = (AEBaseItemBlock) held.getItem();
blk = Block.getBlockFromItem(ib);
part = PartRegistry.getPartByBlock( blk, hit.sideHit );
}
if ( part == null )
return false;
if ( world.isRemote && !player.isSneaking() )// attempt to use block activated like normal and tell the server
// the right stuff
{
Vector3 f = new Vector3( hit.hitVec ).add( -hit.blockX, -hit.blockY, -hit.blockZ );
Block block = world.getBlock( hit.blockX, hit.blockY, hit.blockZ );
if ( block != null && !ignoreActivate( block )
&& block.onBlockActivated( world, hit.blockX, hit.blockY, hit.blockZ, player, hit.sideHit, (float) f.x, (float) f.y, (float) f.z ) )
{
player.swingItem();
PacketCustom.sendToServer(new C08PacketPlayerBlockPlacement( hit.blockX, hit.blockY, hit.blockZ, hit.sideHit, player.inventory.getCurrentItem(), (float) f.x,
(float) f.y, (float) f.z ) );
return false;
}
}
TileMultipart tile = TileMultipart.getOrConvertTile( world, pos );
if ( tile == null || !tile.canAddPart( part ) )
return false;
if ( !world.isRemote )
{
TileMultipart.addPart( world, pos, part );
world.playSoundEffect( pos.x + 0.5, pos.y + 0.5, pos.z + 0.5, blk.stepSound.func_150496_b(), (blk.stepSound.getVolume() + 1.0F) / 2.0F,
blk.stepSound.getPitch() * 0.8F );
if ( !player.capabilities.isCreativeMode )
{
held.stackSize--;
if ( held.stackSize == 0 )
{
player.inventory.mainInventory[player.inventory.currentItem] = null;
MinecraftForge.EVENT_BUS.post( new PlayerDestroyItemEvent( player, held ) );
}
}
}
else
{
player.swingItem();
try
{
NetworkHandler.instance.sendToServer( new PacketMultiPart() );
}
catch (IOException e)
{
AELog.error( e );
}
}
return true;
}
/**
* Because vanilla is weird.
*/
private static boolean ignoreActivate(Block block)
{
if ( block instanceof BlockFence )
return true;
return false;
}
}