82 lines
2.4 KiB
Java
82 lines
2.4 KiB
Java
package appeng.container.implementations;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.CraftingManager;
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import appeng.api.storage.ITerminalHost;
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import appeng.container.ContainerNull;
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import appeng.container.slot.SlotCraftingMatrix;
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import appeng.container.slot.SlotCraftingTerm;
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import appeng.helpers.IContainerCraftingPacket;
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import appeng.parts.reporting.PartCraftingTerminal;
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import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.tile.inventory.IAEAppEngInventory;
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import appeng.tile.inventory.InvOperation;
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public class ContainerCraftingTerm extends ContainerMEMonitorable implements IAEAppEngInventory, IContainerCraftingPacket
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{
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AppEngInternalInventory output = new AppEngInternalInventory( this, 1 );
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SlotCraftingMatrix craftingSlots[] = new SlotCraftingMatrix[9];
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SlotCraftingTerm outputSlot;
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public PartCraftingTerminal ct;
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/**
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* Callback for when the crafting matrix is changed.
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*/
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public void onCraftMatrixChanged(IInventory par1IInventory)
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{
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ContainerNull cn = new ContainerNull();
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InventoryCrafting ic = new InventoryCrafting( cn, 3, 3 );
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for (int x = 0; x < 9; x++)
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ic.setInventorySlotContents( x, craftingSlots[x].getStack() );
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outputSlot.putStack( CraftingManager.getInstance().findMatchingRecipe( ic, getPlayerInv().player.worldObj ) );
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}
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public ContainerCraftingTerm(InventoryPlayer ip, ITerminalHost monitorable) {
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super( ip, monitorable, false );
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ct = (PartCraftingTerminal) monitorable;
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IInventory crafting = ct.getInventoryByName( "crafting" );
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for (int y = 0; y < 3; y++)
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for (int x = 0; x < 3; x++)
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addSlotToContainer( craftingSlots[x + y * 3] = new SlotCraftingMatrix( this, crafting, x + y * 3, 37 + x * 18, -72 + y * 18 ) );
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addSlotToContainer( outputSlot = new SlotCraftingTerm( getPlayerInv().player, mySrc, powerSrc, monitorable, crafting, crafting, output, 131, -72 + 18, this ) );
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bindPlayerInventory( ip, 0, 0 );
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onCraftMatrixChanged( crafting );
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}
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@Override
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public void saveChanges()
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{
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}
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@Override
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public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removedStack, ItemStack newStack)
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{
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}
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@Override
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public IInventory getInventoryByName(String name)
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{
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return ct.getInventoryByName( name );
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}
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@Override
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public boolean useRealItems()
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{
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return true;
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}
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}
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