Applied-Energistics-2-tiler.../tile
AlgorithmX2 3f29590fad Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00
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crafting Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ). 2014-07-20 22:45:08 -05:00
events Ported to 1.7 2014-02-08 19:34:52 -06:00
grid Ported to 1.7 2014-02-08 19:34:52 -06:00
grindstone API Synced or Spatial, also one last change with grinder. 2014-07-20 01:51:51 -05:00
inventory Ported to 1.7 2014-02-08 19:34:52 -06:00
misc Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ). 2014-07-20 22:45:08 -05:00
networking Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ). 2014-07-20 22:45:08 -05:00
powersink IC2 Api Update. 2014-06-28 20:26:43 -05:00
qnb Graceful saving/loading and breaking of CPUs. 2014-07-02 00:05:21 -05:00
spatial Delay Block Updates, and save the world! 2014-07-07 23:54:28 -05:00
storage Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ). 2014-07-20 22:45:08 -05:00
AEBaseInvTile.java Added Meteorite Spawn Distance Setting. 2014-03-15 01:58:21 -05:00
AEBaseTile.java Keep custom names for TileEntities. 2014-07-15 22:25:59 -05:00