Applied-Energistics-2-tiler.../src/main/java/appeng/client/render/blocks/RenderBlockAssembler.java
2015-06-22 18:16:25 +02:00

280 lines
11 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render.blocks;
import java.util.EnumSet;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import appeng.api.networking.IGridHost;
import appeng.api.parts.IBoxProvider;
import appeng.api.parts.IPart;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartHost;
import appeng.api.util.AEPartLocation;
import appeng.api.util.IOrientable;
import appeng.block.crafting.BlockMolecularAssembler;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.BusRenderer;
import appeng.client.render.ModelGenerator;
import appeng.client.texture.ExtraBlockTextures;
import appeng.client.texture.IAESprite;
import appeng.client.texture.TaughtIcon;
import appeng.parts.networking.PartCable;
import appeng.tile.crafting.TileMolecularAssembler;
import appeng.util.Platform;
public class RenderBlockAssembler extends BaseBlockRender<BlockMolecularAssembler, TileMolecularAssembler> implements IBoxProvider
{
public RenderBlockAssembler()
{
super( false, 20 );
}
@Override
public void renderInventory( BlockMolecularAssembler blk, ItemStack is, ModelGenerator renderer, ItemRenderType type, Object[] obj )
{
renderer.setOverrideBlockTexture( renderer.getIcon( blk.getStateFromMeta( is.getMetadata() ) )[0] );
this.setInvRenderBounds( renderer, 2, 14, 0, 14, 16, 2 );
this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 14, 2, 2, 16, 14 );
this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 2, 0, 14, 14, 2, 16 );
this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 14, 0, 2, 16, 2, 14 );
this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 0, 0, 16, 2, 2 );
this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 2, 0, 2, 16, 2 );
this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 0, 2, 2, 2, 16 );
this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 14, 14, 16, 16, 16 );
this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 14, 0, 14, 16, 14, 16 );
this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 14, 14, 0, 16, 16, 14 );
this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 14, 2, 0, 16, 14, 2 );
this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 0, 2, 14, 2, 14, 16 );
this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
this.setInvRenderBounds( renderer, 1, 1, 1, 15, 15, 15 );
this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
renderer.setOverrideBlockTexture( null );
}
@Override
public boolean renderInWorld( BlockMolecularAssembler block, IBlockAccess world, BlockPos pos, ModelGenerator renderer )
{
BlockMolecularAssembler blk = block;
TileMolecularAssembler tma = blk.getTileEntity( world, pos );
if ( renderer.isAlphaPass() )
{
if( tma.isPowered() )
{
this.renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, EnumFacing.WEST, EnumFacing.UP, EnumFacing.SOUTH );
TaughtIcon lights = new TaughtIcon( ExtraBlockTextures.BlockMolecularAssemblerLights.getIcon(), -2.0f );
renderer.setColorRGBA_F( 1, 1, 1, 0.3f );
renderer.setBrightness( 14 << 20 | 14 << 4 );
renderer.renderFaceXNeg( blk, pos, lights );
renderer.renderFaceXPos( blk, pos, lights );
renderer.renderFaceYNeg( blk, pos, lights );
renderer.renderFaceYPos( blk, pos, lights );
renderer.renderFaceZNeg( blk, pos, lights );
renderer.renderFaceZPos( blk, pos, lights );
return true;
}
return false;
}
//BusRenderer.INSTANCE.renderer.blockAccess = renderer.blockAccess;
//renderer = BusRenderer.INSTANCE.renderer;
BusRenderer.INSTANCE.renderer=renderer;
this.preRenderInWorld( block, world, pos, renderer );
IOrientable te = this.getOrientable( block, world, pos );
EnumFacing fdy = te.getUp();
EnumFacing fdz = te.getForward();
EnumFacing fdx = Platform.crossProduct( fdz, fdy ).getOpposite();
renderer.renderAllFaces = true;
this.renderCableAt( 0.11D, world, pos, block, renderer, 0.141D, false );
this.renderCableAt( 0.188D, world, pos, block, renderer, 0.1875D, true );
blk.getRendererInstance().setTemporaryRenderIcon( renderer.getIcon( world.getBlockState( pos ) )[0] );
this.renderBlockBounds( renderer, 2, 14, 0, 14, 16, 2, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, pos );
this.renderBlockBounds( renderer, 0, 14, 2, 2, 16, 14, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, pos );
this.renderBlockBounds( renderer, 2, 0, 14, 14, 2, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, pos );
this.renderBlockBounds( renderer, 14, 0, 2, 16, 2, 14, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, pos );
// sides...
this.renderBlockBounds( renderer, 0, 0, 0, 16, 2, 2, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, pos );
this.renderBlockBounds( renderer, 0, 2, 0, 2, 16, 2, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, pos );
this.renderBlockBounds( renderer, 0, 0, 2, 2, 2, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, pos );
this.renderBlockBounds( renderer, 0, 14, 14, 16, 16, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, pos );
this.renderBlockBounds( renderer, 14, 0, 14, 16, 14, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, pos );
this.renderBlockBounds( renderer, 14, 14, 0, 16, 16, 14, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, pos );
this.renderBlockBounds( renderer, 14, 2, 0, 16, 14, 2, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, pos );
this.renderBlockBounds( renderer, 0, 2, 14, 2, 14, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, pos );
this.renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, pos );
blk.getRendererInstance().setTemporaryRenderIcon( null );
renderer.renderAllFaces = false;
this.postRenderInWorld( renderer );
return true;
}
public void renderCableAt( double thickness, IBlockAccess world, BlockPos pos, BlockMolecularAssembler block, ModelGenerator renderer, double pull, boolean covered )
{
IAESprite texture = null;
block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, pos, EnumFacing.WEST, covered, renderer ) );
if( texture != null )
{
renderer.setRenderBounds( 0.0D, 0.5D - thickness, 0.5D - thickness, 0.5D - thickness - pull, 0.5D + thickness, 0.5D + thickness );
renderer.renderStandardBlock( block, pos );
}
block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, pos, EnumFacing.EAST, covered, renderer ) );
if( texture != null )
{
renderer.setRenderBounds( 0.5D + thickness + pull, 0.5D - thickness, 0.5D - thickness, 1.0D, 0.5D + thickness, 0.5D + thickness );
renderer.renderStandardBlock( block, pos );
}
block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, pos, EnumFacing.NORTH, covered, renderer ) );
if( texture != null )
{
renderer.setRenderBounds( 0.5D - thickness, 0.5D - thickness, 0.0D, 0.5D + thickness, 0.5D + thickness, 0.5D - thickness - pull );
renderer.renderStandardBlock( block, pos );
}
block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, pos, EnumFacing.SOUTH, covered, renderer ) );
if( texture != null )
{
renderer.setRenderBounds( 0.5D - thickness, 0.5D - thickness, 0.5D + thickness + pull, 0.5D + thickness, 0.5D + thickness, 1.0D );
renderer.renderStandardBlock( block, pos );
}
block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, pos, EnumFacing.DOWN, covered, renderer ) );
if( texture != null )
{
renderer.setRenderBounds( 0.5D - thickness, 0.0D, 0.5D - thickness, 0.5D + thickness, 0.5D - thickness - pull, 0.5D + thickness );
renderer.renderStandardBlock( block, pos );
}
block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, pos, EnumFacing.UP, covered, renderer ) );
if( texture != null )
{
renderer.setRenderBounds( 0.5D - thickness, 0.5D + thickness + pull, 0.5D - thickness, 0.5D + thickness, 1.0D, 0.5D + thickness );
renderer.renderStandardBlock( block, pos );
}
block.getRendererInstance().setTemporaryRenderIcon( null );
}
IAESprite getConnectedCable( IBlockAccess world, BlockPos pos, EnumFacing side, boolean covered,ModelGenerator renderer )
{
final int tileYPos = pos.getY() + side.getFrontOffsetY();
if( -1 < tileYPos && tileYPos < 256 )
{
TileEntity ne = world.getTileEntity( pos.offset( side ) );
if( ne instanceof IGridHost && ne instanceof IPartHost )
{
IPartHost ph = (IPartHost) ne;
IPart pcx = ph.getPart( AEPartLocation.INTERNAL );
if( pcx instanceof PartCable )
{
PartCable pc = (PartCable) pcx;
if( pc.isConnected( side.getOpposite() ) )
{
if( covered )
{
return pc.getCoveredTexture( pc.getCableColor(),renderer );
}
return pc.getGlassTexture( pc.getCableColor(),renderer );
}
}
}
}
return null;
}
@Override
public void getBoxes( IPartCollisionHelper bch )
{
bch.addBox( 0, 0, 0, 16, 16, 16 );
}
}