102 lines
1.7 KiB
Java
102 lines
1.7 KiB
Java
package appeng.util.inv;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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public class AdaptorPlayerInventory implements IInventory
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{
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private final IInventory src;
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private final int min=0;
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private final int size=36;
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public AdaptorPlayerInventory(IInventory playerInv, boolean swap)
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{
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if ( swap )
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src = new WrapperChainedInventory( new WrapperInventoryRange( playerInv, 9, size-9, false ), new WrapperInventoryRange( playerInv, 0, 9, false ) );
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else
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src = playerInv;
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}
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@Override
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public int getSizeInventory()
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{
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return size;
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}
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@Override
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public ItemStack getStackInSlot(int var1)
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{
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return src.getStackInSlot( var1 + min );
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}
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@Override
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public ItemStack decrStackSize(int var1, int var2)
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{
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return src.decrStackSize( min + var1, var2 );
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int var1)
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{
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return src.getStackInSlotOnClosing( min + var1 );
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}
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@Override
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public void setInventorySlotContents(int var1, ItemStack var2)
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{
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src.setInventorySlotContents( var1 + min, var2 );
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}
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@Override
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public String getInventoryName()
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{
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return src.getInventoryName();
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}
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@Override
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public int getInventoryStackLimit()
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{
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return src.getInventoryStackLimit();
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}
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@Override
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public void markDirty()
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{
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src.markDirty();
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer var1)
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{
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return src.isUseableByPlayer( var1 );
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}
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@Override
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public void openInventory()
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{
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src.openInventory();
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}
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@Override
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public void closeInventory()
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{
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src.closeInventory();
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}
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@Override
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public boolean hasCustomInventoryName()
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{
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return false;
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}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack itemstack)
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{
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return true;
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}
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}
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