Applied-Energistics-2-tiler.../src/main/java/appeng/block/networking/BlockCableBus.java
2015-12-24 02:11:17 +01:00

506 lines
13 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.networking;
import java.util.EnumSet;
import java.util.List;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.particle.EffectRenderer;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.parts.IPartHost;
import appeng.api.parts.PartItemStack;
import appeng.api.parts.SelectedPart;
import appeng.api.util.AEColor;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.blocks.RendererCableBus;
import appeng.core.AEConfig;
import appeng.core.Api;
import appeng.core.CommonHelper;
import appeng.core.features.AECableBusFeatureHandler;
import appeng.core.features.AEFeature;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.Reflected;
import appeng.integration.IntegrationRegistry;
import appeng.integration.IntegrationType;
import appeng.integration.abstraction.IFMP;
import appeng.parts.ICableBusContainer;
import appeng.parts.NullCableBusContainer;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.TileCableBus;
import appeng.tile.networking.TileCableBusTESR;
import appeng.util.Platform;
// TODO: MFR INTEGRATION
//@Interface( iface = "powercrystals.minefactoryreloaded.api.rednet.connectivity.IRedNetConnection", iname = IntegrationType.MFR )
public class BlockCableBus extends AEBaseTileBlock // implements IRedNetConnection
{
private static final ICableBusContainer NULL_CABLE_BUS = new NullCableBusContainer();
private static Class<? extends TileEntity> noTesrTile;
private static Class<? extends TileEntity> tesrTile;
/**
* Immibis MB Support.
*
* It will look for a field named ImmibisMicroblocks_TransformableBlockMarker or
* ImmibisMicroblocks_TransformableTileEntityMarker, modifiers, type, etc can be ignored.
*/
@Reflected
private static final boolean ImmibisMicroblocks_TransformableBlockMarker = true;
public BlockCableBus()
{
super( AEGlassMaterial.INSTANCE );
this.setLightOpacity( 0 );
this.setFullSize( this.setOpaque( false ) );
// this will actually be overwritten later through setupTile and the combined layers
this.setTileEntity( TileCableBus.class );
this.setFeature( EnumSet.of( AEFeature.Core ) );
}
@Override
public void randomDisplayTick(
final World worldIn,
final BlockPos pos,
final IBlockState state,
final Random rand )
{
this.cb( worldIn, pos ).randomDisplayTick( worldIn, pos, rand );
}
@Override
public void onNeighborChange(
final IBlockAccess w,
final BlockPos pos,
final BlockPos neighbor )
{
this.cb( w, pos ).onNeighborChanged();
}
@Override
public Item getItemDropped(
final IBlockState state,
final Random rand,
final int fortune )
{
return null;
}
@Override
public int isProvidingWeakPower(
final IBlockAccess w,
final BlockPos pos,
final IBlockState state,
final EnumFacing side )
{
return this.cb( w, pos ).isProvidingWeakPower( side.getOpposite() ); // TODO: IS OPPOSITE!?
}
@Override
public boolean canProvidePower()
{
return true;
}
@Override
public void onEntityCollidedWithBlock(
final World w,
final BlockPos pos,
final IBlockState state,
final Entity entityIn )
{
this.cb( w, pos ).onEntityCollision( entityIn );
}
@Override
public int isProvidingStrongPower(
final IBlockAccess w,
final BlockPos pos,
final IBlockState state,
final EnumFacing side )
{
return this.cb( w, pos ).isProvidingStrongPower( side.getOpposite() ); // TODO: IS OPPOSITE!?
}
@Override
public int getLightValue(
final IBlockAccess world,
final BlockPos pos )
{
final IBlockState block = world.getBlockState( pos );
if( block != null && block.getBlock() != this )
{
return block.getBlock().getLightValue( world, pos );
}
if( block == null )
{
return 0;
}
return this.cb( world, pos ).getLightValue();
}
@Override
public boolean isLadder( final IBlockAccess world, final BlockPos pos, final EntityLivingBase entity )
{
return this.cb( world, pos ).isLadder( entity );
}
@Override
public boolean isSideSolid( final IBlockAccess w, final BlockPos pos, final EnumFacing side )
{
return this.cb( w, pos ).isSolidOnSide( side );
}
@Override
public boolean isReplaceable(
final World w,
final BlockPos pos )
{
return this.cb( w, pos ).isEmpty();
}
@Override
public boolean removedByPlayer(
final World world,
final BlockPos pos,
final EntityPlayer player,
final boolean willHarvest )
{
if( player.capabilities.isCreativeMode )
{
final AEBaseTile tile = this.getTileEntity( world, pos );
if( tile != null )
{
tile.disableDrops();
}
// maybe ray trace?
}
return super.removedByPlayer( world, pos, player, willHarvest );
}
@Override
public boolean canConnectRedstone(
final IBlockAccess w,
final BlockPos pos,
EnumFacing side )
{
if( side == null )
{
side = EnumFacing.UP;
}
return this.cb( w, pos ).canConnectRedstone( EnumSet.of( side ) );
}
@Override
public boolean canRenderInLayer(
final EnumWorldBlockLayer layer )
{
if( AEConfig.instance.isFeatureEnabled( AEFeature.AlphaPass ) )
{
return layer == EnumWorldBlockLayer.CUTOUT || layer == EnumWorldBlockLayer.TRANSLUCENT;
}
return layer == EnumWorldBlockLayer.CUTOUT;
}
@Override
public ItemStack getPickBlock(
final MovingObjectPosition target,
final World world,
final BlockPos pos )
{
final Vec3 v3 = target.hitVec.subtract( pos.getX(), pos.getY(), pos.getZ() );
final SelectedPart sp = this.cb( world, pos ).selectPart( v3 );
if( sp.part != null )
{
return sp.part.getItemStack( PartItemStack.Pick );
}
else if( sp.facade != null )
{
return sp.facade.getItemStack();
}
return null;
}
@Override
@SideOnly( Side.CLIENT )
public boolean addHitEffects( final World world, final MovingObjectPosition target, final EffectRenderer effectRenderer )
{
final Object object = this.cb( world, target.getBlockPos() );
if( object instanceof IPartHost )
{
final IPartHost host = (IPartHost) object;
// TODO HIT EFFECTS
/*
* for( AEPartLocation side : AEPartLocation.values() )
* {
* IPart p = host.getPart( side );
* TextureAtlasSprite ico = this.getIcon( p );
* if( ico == null )
* {
* continue;
* }
* byte b0 = (byte) ( Platform.getRandomInt() % 2 == 0 ? 1 : 0 );
* for( int i1 = 0; i1 < b0; ++i1 )
* {
* for( int j1 = 0; j1 < b0; ++j1 )
* {
* for( int k1 = 0; k1 < b0; ++k1 )
* {
* double d0 = target.blockX + ( i1 + 0.5D ) / b0;
* double d1 = target.blockY + ( j1 + 0.5D ) / b0;
* double d2 = target.blockZ + ( k1 + 0.5D ) / b0;
* double dd0 = target.hitVec.xCoord;
* double dd1 = target.hitVec.yCoord;
* double dd2 = target.hitVec.zCoord;
* EntityDiggingFX fx = ( new EntityDiggingFX( world, dd0, dd1, dd2, d0 - target.blockX - 0.5D, d1 -
* target.blockY - 0.5D, d2 - target.blockZ - 0.5D, this, 0 ) ).applyColourMultiplier( target.blockX,
* target.blockY, target.blockZ );
* fx.setParticleIcon( ico );
* effectRenderer.addEffect( fx );
* }
* }
* }
* }
*/
}
return true;
}
@Override
public boolean addDestroyEffects(
final World world,
final BlockPos pos,
final EffectRenderer effectRenderer )
{
final Object object = this.cb( world, pos );
if( object instanceof IPartHost )
{
final IPartHost host = (IPartHost) object;
// TODO DESTROY EFFECTS
/*
* for( AEPartLocation side : AEPartLocation.values() )
* {
* IPart p = host.getPart( side );
* TextureAtlasSprite ico = this.getIcon( p );
* if( ico == null )
* {
* continue;
* }
* byte b0 = 3;
* for( int i1 = 0; i1 < b0; ++i1 )
* {
* for( int j1 = 0; j1 < b0; ++j1 )
* {
* for( int k1 = 0; k1 < b0; ++k1 )
* {
* double d0 = x + ( i1 + 0.5D ) / b0;
* double d1 = y + ( j1 + 0.5D ) / b0;
* double d2 = z + ( k1 + 0.5D ) / b0;
* EntityDiggingFX fx = ( new EntityDiggingFX( world, d0, d1, d2, d0 - x - 0.5D, d1 - y - 0.5D, d2 - z -
* 0.5D, this, meta ) ).applyColourMultiplier( x, y, z );
* fx.setParticleIcon( ico );
* effectRenderer.addEffect( fx );
* }
* }
* }
* }
*/
}
return true;
}
@Override
public void onNeighborBlockChange(
final World w,
final BlockPos pos,
final IBlockState state,
final Block neighborBlock )
{
if( Platform.isServer() )
{
this.cb( w, pos ).onNeighborChanged();
}
}
private ICableBusContainer cb( final IBlockAccess w, final BlockPos pos )
{
final TileEntity te = w.getTileEntity( pos );
ICableBusContainer out = null;
if( te instanceof TileCableBus )
{
out = ( (TileCableBus) te ).getCableBus();
}
else if( IntegrationRegistry.INSTANCE.isEnabled( IntegrationType.FMP ) )
{
out = ( (IFMP) IntegrationRegistry.INSTANCE.getInstance( IntegrationType.FMP ) ).getCableContainer( te );
}
return out == null ? NULL_CABLE_BUS : out;
}
@Override
protected Class<? extends BaseBlockRender> getRenderer()
{
return RendererCableBus.class;
}
@Override
public boolean onActivated(
final World w,
final BlockPos pos,
final EntityPlayer player,
final EnumFacing side,
final float hitX,
final float hitY,
final float hitZ )
{
return this.cb( w, pos ).activate( player, new Vec3( hitX, hitY, hitZ ) );
}
@Override
public boolean recolorBlock(
final World world,
final BlockPos pos,
final EnumFacing side,
final EnumDyeColor color )
{
return this.recolorBlock( world, pos, side, color, null );
}
public boolean recolorBlock(
final World world,
final BlockPos pos,
final EnumFacing side,
final EnumDyeColor color,
final EntityPlayer who )
{
try
{
return this.cb( world, pos ).recolourBlock( side, AEColor.values()[color.ordinal()], who );
}
catch( final Throwable ignored )
{
}
return false;
}
@Override
@SideOnly( Side.CLIENT )
public void getCheckedSubBlocks( final Item item, final CreativeTabs tabs, final List<ItemStack> itemStacks )
{
// do nothing
}
@Override
public <T extends AEBaseTile> T getTileEntity( final IBlockAccess w, final BlockPos pos )
{
final TileEntity te = w.getTileEntity( pos );
if( noTesrTile.isInstance( te ) )
{
return (T) te;
}
if( tesrTile != null && tesrTile.isInstance( te ) )
{
return (T) te;
}
return null;
}
@Override
protected void setFeature( final EnumSet<AEFeature> f )
{
final AECableBusFeatureHandler featureHandler = new AECableBusFeatureHandler( f, this, this.getFeatureSubName() );
this.setHandler( featureHandler );
}
public void setupTile()
{
noTesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBus.class.getName() );
this.setTileEntity( noTesrTile );
GameRegistry.registerTileEntity( noTesrTile, "BlockCableBus" );
if( Platform.isClient() )
{
tesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBusTESR.class.getName() );
GameRegistry.registerTileEntity( tesrTile, "ClientOnly_TESR_CableBus" );
CommonHelper.proxy.bindTileEntitySpecialRenderer( tesrTile, this );
}
}
public static Class<? extends TileEntity> getTesrTile()
{
return tesrTile;
}
public static Class<? extends TileEntity> getNoTesrTile()
{
return noTesrTile;
}
// TODO MFR Integration
// @Override
// @Method( iname = IntegrationType.MFR )
// public RedNetConnectionType getConnectionType( World world, int x, int y, int z, ForgeDirection side )
// {
// return this.cb( world, x, y, z ).canConnectRedstone( EnumSet.allOf( ForgeDirection.class ) ) ?
// RedNetConnectionType.CableSingle : RedNetConnectionType.None;
// }
//
// public void setRenderColor( int color )
// {
// this.myColorMultiplier = color;
// }
}