Applied-Energistics-2-tiler.../src/main/java/appeng/integration/modules/BCHelpers/AECableSchematicTile.java
2015-06-15 19:44:59 -05:00

176 lines
3.1 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.integration.modules.BCHelpers;
import java.util.Set;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Vec3;
import buildcraft.api.blueprints.IBuilderContext;
import appeng.api.parts.IFacadeContainer;
import appeng.api.parts.IPart;
import appeng.api.parts.IPartHost;
import appeng.api.parts.LayerFlags;
import appeng.api.parts.SelectedPart;
import appeng.api.util.AEColor;
import appeng.api.util.DimensionalCoord;
import appeng.api.util.ForgeDirection;
import appeng.parts.CableBusContainer;
public class AECableSchematicTile extends AEGenericSchematicTile implements IPartHost
{
@Override
public void rotateLeft( IBuilderContext context )
{
CableBusContainer cbc = new CableBusContainer( this );
cbc.readFromNBT( this.tileNBT );
cbc.rotateLeft();
this.tileNBT = new NBTTagCompound();
cbc.writeToNBT( this.tileNBT );
}
@Override
public IFacadeContainer getFacadeContainer()
{
return null;
}
@Override
public boolean canAddPart( ItemStack part, ForgeDirection side )
{
return false;
}
@Override
public ForgeDirection addPart( ItemStack is, ForgeDirection side, EntityPlayer owner )
{
return null;
}
@Override
public IPart getPart( ForgeDirection side )
{
return null;
}
@Override
public void removePart( ForgeDirection side, boolean suppressUpdate )
{
}
@Override
public void markForUpdate()
{
}
@Override
public DimensionalCoord getLocation()
{
return null;
}
@Override
public TileEntity getTile()
{
return null;
}
@Override
public AEColor getColor()
{
return null;
}
@Override
public void clearContainer()
{
}
@Override
public boolean isBlocked( ForgeDirection side )
{
return false;
}
@Override
public SelectedPart selectPart( Vec3 pos )
{
return null;
}
@Override
public void markForSave()
{
}
@Override
public void partChanged()
{
}
@Override
public boolean hasRedstone( ForgeDirection side )
{
return false;
}
@Override
public boolean isEmpty()
{
return false;
}
@Override
public Set<LayerFlags> getLayerFlags()
{
return null;
}
@Override
public void cleanup()
{
}
@Override
public void notifyNeighbors()
{
}
@Override
public boolean isInWorld()
{
return false;
}
}