b57804be06
Added Logging Option. Logging of Exceptions is now done via AELogger
157 lines
5.3 KiB
Java
157 lines
5.3 KiB
Java
package appeng.client.render.blocks;
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import java.util.EnumSet;
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import net.minecraft.block.Block;
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import net.minecraft.client.renderer.OpenGlHelper;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.IBlockAccess;
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import net.minecraftforge.common.ForgeDirection;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL12;
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import appeng.api.util.IOrientable;
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import appeng.block.AEBaseBlock;
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import appeng.block.misc.BlockCharger;
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import appeng.client.render.BaseBlockRender;
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import appeng.client.texture.ExtraTextures;
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import appeng.core.AELog;
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import appeng.tile.AEBaseTile;
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import appeng.util.Platform;
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public class RenderBlockCharger extends BaseBlockRender
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{
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public RenderBlockCharger() {
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super( true, 30 );
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}
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@Override
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public void renderInventory(AEBaseBlock blk, ItemStack is, RenderBlocks renderer)
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{
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Tessellator tess = Tessellator.instance;
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renderer.renderAllFaces = true;
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setInvRenderBounds( renderer, 6, 1, 0, 10, 15, 2 );
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renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, tess, 0xffffff, renderer );
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blk.getRendererInstance().setTemporaryRenderIcons( ExtraTextures.BlockChargerInside.getIcon(), null, null, null, null, null );
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setInvRenderBounds( renderer, 2, 0, 2, 14, 3, 14 );
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renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, tess, 0xffffff, renderer );
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setInvRenderBounds( renderer, 3, 3, 3, 13, 4, 13 );
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renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, tess, 0xffffff, renderer );
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blk.getRendererInstance().setTemporaryRenderIcon( null );
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blk.getRendererInstance().setTemporaryRenderIcons( null, ExtraTextures.BlockChargerInside.getIcon(), null, null, null, null );
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setInvRenderBounds( renderer, 2, 13, 2, 14, 16, 14 );
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renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, tess, 0xffffff, renderer );
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setInvRenderBounds( renderer, 3, 12, 3, 13, 13, 13 );
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renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, tess, 0xffffff, renderer );
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renderer.renderAllFaces = false;
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blk.getRendererInstance().setTemporaryRenderIcon( null );
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}
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@Override
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public boolean renderInWorld(AEBaseBlock block, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
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{
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preRenderInWorld( block, world, x, y, z, renderer );
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BlockCharger blk = (BlockCharger) block;
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IOrientable te = getOrientable( block, world, x, y, z );
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ForgeDirection fdy = te.getUp();
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ForgeDirection fdz = te.getForward();
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ForgeDirection fdx = Platform.crossProduct( fdz, fdy ).getOpposite();
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renderer.renderAllFaces = true;
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renderBlockBounds( renderer, 6, 1, 0, 10, 15, 2, fdx, fdy, fdz );
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boolean out = renderer.renderStandardBlock( blk, x, y, z );
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blk.getRendererInstance().setTemporaryRenderIcons( ExtraTextures.BlockChargerInside.getIcon(), null, null, null, null, null );
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renderBlockBounds( renderer, 2, 0, 2, 14, 3, 14, fdx, fdy, fdz );
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out = renderer.renderStandardBlock( blk, x, y, z );
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renderBlockBounds( renderer, 3, 3, 3, 13, 4, 13, fdx, fdy, fdz );
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out = renderer.renderStandardBlock( blk, x, y, z );
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blk.getRendererInstance().setTemporaryRenderIcon( null );
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blk.getRendererInstance().setTemporaryRenderIcons( null, ExtraTextures.BlockChargerInside.getIcon(), null, null, null, null );
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renderBlockBounds( renderer, 2, 13, 2, 14, 16, 14, fdx, fdy, fdz );
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out = renderer.renderStandardBlock( blk, x, y, z );
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renderBlockBounds( renderer, 3, 12, 3, 13, 13, 13, fdx, fdy, fdz );
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out = renderer.renderStandardBlock( blk, x, y, z );
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renderer.renderAllFaces = false;
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blk.getRendererInstance().setTemporaryRenderIcon( null );
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postRenderInWorld( renderer );
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return out;
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}
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@Override
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public void renderTile(AEBaseBlock block, AEBaseTile tile, Tessellator tess, double x, double y, double z, float f, RenderBlocks renderer)
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{
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ItemStack sis = null;
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if ( tile instanceof IInventory )
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sis = ((IInventory) tile).getStackInSlot( 0 );
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if ( sis != null )
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{
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applyTESRRotation( x, y, z, tile.getForward(), tile.getUp() );
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GL11.glPushMatrix();
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try
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{
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GL11.glTranslatef( 0.5f, 0.45f, 0.5f );
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GL11.glScalef( 1.0f / 1.1f, 1.0f / 1.1f, 1.0f / 1.1f );
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GL11.glScalef( 1.0f, 1.0f, 1.0f );
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int k = sis.itemID;
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if ( sis.getItemSpriteNumber() == 0 && block != null && RenderBlocks.renderItemIn3d( Block.blocksList[k].getRenderType() ) )
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{
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GL11.glRotatef( 25.0f, 1.0f, 0.0f, 0.0f );
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GL11.glRotatef( 15.0f, 0.0f, 1.0f, 0.0f );
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GL11.glRotatef( 30.0f, 0.0f, 1.0f, 0.0f );
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}
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int light = tile.worldObj.getLightBrightnessForSkyBlocks( tile.xCoord, tile.yCoord, tile.zCoord, 0 );
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int br = light;// << 20 | light << 4;
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int var11 = br % 65536;
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int var12 = br / 65536;
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OpenGlHelper.setLightmapTextureCoords( OpenGlHelper.lightmapTexUnit, var11, var12 );
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GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
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GL11.glDisable( GL11.GL_LIGHTING );
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GL11.glDisable( GL12.GL_RESCALE_NORMAL );
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tess.setColorOpaque_F( 1.0f, 1.0f, 1.0f );
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doRenderItem( sis, tile );
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}
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catch (Exception err)
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{
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AELog.error( err );
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}
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GL11.glPopMatrix();
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}
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}
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}
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