Applied-Energistics-2-tiler.../client/render/BusRenderer.java
2013-12-27 16:59:59 -06:00

85 lines
2.3 KiB
Java

package appeng.client.render;
import java.util.HashMap;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraftforge.client.IItemRenderer;
import net.minecraftforge.common.ForgeDirection;
import org.lwjgl.opengl.GL11;
import appeng.api.parts.IPartItem;
import appeng.api.parts.IPart;
import appeng.api.parts.IFacadePart;
import appeng.client.ClientHelper;
import appeng.facade.IFacadeItem;
import appeng.util.Platform;
public class BusRenderer implements IItemRenderer
{
public static final BusRenderer instance = new BusRenderer();
public RenderBlocksWorkaround renderer = new RenderBlocksWorkaround();
public static final HashMap<Integer, IPart> renderPart = new HashMap();
public IPart getRenderer(ItemStack is, IPartItem c)
{
int id = (is.getItem().itemID << Platform.DEF_OFFSET) | is.getItemDamage();
IPart part = renderPart.get( id );
if ( part == null )
{
part = c.createPartFromItemStack( is );
renderPart.put( id, part );
}
return part;
}
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type)
{
return true;
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper)
{
return true;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data)
{
GL11.glPushMatrix();
if ( type == ItemRenderType.ENTITY )
GL11.glTranslatef( -0.5f, -0.5f, -0.5f );
if ( type == ItemRenderType.INVENTORY )
GL11.glTranslatef( 0.0f, -0.1f, 0.0f );
GL11.glTranslated( 0.2, 0.3, 0.0 );
GL11.glColor4f( 1, 1, 1, 1 );
Tessellator.instance.setColorOpaque_F( 1, 1, 1 );
BusRenderHelper.instance.setBounds( 0, 0, 0, 1, 1, 1 );
BusRenderHelper.instance.setTexture( null );
BusRenderHelper.instance.setInvColor( 0xffffff );
renderer.blockAccess = ClientHelper.proxy.getWorld();
if ( item.getItem() instanceof IFacadeItem )
{
IFacadeItem fi = (IFacadeItem) item.getItem();
IFacadePart fp = fi.createPartFromItemStack( item, ForgeDirection.SOUTH );
if ( fp != null )
fp.renderInventory( BusRenderHelper.instance, renderer );
}
else
getRenderer( item, (IPartItem) item.getItem() ).renderInventory( BusRenderHelper.instance, renderer );
GL11.glPopMatrix();
}
}