Applied-Energistics-2-tiler.../parts/automation/PartFormationPlane.java
AlgorithmX2 97ae2b78e3 Fixed Crash in Formation Plane.
Fixed Bug: #0166 - Combination TPane and FPane seems getting stuck
2014-02-18 23:26:43 -06:00

464 lines
12 KiB
Java

package appeng.parts.automation;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraft.world.chunk.Chunk;
import net.minecraftforge.common.IPlantable;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.config.FuzzyMode;
import appeng.api.config.IncludeExclude;
import appeng.api.config.Settings;
import appeng.api.config.Upgrades;
import appeng.api.networking.events.MENetworkCellArrayUpdate;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.parts.IPart;
import appeng.api.parts.IPartCollsionHelper;
import appeng.api.parts.IPartHost;
import appeng.api.parts.IPartRenderHelper;
import appeng.api.storage.ICellContainer;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.StorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
import appeng.api.util.IConfigManager;
import appeng.client.texture.CableBusTextures;
import appeng.core.sync.GuiBridge;
import appeng.helpers.IPriorityHost;
import appeng.me.GridAccessException;
import appeng.me.storage.MEInventoryHandler;
import appeng.tile.inventory.AppEngInternalAEInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.Platform;
import appeng.util.item.ItemList;
import appeng.util.prioitylist.FuzzyPriorityList;
import appeng.util.prioitylist.PrecisePriorityList;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class PartFormationPlane extends PartUpgradeable implements ICellContainer, IPriorityHost, IMEInventory<IAEItemStack>
{
int priority = 0;
boolean wasActive = false;
boolean blocked = false;
MEInventoryHandler myHandler = new MEInventoryHandler( this );
AppEngInternalAEInventory Config = new AppEngInternalAEInventory( this, 63 );
public PartFormationPlane(ItemStack is) {
super( PartFormationPlane.class, is );
settings.registerSetting( Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL );
updateHandler();
}
@Override
public boolean onActivate(EntityPlayer player, Vec3 pos)
{
if ( !player.isSneaking() )
{
if ( Platform.isClient() )
return true;
Platform.openGUI( player, getHost().getTile(), side, GuiBridge.GUI_FPLANE );
return true;
}
return false;
}
protected int getUpgradeSlots()
{
return 5;
}
@Override
public IInventory getInventoryByName(String name)
{
if ( name.equals( "config" ) )
return Config;
return super.getInventoryByName( name );
}
@MENetworkEventSubscribe
public void powerRender(MENetworkPowerStatusChange c)
{
boolean currentActive = proxy.isActive();
if ( wasActive != currentActive )
{
wasActive = currentActive;
updateHandler();// proxy.getGrid().postEvent( new MENetworkCellArrayUpdate() );
}
}
@MENetworkEventSubscribe
public void updateChannels(MENetworkChannelsChanged chann)
{
boolean currentActive = proxy.isActive();
if ( wasActive != currentActive )
{
wasActive = currentActive;
updateHandler();// proxy.getGrid().postEvent( new MENetworkCellArrayUpdate() );
}
}
@Override
@SideOnly(Side.CLIENT)
public void renderInventory(IPartRenderHelper rh, RenderBlocks renderer)
{
rh.setTexture( CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorBack.getIcon(),
is.getIconIndex(), CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon() );
rh.setBounds( 1, 1, 15, 15, 15, 16 );
rh.renderInventoryBox( renderer );
rh.setBounds( 5, 5, 14, 11, 11, 15 );
rh.renderInventoryBox( renderer );
}
@Override
@SideOnly(Side.CLIENT)
public void renderStatic(int x, int y, int z, IPartRenderHelper rh, RenderBlocks renderer)
{
int minX = 1;
int minY = 1;
int maxX = 15;
int maxY = 15;
ForgeDirection e = rh.getWorldX();
ForgeDirection u = rh.getWorldY();
TileEntity te = getHost().getTile();
if ( isTransitionPlane( te.getWorldObj().getTileEntity( x - e.offsetX, y - e.offsetY, z - e.offsetZ ), side ) )
minX = 0;
if ( isTransitionPlane( te.getWorldObj().getTileEntity( x + e.offsetX, y + e.offsetY, z + e.offsetZ ), side ) )
maxX = 16;
if ( isTransitionPlane( te.getWorldObj().getTileEntity( x - u.offsetX, y - u.offsetY, z - u.offsetZ ), side ) )
minY = 0;
if ( isTransitionPlane( te.getWorldObj().getTileEntity( x + u.offsetX, y + u.offsetY, z + u.offsetZ ), side ) )
maxY = 16;
boolean isActive = (clientFlags & (POWERED_FLAG | CHANNEL_FLAG)) == (POWERED_FLAG | CHANNEL_FLAG);
renderCache = rh.useSimpliedRendering( x, y, z, this, renderCache );
rh.setTexture( CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon(),
CableBusTextures.PartTransitionPlaneBack.getIcon(), isActive ? CableBusTextures.BlockFormPlaneOn.getIcon() : is.getIconIndex(),
CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon() );
rh.setBounds( minX, minY, 15, maxX, maxY, 16 );
rh.renderBlock( x, y, z, renderer );
rh.setTexture( CableBusTextures.PartMonitorSidesStatus.getIcon(), CableBusTextures.PartMonitorSidesStatus.getIcon(),
CableBusTextures.PartTransitionPlaneBack.getIcon(), isActive ? CableBusTextures.BlockFormPlaneOn.getIcon() : is.getIconIndex(),
CableBusTextures.PartMonitorSidesStatus.getIcon(), CableBusTextures.PartMonitorSidesStatus.getIcon() );
rh.setBounds( 5, 5, 14, 11, 11, 15 );
rh.renderBlock( x, y, z, renderer );
renderLights( x, y, z, rh, renderer );
}
private boolean isTransitionPlane(TileEntity blockTileEntity, ForgeDirection side)
{
if ( blockTileEntity instanceof IPartHost )
{
IPart p = ((IPartHost) blockTileEntity).getPart( side );
return p instanceof PartFormationPlane;
}
return false;
}
@Override
public void getBoxes(IPartCollsionHelper bch)
{
int minX = 1;
int minY = 1;
int maxX = 15;
int maxY = 15;
TileEntity te = getHost().getTile();
int x = te.xCoord;
int y = te.yCoord;
int z = te.zCoord;
ForgeDirection e = bch.getWorldX();
ForgeDirection u = bch.getWorldY();
if ( isTransitionPlane( te.getWorldObj().getTileEntity( x - e.offsetX, y - e.offsetY, z - e.offsetZ ), side ) )
minX = 0;
if ( isTransitionPlane( te.getWorldObj().getTileEntity( x + e.offsetX, y + e.offsetY, z + e.offsetZ ), side ) )
maxX = 16;
if ( isTransitionPlane( te.getWorldObj().getTileEntity( x - u.offsetX, y - u.offsetY, z - u.offsetZ ), side ) )
minY = 0;
if ( isTransitionPlane( te.getWorldObj().getTileEntity( x + u.offsetX, y + u.offsetY, z + u.offsetZ ), side ) )
maxY = 16;
bch.addBox( 5, 5, 14, 11, 11, 15 );
bch.addBox( minX, minY, 15, maxX, maxY, 16 );
}
@Override
public int cableConnectionRenderTo()
{
return 1;
}
@Override
public List<IMEInventoryHandler> getCellArray(StorageChannel channel)
{
if ( proxy.isActive() )
{
List<IMEInventoryHandler> Handler = new ArrayList( 1 );
Handler.add( myHandler );
return Handler;
}
return new ArrayList();
}
@Override
public void updateSetting(IConfigManager manager, Enum settingName, Enum newValue)
{
updateHandler();
host.markForSave();
}
@Override
public void setPriority(int newValue)
{
priority = newValue;
host.markForSave();
updateHandler();
}
@Override
public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removedStack, ItemStack newStack)
{
super.onChangeInventory( inv, slot, mc, removedStack, newStack );
if ( inv == Config )
updateHandler();
}
private void updateHandler()
{
myHandler.myAccess = AccessRestriction.WRITE;
myHandler.myWhitelist = getInstalledUpgrades( Upgrades.INVERTER ) > 0 ? IncludeExclude.BLACKLIST : IncludeExclude.WHITELIST;
myHandler.myPriority = priority;
IItemList priorityList = new ItemList();
int slotsToUse = 18 + getInstalledUpgrades( Upgrades.CAPACITY ) * 9;
for (int x = 0; x < Config.getSizeInventory() && x < slotsToUse; x++)
{
IAEItemStack is = Config.getAEStackInSlot( x );
if ( is != null )
priorityList.add( is );
}
if ( getInstalledUpgrades( Upgrades.FUZZY ) > 0 )
myHandler.myPartitionList = new FuzzyPriorityList( priorityList, (FuzzyMode) this.getConfigManager().getSetting( Settings.FUZZY_MODE ) );
else
myHandler.myPartitionList = new PrecisePriorityList( priorityList );
try
{
proxy.getGrid().postEvent( new MENetworkCellArrayUpdate() );
}
catch (GridAccessException e)
{
// :P
}
}
@Override
public void writeToNBT(NBTTagCompound data)
{
super.writeToNBT( data );
Config.writeToNBT( data, "config" );
data.setInteger( "priority", priority );
}
public void readFromNBT(NBTTagCompound data)
{
super.readFromNBT( data );
Config.readFromNBT( data, "config" );
priority = data.getInteger( "priority" );
updateHandler();
}
@Override
public IAEItemStack extractItems(IAEItemStack request, Actionable mode, BaseActionSource src)
{
return null;
}
@Override
public IItemList<IAEItemStack> getAvailableItems(IItemList<IAEItemStack> out)
{
return out;
}
@Override
public StorageChannel getChannel()
{
return StorageChannel.ITEMS;
}
@Override
public int getPriority()
{
return priority;
}
@Override
public void blinkCell(int slot)
{
// :P
}
@Override
public void onNeighborChanged()
{
TileEntity te = host.getTile();
World w = te.getWorldObj();
ForgeDirection side = this.side;
int x = te.xCoord + side.offsetX;
int y = te.yCoord + side.offsetY;
int z = te.zCoord + side.offsetZ;
blocked = !w.getBlock( x, y, z ).isAir( w, x, y, z );
}
@Override
public IAEItemStack injectItems(IAEItemStack input, Actionable type, BaseActionSource src)
{
if ( blocked || input == null || input.getStackSize() <= 0 )
return input;
ItemStack is = input.getItemStack();
Item i = is.getItem();
long maxStorage = Math.min( input.getStackSize(), is.getMaxStackSize() );
boolean worked = false;
TileEntity te = host.getTile();
World w = te.getWorldObj();
ForgeDirection side = this.side;
int x = te.xCoord + side.offsetX;
int y = te.yCoord + side.offsetY;
int z = te.zCoord + side.offsetZ;
if ( w.getBlock( x, y, z ).isAir( w, x, y, z ) )
{
if ( i instanceof ItemBlock || i instanceof IPlantable )
{
EntityPlayer player = Platform.getPlayer( (WorldServer) w );
float pitch = 0.0f, yaw = 0.0f;
player.yOffset = 1.8f;
switch (side)
{
case DOWN:
pitch = 90.0f;
player.yOffset = -1.8f;
break;
case EAST:
yaw = -90.0f;
break;
case NORTH:
yaw = 180.0f;
break;
case SOUTH:
yaw = 0.0f;
break;
case UNKNOWN:
break;
case UP:
pitch = 90.0f;
break;
case WEST:
yaw = 90.0f;
break;
}
player.posX = (float) tile.xCoord + 0.5;
player.posY = (float) tile.yCoord + 0.5;
player.posZ = (float) tile.zCoord + 0.5;
player.rotationPitch = player.prevCameraPitch = player.cameraPitch = pitch;
player.rotationYaw = player.prevCameraYaw = player.cameraYaw = yaw;
maxStorage = is.stackSize;
worked = true;
if ( type == Actionable.MODULATE )
{
i.onItemUse( is, player, w, x, y, z, side.ordinal(), side.offsetX, side.offsetY, side.offsetZ );
maxStorage = maxStorage - is.stackSize;
}
else
maxStorage = 1;
}
else
{
worked = true;
Chunk c = w.getChunkFromBlockCoords( x, z );
int sum = 0;
for (List Z : c.entityLists)
sum += Z.size();
if ( sum < 32 )
{
if ( type == Actionable.MODULATE )
{
is.stackSize = (int) maxStorage;
List<ItemStack> out = new ArrayList( 1 );
out.add( is );
if ( type == Actionable.MODULATE )
Platform.spawnDrops( w, x, y, z, out );
}
}
}
}
blocked = !w.getBlock( x, y, z ).isAir( w, x, y, z );
if ( worked )
{
IAEItemStack out = input.copy();
out.decStackSize( maxStorage );
if ( out.getStackSize() == 0 )
return null;
return out;
}
return input;
}
}