Applied-Energistics-2-tiler.../tile/misc/TileInscriber.java
2014-01-26 00:46:16 -06:00

118 lines
2.5 KiB
Java

package appeng.tile.misc;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.util.EnumSet;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.ForgeDirection;
import appeng.api.util.AECableType;
import appeng.tile.events.AETileEventHandler;
import appeng.tile.events.TileEventType;
import appeng.tile.grid.AENetworkPowerTile;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.InvOperation;
public class TileInscriber extends AENetworkPowerTile
{
final int sides[] = new int[] { 0, 1 };
AppEngInternalInventory inv = new AppEngInternalInventory( this, 2 );
int processingTime = 0;
@Override
public AECableType getCableConnectionType(ForgeDirection dir)
{
return AECableType.COVERED;
}
private class TileInscriberHandler extends AETileEventHandler
{
public TileInscriberHandler() {
super( TileEventType.TICK, TileEventType.NETWORK );
}
@Override
public boolean readFromStream(DataInputStream data) throws IOException
{
return false;
}
@Override
public void writeToStream(DataOutputStream data) throws IOException
{
}
@Override
public void Tick()
{
}
};
public TileInscriber() {
gridProxy.setValidSides( EnumSet.noneOf( ForgeDirection.class ) );
internalMaxPower = 1500;
gridProxy.setIdlePowerUsage( 0 );
addNewHandler( new TileInscriberHandler() );
}
@Override
public void setOrientation(ForgeDirection inForward, ForgeDirection inUp)
{
super.setOrientation( inForward, inUp );
gridProxy.setValidSides( EnumSet.of( getUp(), getUp().getOpposite() ) );
setPowerSides( EnumSet.of( getUp(), getUp().getOpposite() ) );
}
@Override
public IInventory getInternalInventory()
{
return inv;
}
@Override
public int[] getAccessibleSlotsFromSide(int side)
{
return sides;
}
@Override
public int getInventoryStackLimit()
{
return 1;
}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemstack)
{
return i == 0;
}
@Override
public boolean canExtractItem(int i, ItemStack itemstack, int j)
{
return i == 1;
}
@Override
public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added)
{
}
public void activate(EntityPlayer player)
{
// TODO Auto-generated method stub
}
}