TESRs will are no longer used if the tile contains no dynamic renders. Added alpha pass rendering for stained glass. Enabled Stained Glass facades. Cables / Facades have less geometry by hiding faces on connected boxes. Added AlphaPass Option to disable AlphaPass Cables rendering ( fixes crash with Immbis Microblocks. )
509 lines
16 KiB
Java
509 lines
16 KiB
Java
package appeng.facade;
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import java.util.EnumSet;
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import net.minecraft.block.Block;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.IBlockAccess;
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import net.minecraftforge.common.util.ForgeDirection;
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import org.lwjgl.opengl.GL11;
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import appeng.api.parts.IFacadeContainer;
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import appeng.api.parts.IFacadePart;
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import appeng.api.parts.IPartCollsionHelper;
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import appeng.api.parts.IPartHost;
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import appeng.api.parts.IPartRenderHelper;
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import appeng.client.render.BusRenderHelper;
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import appeng.client.render.RenderBlocksWorkaround;
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import appeng.core.AELog;
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import appeng.core.AppEng;
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import appeng.integration.abstraction.IBC;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class FacadePart implements IFacadePart
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{
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public final ItemStack facade;
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public final ForgeDirection side;
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public int thickness = 2;
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public FacadePart(ItemStack facade, ForgeDirection side) {
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if ( facade == null )
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throw new RuntimeException( "Facade Part constructed on null item." );
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this.facade = facade.copy();
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this.facade.stackSize = 1;
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this.side = side;
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}
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@Override
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public ItemStack getItemStack()
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{
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return facade;
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}
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@Override
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public void getBoxes(IPartCollsionHelper ch)
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{
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// the box is 15.9 for transition planes to pick up collision events.
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ch.addBox( 0.0, 0.0, 14, 16.0, 16.0, 15.9 );
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}
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public static boolean isFacade(ItemStack is)
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{
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if ( is.getItem() instanceof IFacadeItem )
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return true;
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return false;
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}
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ItemStack getTexture()
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{
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if ( facade.getItem() instanceof IFacadeItem )
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{
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IFacadeItem fi = (IFacadeItem) facade.getItem();
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return fi.getTextureItem( facade );
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}
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else if ( AppEng.instance.isIntegrationEnabled( "BC" ) )
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{
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IBC bc = (IBC) AppEng.instance.getIntegration( "BC" );
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return bc.getTextureForFacade( facade );
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}
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return null;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderStatic(int x, int y, int z, IPartRenderHelper instance2, RenderBlocks renderer, IFacadeContainer fc, AxisAlignedBB busBounds,
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boolean renderStilt)
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{
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if ( facade != null )
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{
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BusRenderHelper instance = (BusRenderHelper) instance2;
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try
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{
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ItemStack randomItem = getTexture();
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RenderBlocksWorkaround rbw = null;
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if ( renderer instanceof RenderBlocksWorkaround )
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{
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rbw = (RenderBlocksWorkaround) renderer;
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}
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if ( renderStilt && busBounds == null )
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{
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if ( rbw != null )
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{
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rbw.isFacade = false;
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rbw.calculations = true;
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}
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IIcon myIcon = null;
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if ( isBC() )
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{
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IBC bc = (IBC) AppEng.instance.getIntegration( "BC" );
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myIcon = bc.getFacadeTexture();
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}
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if ( myIcon == null )
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myIcon = facade.getIconIndex();
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instance.setTexture( myIcon );
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if ( isBC() )
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instance.setBounds( 6, 6, 10, 10, 10, 15 );
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else
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instance.setBounds( 7, 7, 10, 9, 9, 15 );
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instance.renderBlock( x, y, z, renderer );
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instance.setTexture( null );
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}
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if ( randomItem != null )
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{
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if ( randomItem.getItem() instanceof ItemBlock )
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{
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ItemBlock ib = (ItemBlock) randomItem.getItem();
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Block blk = Block.getBlockFromItem( ib );
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if ( blk.canRenderInPass( 1 ) )
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{
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instance.renderForPass( 1 );
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}
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try
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{
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int color = ib.getColorFromItemStack( randomItem, 0 );
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Tessellator.instance.setColorOpaque_I( color );
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}
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catch (Throwable error)
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{
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}
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renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
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instance.setBounds( 0, 0, 16 - getFacadeThickness(), 16, 16, 16 );
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instance.prepareBounds( renderer );
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if ( rbw != null )
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{
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rbw.isFacade = true;
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rbw.calculations = true;
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rbw.faces = EnumSet.noneOf( ForgeDirection.class );
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rbw.renderStandardBlock( blk, x, y, z );
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rbw.calculations = false;
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rbw.faces = calculateFaceOpenFaces( rbw.blockAccess, fc, x, y, z, side );
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((RenderBlocksWorkaround) renderer).setTexture(
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blk.getIcon( ForgeDirection.DOWN.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
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blk.getIcon( ForgeDirection.UP.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
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blk.getIcon( ForgeDirection.NORTH.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
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blk.getIcon( ForgeDirection.SOUTH.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
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blk.getIcon( ForgeDirection.WEST.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
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blk.getIcon( ForgeDirection.EAST.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ) );
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}
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else
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{
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instance.setTexture( blk.getIcon( ForgeDirection.DOWN.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
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blk.getIcon( ForgeDirection.UP.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
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blk.getIcon( ForgeDirection.NORTH.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
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blk.getIcon( ForgeDirection.SOUTH.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
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blk.getIcon( ForgeDirection.WEST.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ),
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blk.getIcon( ForgeDirection.EAST.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ) );
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}
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if ( busBounds == null )
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{
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if ( side == ForgeDirection.UP || side == ForgeDirection.DOWN )
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{
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instance.renderBlockCurrentBounds( x, y, z, renderer );
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}
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else if ( side == ForgeDirection.NORTH || side == ForgeDirection.SOUTH )
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{
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if ( fc.getFacade( ForgeDirection.UP ) != null )
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renderer.renderMaxY -= getFacadeThickness() / 16.0;
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if ( fc.getFacade( ForgeDirection.DOWN ) != null )
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renderer.renderMinY += getFacadeThickness() / 16.0;
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instance.renderBlockCurrentBounds( x, y, z, renderer );
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}
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else
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{
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if ( fc.getFacade( ForgeDirection.UP ) != null )
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renderer.renderMaxY -= getFacadeThickness() / 16.0;
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if ( fc.getFacade( ForgeDirection.DOWN ) != null )
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renderer.renderMinY += getFacadeThickness() / 16.0;
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if ( fc.getFacade( ForgeDirection.SOUTH ) != null )
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renderer.renderMaxZ -= getFacadeThickness() / 16.0;
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if ( fc.getFacade( ForgeDirection.NORTH ) != null )
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renderer.renderMinZ += getFacadeThickness() / 16.0;
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instance.renderBlockCurrentBounds( x, y, z, renderer );
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}
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}
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else
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{
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if ( side == ForgeDirection.UP || side == ForgeDirection.DOWN )
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{
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renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, busBounds.maxZ, 1.0, 1.0, 1.0 );
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renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, 0.0, 1.0, 1.0, busBounds.minZ );
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renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, busBounds.minZ, busBounds.minX, 1.0, busBounds.maxZ );
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renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, busBounds.maxX, 0.0, busBounds.minZ, 1.0, 1.0, busBounds.maxZ );
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}
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else if ( side == ForgeDirection.NORTH || side == ForgeDirection.SOUTH )
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{
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if ( fc.getFacade( ForgeDirection.UP ) != null )
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renderer.renderMaxY -= getFacadeThickness() / 16.0;
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if ( fc.getFacade( ForgeDirection.DOWN ) != null )
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renderer.renderMinY += getFacadeThickness() / 16.0;
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renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, busBounds.maxX, 0.0, 0.0, 1.0, 1.0, 1.0 );
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renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, 0.0, busBounds.minX, 1.0, 1.0 );
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renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, busBounds.minX, 0.0, 0.0, busBounds.maxX, busBounds.minY, 1.0 );
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renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, busBounds.minX, busBounds.maxY, 0.0, busBounds.maxX, 1.0, 1.0 );
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}
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else
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{
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if ( fc.getFacade( ForgeDirection.UP ) != null )
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renderer.renderMaxY -= getFacadeThickness() / 16.0;
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if ( fc.getFacade( ForgeDirection.DOWN ) != null )
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renderer.renderMinY += getFacadeThickness() / 16.0;
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if ( fc.getFacade( ForgeDirection.SOUTH ) != null )
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renderer.renderMaxZ -= getFacadeThickness() / 16.0;
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if ( fc.getFacade( ForgeDirection.NORTH ) != null )
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renderer.renderMinZ += getFacadeThickness() / 16.0;
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renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, busBounds.maxZ, 1.0, 1.0, 1.0 );
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renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, 0.0, 1.0, 1.0, busBounds.minZ );
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renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, 0.0, busBounds.minZ, 1.0, busBounds.minY, busBounds.maxZ );
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renderSegmentBlockCurrentBounds( instance, x, y, z, renderer, 0.0, busBounds.maxY, busBounds.minZ, 1.0, 1.0, busBounds.maxZ );
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}
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}
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if ( rbw != null )
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{
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rbw.faces = EnumSet.allOf( ForgeDirection.class );
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}
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instance.renderForPass( 0 );
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instance.setTexture( null );
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Tessellator.instance.setColorOpaque_F( 1, 1, 1 );
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return;
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}
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}
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}
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catch (Throwable t)
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{
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AELog.error( t );
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}
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return;
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}
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}
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private EnumSet<ForgeDirection> calculateFaceOpenFaces(IBlockAccess blockAccess, IFacadeContainer fc, int x, int y, int z, ForgeDirection side)
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{
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EnumSet<ForgeDirection> out = EnumSet.of( side, side.getOpposite() );
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IFacadePart facade = fc.getFacade( side );
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for (ForgeDirection it : ForgeDirection.VALID_DIRECTIONS)
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{
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if ( !out.contains( it ) && alphaDiff( blockAccess.getTileEntity( x + it.offsetX, y + it.offsetY, z + it.offsetZ ), side, facade ) )
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{
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out.add( it );
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}
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}
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if ( out.contains( ForgeDirection.UP ) && (side.offsetX != 0 || side.offsetZ != 0) )
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{
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IFacadePart fp = fc.getFacade( ForgeDirection.UP );
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if ( fp != null && (fp.isTransparent() == facade.isTransparent()) )
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out.remove( ForgeDirection.UP );
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}
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if ( out.contains( ForgeDirection.DOWN ) && (side.offsetX != 0 || side.offsetZ != 0) )
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{
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IFacadePart fp = fc.getFacade( ForgeDirection.DOWN );
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if ( fp != null && (fp.isTransparent() == facade.isTransparent()) )
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out.remove( ForgeDirection.DOWN );
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}
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if ( out.contains( ForgeDirection.SOUTH ) && (side.offsetX != 0) )
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{
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IFacadePart fp = fc.getFacade( ForgeDirection.SOUTH );
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if ( fp != null && (fp.isTransparent() == facade.isTransparent()) )
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out.remove( ForgeDirection.SOUTH );
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}
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if ( out.contains( ForgeDirection.NORTH ) && (side.offsetX != 0) )
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{
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IFacadePart fp = fc.getFacade( ForgeDirection.NORTH );
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if ( fp != null && (fp.isTransparent() == facade.isTransparent()) )
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out.remove( ForgeDirection.NORTH );
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}
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return out;
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}
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private boolean alphaDiff(TileEntity tileEntity, ForgeDirection side, IFacadePart facade)
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{
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if ( tileEntity instanceof IPartHost )
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{
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IPartHost ph = (IPartHost) tileEntity;
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IFacadePart fp = ph.getFacadeContainer().getFacade( side );
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return fp == null || (fp.isTransparent() != facade.isTransparent());
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}
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return true;
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}
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@SideOnly(Side.CLIENT)
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private void renderSegmentBlockCurrentBounds(BusRenderHelper instance, int x, int y, int z, RenderBlocks renderer, double minX, double minY, double minZ,
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double maxX, double maxY, double maxZ)
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{
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double oldMinX = renderer.renderMinX;
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double oldMinY = renderer.renderMinY;
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double oldMinZ = renderer.renderMinZ;
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double oldMaxX = renderer.renderMaxX;
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double oldMaxY = renderer.renderMaxY;
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double oldMaxZ = renderer.renderMaxZ;
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renderer.renderMinX = Math.max( renderer.renderMinX, minX );
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renderer.renderMinY = Math.max( renderer.renderMinY, minY );
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renderer.renderMinZ = Math.max( renderer.renderMinZ, minZ );
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renderer.renderMaxX = Math.min( renderer.renderMaxX, maxX );
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renderer.renderMaxY = Math.min( renderer.renderMaxY, maxY );
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renderer.renderMaxZ = Math.min( renderer.renderMaxZ, maxZ );
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// don't draw it if its not at least a pixel wide...
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if ( renderer.renderMaxX - renderer.renderMinX >= 1.0 / 16.0 && renderer.renderMaxY - renderer.renderMinY >= 1.0 / 16.0
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&& renderer.renderMaxZ - renderer.renderMinZ >= 1.0 / 16.0 )
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{
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instance.renderBlockCurrentBounds( x, y, z, renderer );
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}
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renderer.renderMinX = oldMinX;
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renderer.renderMinY = oldMinY;
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renderer.renderMinZ = oldMinZ;
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renderer.renderMaxX = oldMaxX;
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renderer.renderMaxY = oldMaxY;
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renderer.renderMaxZ = oldMaxZ;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderInventory(IPartRenderHelper instance, RenderBlocks renderer)
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{
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if ( facade != null )
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{
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IFacadeItem fi = (IFacadeItem) facade.getItem();
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try
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{
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ItemStack randomItem = fi.getTextureItem( facade );
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instance.setTexture( facade.getIconIndex() );
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instance.setBounds( 7, 7, 4, 9, 9, 14 );
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instance.renderInventoryBox( renderer );
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instance.setTexture( null );
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if ( randomItem != null )
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{
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if ( randomItem.getItem() instanceof ItemBlock )
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{
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ItemBlock ib = (ItemBlock) randomItem.getItem();
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Block blk = Block.getBlockFromItem( ib );
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try
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{
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int color = ib.getColorFromItemStack( randomItem, 0 );
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float r = (color >> 16 & 0xff) / 255F;
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float g = (color >> 8 & 0xff) / 255F;
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float b = (color & 0xff) / 255F;
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GL11.glColor4f( r, g, b, 1.0F );
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}
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catch (Throwable error)
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{
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GL11.glColor4f( 1.0f, 1.0f, 1.0f, 1.0F );
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}
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Tessellator.instance.setBrightness( 15 << 20 | 15 << 4 );
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Tessellator.instance.setColorOpaque_F( 1, 1, 1 );
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instance.setTexture( blk.getIcon( side.ordinal(), ib.getMetadata( randomItem.getItemDamage() ) ) );
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instance.setBounds( 0, 0, 14, 16, 16, 16 );
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instance.renderInventoryBox( renderer );
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instance.setTexture( null );
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return;
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}
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}
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}
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catch (Throwable t)
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{
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}
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return;
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}
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}
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@Override
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public ForgeDirection getSide()
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{
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return side;
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}
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public int getFacadeThickness()
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{
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return thickness;
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}
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@Override
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public AxisAlignedBB getPrimaryBox()
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{
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switch (side)
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{
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case DOWN:
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return AxisAlignedBB.getBoundingBox( 0.0, 0.0, 0.0, 1.0, (getFacadeThickness()) / 16.0, 1.0 );
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case EAST:
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return AxisAlignedBB.getBoundingBox( (16.0 - getFacadeThickness()) / 16.0, 0.0, 0.0, 1.0, 1.0, 1.0 );
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case NORTH:
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return AxisAlignedBB.getBoundingBox( 0.0, 0.0, 0.0, 1.0, 1.0, (getFacadeThickness()) / 16.0 );
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case SOUTH:
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return AxisAlignedBB.getBoundingBox( 0.0, 0.0, (16.0 - getFacadeThickness()) / 16.0, 1.0, 1.0, 1.0 );
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case UP:
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return AxisAlignedBB.getBoundingBox( 0.0, (16.0 - getFacadeThickness()) / 16.0, 0.0, 1.0, 1.0, 1.0 );
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case WEST:
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return AxisAlignedBB.getBoundingBox( 0.0, 0.0, 0.0, (getFacadeThickness()) / 16.0, 1.0, 1.0 );
|
|
default:
|
|
break;
|
|
|
|
}
|
|
return AxisAlignedBB.getBoundingBox( 0, 0, 0, 1, 1, 1 );
|
|
}
|
|
|
|
@Override
|
|
public Item getItem()
|
|
{
|
|
ItemStack is = getTexture();
|
|
if ( is == null )
|
|
return null;
|
|
return is.getItem();
|
|
}
|
|
|
|
@Override
|
|
public int getItemDamage()
|
|
{
|
|
ItemStack is = getTexture();
|
|
if ( is == null )
|
|
return 0;
|
|
return is.getItemDamage();
|
|
}
|
|
|
|
@Override
|
|
public boolean isBC()
|
|
{
|
|
return !(facade.getItem() instanceof IFacadeItem);
|
|
}
|
|
|
|
@Override
|
|
public void setThinFacades(boolean useThinFacades)
|
|
{
|
|
thickness = useThinFacades ? 1 : 2;
|
|
}
|
|
|
|
@Override
|
|
public boolean isTransparent()
|
|
{
|
|
ItemStack is = getTexture();
|
|
Block blk = Block.getBlockFromItem( is.getItem() );
|
|
if ( !blk.isOpaqueCube() )
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
}
|