Applied-Energistics-2-tiler.../src/main/java/appeng/client/ClientHelper.java
elix-x 3b7d1685c5 Fixed cable connections rendering, other fixes
- Fixed cable connections rendering to parts and other tiles.
- Fixed facade & anchors rendering.
- Many other parts related bug fixes.
2016-08-20 17:15:02 +02:00

524 lines
16 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import com.google.common.collect.ImmutableMap;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.renderer.color.IItemColor;
import net.minecraft.client.renderer.color.ItemColors;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.resources.IReloadableResourceManager;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.client.event.ModelBakeEvent;
import net.minecraftforge.client.event.MouseEvent;
import net.minecraftforge.client.event.RenderLivingEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.client.model.IModel;
import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import appeng.api.parts.CableRenderMode;
import appeng.api.util.AECableType;
import appeng.api.util.AEColor;
import appeng.block.AEBaseBlock;
import appeng.client.render.effects.AssemblerFX;
import appeng.client.render.effects.CraftingFx;
import appeng.client.render.effects.EnergyFx;
import appeng.client.render.effects.LightningArcFX;
import appeng.client.render.effects.LightningFX;
import appeng.client.render.effects.VibrantFX;
import appeng.client.render.model.ModelsCache;
import appeng.client.render.model.UVLModelLoader;
import appeng.client.render.textures.ParticleTextures;
import appeng.core.AEConfig;
import appeng.core.AELog;
import appeng.core.Api;
import appeng.core.AppEng;
import appeng.core.CommonHelper;
import appeng.core.features.IAEFeature;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketAssemblerAnimation;
import appeng.core.sync.packets.PacketValueConfig;
import appeng.entity.EntityFloatingItem;
import appeng.entity.EntityTinyTNTPrimed;
import appeng.entity.RenderFloatingItem;
import appeng.entity.RenderTinyTNTPrimed;
import appeng.helpers.IMouseWheelItem;
import appeng.hooks.TickHandler;
import appeng.hooks.TickHandler.PlayerColor;
import appeng.items.misc.ItemPaintBall;
import appeng.items.parts.PartType;
import appeng.parts.AEBasePart;
import appeng.server.ServerHelper;
import appeng.transformer.MissingCoreMod;
import appeng.util.Platform;
public class ClientHelper extends ServerHelper
{
@Override
public void preinit()
{
MinecraftForge.EVENT_BUS.register( this );
ModelLoaderRegistry.registerLoader( UVLModelLoader.INSTANCE );
( (IReloadableResourceManager) Minecraft.getMinecraft().getResourceManager() ).registerReloadListener( ModelsCache.INSTANCE );
for( IAEFeature feature : Api.INSTANCE.definitions().getFeatureRegistry().getRegisteredFeatures() )
{
feature.handler().registerStateMapper();
}
}
@Override
public void init()
{
// final Block fluixBlock = GameRegistry.findBlock( "appliedenergistics2", "fluix" );
// Item fluixItem = Item.getItemFromBlock( fluixBlock );
// ModelResourceLocation itemModelResourceLocation = new ModelResourceLocation( "appliedenergistics2:fluix",
// "inventory" );
// final int DEFAULT_ITEM_SUBTYPE = 0;
// final ItemModelMesher mesher = Minecraft.getMinecraft().getRenderItem().getItemModelMesher();
// // mesher.register( fluixItem, DEFAULT_ITEM_SUBTYPE, itemModelResourceLocation );
//
// final ResourceLocation resource = new ResourceLocation( "appliedenergistics2", "stair.fluix" );
// final ModelResourceLocation fluixStairModel = new ModelResourceLocation( resource, "inventory" );
// AELog.info( "FluixStairModel: " + fluixStairModel );
//
// final Set<Item> items = AEApi.instance().definitions().blocks().fluixStair().maybeItem().asSet();
// for( Item item : items )
// {
// AELog.info( "Registering with %s with unlocalized %s", item, item.getUnlocalizedName() );
// mesher.register( item, DEFAULT_ITEM_SUBTYPE, fluixStairModel );
// }
for( IAEFeature feature : Api.INSTANCE.definitions().getFeatureRegistry().getRegisteredFeatures() )
{
feature.handler().registerModel();
}
// Register color handling for paintball items
ItemColors itemColors = Minecraft.getMinecraft().getItemColors();
Item paintballItem = Api.INSTANCE.definitions().items().paintBall().maybeItem().get();
itemColors.registerItemColorHandler( ItemPaintBall::getColorFromItemstack, paintballItem );
}
@Override
public World getWorld()
{
if( Platform.isClient() )
{
return Minecraft.getMinecraft().theWorld;
}
else
{
return super.getWorld();
}
}
@Override
public void bindTileEntitySpecialRenderer( final Class<? extends TileEntity> tile, final AEBaseBlock blk )
{
}
@Override
public List<EntityPlayer> getPlayers()
{
if( Platform.isClient() )
{
final List<EntityPlayer> o = new ArrayList<>();
o.add( Minecraft.getMinecraft().thePlayer );
return o;
}
else
{
return super.getPlayers();
}
}
@Override
public void spawnEffect( final EffectType effect, final World worldObj, final double posX, final double posY, final double posZ, final Object o )
{
if( AEConfig.instance.enableEffects )
{
switch( effect )
{
case Assembler:
this.spawnAssembler( worldObj, posX, posY, posZ, o );
return;
case Vibrant:
this.spawnVibrant( worldObj, posX, posY, posZ );
return;
case Crafting:
this.spawnCrafting( worldObj, posX, posY, posZ );
return;
case Energy:
this.spawnEnergy( worldObj, posX, posY, posZ );
return;
case Lightning:
this.spawnLightning( worldObj, posX, posY, posZ );
return;
case LightningArc:
this.spawnLightningArc( worldObj, posX, posY, posZ, (Vec3d) o );
return;
default:
}
}
}
@Override
public boolean shouldAddParticles( final Random r )
{
final int setting = Minecraft.getMinecraft().gameSettings.particleSetting;
if( setting == 2 )
{
return false;
}
if( setting == 0 )
{
return true;
}
return r.nextInt( 2 * ( setting + 1 ) ) == 0;
}
@Override
public RayTraceResult getRTR()
{
return Minecraft.getMinecraft().objectMouseOver;
}
@Override
public void doRenderItem( final ItemStack itemstack, final World w )
{
if( itemstack != null )
{
final EntityItem entityitem = new EntityItem( w, 0.0D, 0.0D, 0.0D, itemstack );
entityitem.getEntityItem().stackSize = 1;
// set all this stuff and then do shit? meh?
entityitem.hoverStart = 0;
entityitem.setNoDespawn();
entityitem.rotationYaw = 0;
GL11.glPushMatrix();
GL11.glTranslatef( 0, -0.04F, 0 );
GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
// GL11.glDisable( GL11.GL_CULL_FACE );
// TODO RENDER ITEM FOR STORAGE MONITOR!
GL11.glPopMatrix();
}
}
@Override
public void postInit()
{
// RenderingRegistry.registerBlockHandler( WorldRender.INSTANCE );
final RenderManager inst = Minecraft.getMinecraft().getRenderManager();
inst.entityRenderMap.put( EntityTinyTNTPrimed.class, new RenderTinyTNTPrimed( inst ) );
inst.entityRenderMap.put( EntityFloatingItem.class, new RenderFloatingItem( inst ) );
}
@Override
public CableRenderMode getRenderMode()
{
if( Platform.isServer() )
{
return super.getRenderMode();
}
final Minecraft mc = Minecraft.getMinecraft();
final EntityPlayer player = mc.thePlayer;
return this.renderModeForPlayer( player );
}
@Override
public void triggerUpdates()
{
final Minecraft mc = Minecraft.getMinecraft();
if( mc == null || mc.thePlayer == null || mc.theWorld == null )
{
return;
}
final EntityPlayer player = mc.thePlayer;
final int x = (int) player.posX;
final int y = (int) player.posY;
final int z = (int) player.posZ;
final int range = 16 * 16;
mc.theWorld.markBlockRangeForRenderUpdate( x - range, y - range, z - range, x + range, y + range, z + range );
}
@Override
public void missingCoreMod()
{
throw new MissingCoreMod();
}
@SubscribeEvent
public void postPlayerRender( final RenderLivingEvent.Pre p )
{
final PlayerColor player = TickHandler.INSTANCE.getPlayerColors().get( p.getEntity().getEntityId() );
if( player != null )
{
final AEColor col = player.myColor;
final float r = 0xff & ( col.mediumVariant >> 16 );
final float g = 0xff & ( col.mediumVariant >> 8 );
final float b = 0xff & ( col.mediumVariant );
GL11.glColor3f( r / 255.0f, g / 255.0f, b / 255.0f );
}
}
private void spawnAssembler( final World worldObj, final double posX, final double posY, final double posZ, final Object o )
{
final PacketAssemblerAnimation paa = (PacketAssemblerAnimation) o;
final AssemblerFX fx = new AssemblerFX( Minecraft.getMinecraft().theWorld, posX, posY, posZ, 0.0D, 0.0D, 0.0D, paa.rate, paa.is );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
private void spawnVibrant( final World w, final double x, final double y, final double z )
{
if( CommonHelper.proxy.shouldAddParticles( Platform.getRandom() ) )
{
final double d0 = ( Platform.getRandomFloat() - 0.5F ) * 0.26D;
final double d1 = ( Platform.getRandomFloat() - 0.5F ) * 0.26D;
final double d2 = ( Platform.getRandomFloat() - 0.5F ) * 0.26D;
final VibrantFX fx = new VibrantFX( w, x + d0, y + d1, z + d2, 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
}
private void spawnCrafting( final World w, final double posX, final double posY, final double posZ )
{
final float x = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
final float y = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
final float z = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
final CraftingFx fx = new CraftingFx( w, posX + x, posY + y, posZ + z, Items.DIAMOND );
fx.setMotionX( -x * 0.2f );
fx.setMotionY( -y * 0.2f );
fx.setMotionZ( -z * 0.2f );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
private void spawnEnergy( final World w, final double posX, final double posY, final double posZ )
{
final float x = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
final float y = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
final float z = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
final EnergyFx fx = new EnergyFx( w, posX + x, posY + y, posZ + z, Items.DIAMOND );
fx.setMotionX( -x * 0.1f );
fx.setMotionY( -y * 0.1f );
fx.setMotionZ( -z * 0.1f );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
private void spawnLightning( final World worldObj, final double posX, final double posY, final double posZ )
{
final LightningFX fx = new LightningFX( worldObj, posX, posY + 0.3f, posZ, 0.0f, 0.0f, 0.0f );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
private void spawnLightningArc( final World worldObj, final double posX, final double posY, final double posZ, final Vec3d second )
{
final LightningFX fx = new LightningArcFX( worldObj, posX, posY, posZ, second.xCoord, second.yCoord, second.zCoord, 0.0f, 0.0f, 0.0f );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
@SubscribeEvent
public void onModelBakeEvent( final ModelBakeEvent event )
{
UVLModelLoader.INSTANCE.setLoader( event.getModelLoader() );
for( IAEFeature feature : Api.INSTANCE.definitions().getFeatureRegistry().getRegisteredFeatures() )
{
feature.handler().registerCustomModelOverride( event.getModelRegistry() );
}
}
@SubscribeEvent
public void wheelEvent( final MouseEvent me )
{
if( me.getDwheel() == 0 )
{
return;
}
final Minecraft mc = Minecraft.getMinecraft();
final EntityPlayer player = mc.thePlayer;
if( player.isSneaking() )
{
final EnumHand hand;
if( player.getHeldItem( EnumHand.MAIN_HAND ) != null && player.getHeldItem( EnumHand.MAIN_HAND ).getItem() instanceof IMouseWheelItem )
{
hand = EnumHand.MAIN_HAND;
}
else if( player.getHeldItem( EnumHand.OFF_HAND ) != null && player.getHeldItem( EnumHand.OFF_HAND ).getItem() instanceof IMouseWheelItem )
{
hand = EnumHand.OFF_HAND;
}
else
{
return;
}
final ItemStack is = player.getHeldItem( hand );
try
{
NetworkHandler.instance.sendToServer( new PacketValueConfig( "Item", me.getDwheel() > 0 ? "WheelUp" : "WheelDown" ) );
me.setCanceled( true );
}
catch( final IOException e )
{
AELog.debug( e );
}
}
}
@SubscribeEvent
public void onTextureStitch( final TextureStitchEvent.Pre event )
{
ParticleTextures.registerSprite( event );
for( AECableType type : AECableType.VALIDCABLES )
{
for( IModel model : new IModel[] { ModelsCache.INSTANCE.getOrLoadModel( type.getModel() ), ModelsCache.INSTANCE.getOrLoadModel( type.getConnectionModel() ), ModelsCache.INSTANCE.getOrLoadModel( type.getStraightModel() ) } )
{
for( ResourceLocation location : model.getTextures() )
{
for( AEColor color : AEColor.values() )
{
if( type.displayedChannels() > 0 )
{
for( int i = 0; i <= type.displayedChannels(); i++ )
{
event.getMap().registerSprite( AEBasePart.replaceProperties( location, ImmutableMap.of( "color", color.name(), "channels", String.valueOf( i ) ) ) );
}
}
else
{
event.getMap().registerSprite( AEBasePart.replaceProperties( location, ImmutableMap.of( "color", color.name() ) ) );
}
}
}
}
}
for( PartType part : PartType.values() )
{
if( !part.isCable() )
{
IModel model = ModelsCache.INSTANCE.getOrLoadModel( part.getModel() );
for( ResourceLocation location : model.getTextures() )
{
for( AEColor color : AEColor.values() )
{
event.getMap().registerSprite( AEBasePart.replaceProperties( location, ImmutableMap.of( "color", color.name() ) ) );
}
}
}
}
for( ResourceLocation location : ModelsCache.INSTANCE.getOrLoadModel( new ResourceLocation( AppEng.MOD_ID, "part/cable_facade" ) ).getTextures() )
{
event.getMap().registerSprite( location );
}
}
private static class IconReg
{
public final String name;
public final Object item;
public final int meta;
public final ModelResourceLocation loc;
public IconReg( final Object item2, final int meta2, final String name2 )
{
this.meta = meta2;
this.name = name2;
this.item = item2;
this.loc = null;
}
public IconReg( final Item item2, final int meta2, final String name2, final ModelResourceLocation res )
{
this.meta = meta2;
this.name = name2;
this.item = item2;
this.loc = res;
}
}
public class ItemPaintBallColor implements IItemColor
{
@Override
public int getColorFromItemstack( ItemStack stack, int tintIndex )
{
final AEColor col = ( (ItemPaintBall) stack.getItem() ).getColor( stack );
final int colorValue = stack.getItemDamage() >= 20 ? col.mediumVariant : col.mediumVariant;
final int r = ( colorValue >> 16 ) & 0xff;
final int g = ( colorValue >> 8 ) & 0xff;
final int b = ( colorValue ) & 0xff;
if( stack.getItemDamage() >= 20 )
{
final float fail = 0.7f;
final int full = (int) ( 255 * 0.3 );
return (int) ( full + r * fail ) << 16 | (int) ( full + g * fail ) << 8 | (int) ( full + b * fail ) | 0xff << 24;
}
else
{
return r << 16 | g << 8 | b | 0xff << 24;
}
}
}
}