Applied-Energistics-2-tiler.../src/main/java/appeng/helpers/MetaRotation.java
elix-x 3d2ba425ec Change of naming convention
Changed naming convention. All AE blocks, items and TEs were affected.
Most of assets were transfered, but some sill need help. Localizations
will be transfered in a separate commit.
Closes #46.
2016-08-19 12:38:21 +02:00

116 lines
2.8 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.helpers;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumFacing.Axis;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import appeng.api.util.IOrientable;
import appeng.block.AEBaseBlock;
import appeng.decorative.solid.BlockQuartzPillar;
public class MetaRotation implements IOrientable
{
private final IProperty<EnumFacing> facingProp;
private final IBlockAccess w;
private final BlockPos pos;
public MetaRotation( final IBlockAccess world, final BlockPos pos, final IProperty<EnumFacing> facingProp )
{
this.w = world;
this.pos = pos;
this.facingProp = facingProp;
}
@Override
public boolean canBeRotated()
{
return true;
}
@Override
public EnumFacing getForward()
{
if( this.getUp().getFrontOffsetY() == 0 )
{
return EnumFacing.UP;
}
return EnumFacing.SOUTH;
}
@Override
public EnumFacing getUp()
{
final IBlockState state = this.w.getBlockState( this.pos );
if( this.facingProp != null )
{
return state.getValue( facingProp );
}
//TODO 1.10.2-R - Temp
Axis a = state.getValue( BlockQuartzPillar.AXIS_ORIENTATION );
if( a == null )
{
a = Axis.Y;
}
switch( a )
{
case X:
return EnumFacing.EAST;
case Z:
return EnumFacing.SOUTH;
default:
case Y:
return EnumFacing.UP;
}
}
@Override
public void setOrientation( final EnumFacing forward, final EnumFacing up )
{
if( this.w instanceof World )
{
if( facingProp != null )
{
( (World) this.w ).setBlockState( this.pos, this.w.getBlockState( this.pos ).withProperty( facingProp, up ) );
}
else
{
//TODO 1.10.2-R - Temp
( (World) this.w ).setBlockState( this.pos, this.w.getBlockState( this.pos ).withProperty( BlockQuartzPillar.AXIS_ORIENTATION, up.getAxis() ) );
}
}
else
{
throw new IllegalStateException( this.w.getClass().getName() + " received, expected World" );
}
}
}