Applied-Energistics-2-tiler.../block
AlgorithmX2 3f29590fad Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00
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crafting Added Feature: #0633 - [Aesthetical] Recoloring of specific blocks 2014-07-16 23:44:02 -05:00
grindstone Tweaked Energy Flow Code for Network Acceptor, should be more what I'm looking for. 2014-06-07 19:23:31 -05:00
misc Initial Paint Ball Implementation. 2014-07-20 03:53:05 -05:00
networking Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ). 2014-07-20 22:45:08 -05:00
qnb Interface Terminal 2014-07-09 03:17:11 -05:00
solids Added Animation for MAssembler 2014-07-06 21:04:58 -05:00
spatial Spatial generation and frame bucket fix. ( ender pearl fix required? ) 2014-07-02 18:20:42 -05:00
storage Ditch AABBPool 2014-06-04 22:59:56 -05:00
AEBaseBlock.java Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ). 2014-07-20 22:45:08 -05:00
AEBaseItemBlock.java Added Light Detector 2014-07-15 20:26:04 -05:00
AEBaseItemBlockChargeable.java Ported to 1.7 2014-02-08 19:34:52 -06:00
AEDecorativeBlock.java Added Rotatable Blocks integration. 2014-04-03 23:12:35 -05:00