Applied-Energistics-2-tiler.../client/render
AlgorithmX2 3f29590fad Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00
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blocks Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ). 2014-07-20 22:45:08 -05:00
effects The arc kind works might as well keep it around. 2014-07-17 20:16:53 -05:00
items Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ). 2014-07-20 22:45:08 -05:00
model Added Sky Stone Tracking. 2014-03-02 02:35:11 -06:00
AppEngRenderItem.java Fixed Bug: #0642 - Unicode Font too small for item counts in terminals 2014-07-15 21:18:02 -05:00
BaseBlockRender.java Added Feature: #0633 - [Aesthetical] Recoloring of specific blocks 2014-07-16 23:44:02 -05:00
BlockRenderInfo.java Fix Crash When using Debug Blocks. 2014-02-23 14:06:07 -06:00
BusRenderer.java Fixed a possible NPE in the cable rendering logic. 2014-07-02 00:05:46 -05:00
BusRenderHelper.java Simplied Light Caching fixed for blocked faces. 2014-07-11 20:27:37 -05:00
CableRenderHelper.java Fixed minor rendering glitch. 2014-07-12 22:23:58 -05:00
ItemRenderer.java Added 4 View Cell Slots. 2014-03-04 21:12:23 -06:00
RenderBlocksWorkaround.java Fixed Crafting CPU Render. 2014-07-10 23:46:51 -05:00
SpatialSkyRender.java Spatial "Sky Render" 2014-03-15 14:53:00 -05:00
TESRWrapper.java Ported to 1.7 2014-02-08 19:34:52 -06:00
WorldRender.java Fixed invalid Orientation. 2014-03-22 13:27:44 -05:00