Applied-Energistics-2-tiler.../core
AlgorithmX2 3f29590fad Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00
..
api API Synced or Spatial, also one last change with grinder. 2014-07-20 01:51:51 -05:00
crash WTF is java making this stupid class for! 2014-05-21 13:24:58 -05:00
features API Synced or Spatial, also one last change with grinder. 2014-07-20 01:51:51 -05:00
localization Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ). 2014-07-20 22:45:08 -05:00
settings Added Light P2P Tunnel 2014-07-15 02:25:03 -05:00
sync Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ). 2014-07-20 22:45:08 -05:00
AEConfig.java Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-19 20:19:28 -05:00
AELog.java Added Packet Logging 2014-07-04 17:43:53 -05:00
Api.java Recipe API Update. 2014-02-19 17:33:36 -06:00
AppEng.java API Synced or Spatial, also one last change with grinder. 2014-07-20 01:51:51 -05:00
CommonHelper.java Interface Terminal 2014-07-09 03:17:11 -05:00
CreativeTab.java Ported to 1.7 2014-02-08 19:34:52 -06:00
CreativeTabFacade.java Ported to 1.7 2014-02-08 19:34:52 -06:00
FacadeConfig.java Added Meteorite Spawn Distance Setting. 2014-03-15 01:58:21 -05:00
Registration.java Initial Paint Ball Implementation. 2014-07-20 03:53:05 -05:00
WorldSettings.java Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ). 2014-07-20 22:45:08 -05:00