Applied-Energistics-2-tiler.../parts
AlgorithmX2 3f29590fad Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00
..
automation Sync up rv0 branch fixes into rv1 2014-07-08 19:36:20 -05:00
layers IC2 Api Update. 2014-06-28 20:26:43 -05:00
misc Added Interface Priority. 2014-07-17 22:38:57 -05:00
networking Added Feature: #0565 - Charge Energy Cells thru Quartz Fiber 2014-07-19 17:48:57 -05:00
p2p Light tunnel only uses 0.5 ae/t 2014-07-15 22:34:39 -05:00
reporting All terminals can now have their texture rotated based on placement ( and some with the wrench ) 2014-07-19 16:01:24 -05:00
AEBasePart.java Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-11 00:44:00 -05:00
BusCollisionHelper.java Ported to 1.7 2014-02-08 19:34:52 -06:00
CableBusContainer.java Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ). 2014-07-20 22:45:08 -05:00
ICableBusContainer.java Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ). 2014-07-20 22:45:08 -05:00
NullCableBusContainer.java Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ). 2014-07-20 22:45:08 -05:00
PartBasicState.java Breaking and Damaging Particles for cables now work properly. 2014-06-11 00:14:37 -05:00
PartPlacement.java Sync up rv0 branch fixes into rv1 2014-07-08 19:36:20 -05:00