40dcf711f6
Fixes #1833
1338 lines
31 KiB
Java
1338 lines
31 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.me.cluster.implementations;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.LinkedList;
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import java.util.Map;
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import java.util.Map.Entry;
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import com.google.common.collect.ImmutableList;
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import com.google.common.collect.ImmutableSet;
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import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import cpw.mods.fml.common.FMLCommonHandler;
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import appeng.api.AEApi;
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import appeng.api.config.Actionable;
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import appeng.api.config.FuzzyMode;
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import appeng.api.config.PowerMultiplier;
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import appeng.api.implementations.ICraftingPatternItem;
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import appeng.api.networking.IGrid;
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import appeng.api.networking.IGridHost;
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import appeng.api.networking.IGridNode;
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import appeng.api.networking.crafting.CraftingItemList;
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import appeng.api.networking.crafting.ICraftingCPU;
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import appeng.api.networking.crafting.ICraftingGrid;
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import appeng.api.networking.crafting.ICraftingJob;
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import appeng.api.networking.crafting.ICraftingLink;
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import appeng.api.networking.crafting.ICraftingMedium;
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import appeng.api.networking.crafting.ICraftingPatternDetails;
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import appeng.api.networking.crafting.ICraftingRequester;
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import appeng.api.networking.energy.IEnergyGrid;
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import appeng.api.networking.events.MENetworkCraftingCpuChange;
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import appeng.api.networking.security.BaseActionSource;
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import appeng.api.networking.security.MachineSource;
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import appeng.api.networking.storage.IStorageGrid;
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import appeng.api.storage.IMEInventory;
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import appeng.api.storage.IMEMonitorHandlerReceiver;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IAEStack;
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import appeng.api.storage.data.IItemList;
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import appeng.api.util.WorldCoord;
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import appeng.container.ContainerNull;
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import appeng.core.AELog;
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import appeng.crafting.CraftBranchFailure;
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import appeng.crafting.CraftingJob;
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import appeng.crafting.CraftingLink;
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import appeng.crafting.CraftingWatcher;
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import appeng.crafting.MECraftingInventory;
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import appeng.me.cache.CraftingGridCache;
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import appeng.me.cluster.IAECluster;
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import appeng.tile.crafting.TileCraftingMonitorTile;
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import appeng.tile.crafting.TileCraftingTile;
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import appeng.util.Platform;
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import appeng.util.item.AEItemStack;
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public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
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{
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private final WorldCoord min;
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private final WorldCoord max;
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private final int[] usedOps = new int[3];
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private final Map<ICraftingPatternDetails, TaskProgress> tasks = new HashMap<ICraftingPatternDetails, TaskProgress>();
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// INSTANCE sate
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private final LinkedList<TileCraftingTile> tiles = new LinkedList<TileCraftingTile>();
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private final LinkedList<TileCraftingTile> storage = new LinkedList<TileCraftingTile>();
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private final LinkedList<TileCraftingMonitorTile> status = new LinkedList<TileCraftingMonitorTile>();
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private final HashMap<IMEMonitorHandlerReceiver<IAEItemStack>, Object> listeners = new HashMap<IMEMonitorHandlerReceiver<IAEItemStack>, Object>();
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private ICraftingLink myLastLink;
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private String myName = "";
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private boolean isDestroyed = false;
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/**
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* crafting job info
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*/
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private MECraftingInventory inventory = new MECraftingInventory();
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private IAEItemStack finalOutput;
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private boolean waiting = false;
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private IItemList<IAEItemStack> waitingFor = AEApi.instance().storage().createItemList();
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private long availableStorage = 0;
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private MachineSource machineSrc = null;
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private int accelerator = 0;
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private boolean isComplete = true;
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private int remainingOperations;
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private boolean somethingChanged;
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private long lastTime;
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private long elapsedTime;
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private long startItemCount;
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private long remainingItemCount;
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public CraftingCPUCluster( WorldCoord min, WorldCoord max )
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{
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this.min = min;
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this.max = max;
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}
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public boolean isDestroyed()
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{
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return this.isDestroyed;
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}
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public ICraftingLink getLastCraftingLink()
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{
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return this.myLastLink;
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}
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/**
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* add a new Listener to the monitor, be sure to properly remove yourself when your done.
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*/
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@Override
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public void addListener( IMEMonitorHandlerReceiver<IAEItemStack> l, Object verificationToken )
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{
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this.listeners.put( l, verificationToken );
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}
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/**
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* remove a Listener to the monitor.
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*/
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@Override
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public void removeListener( IMEMonitorHandlerReceiver<IAEItemStack> l )
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{
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this.listeners.remove( l );
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}
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public IMEInventory<IAEItemStack> getInventory()
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{
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return this.inventory;
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}
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@Override
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public void updateStatus( boolean updateGrid )
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{
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for( TileCraftingTile r : this.tiles )
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{
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r.updateMeta( true );
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}
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}
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@Override
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public void destroy()
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{
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if( this.isDestroyed )
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{
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return;
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}
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this.isDestroyed = true;
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boolean posted = false;
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for( TileCraftingTile r : this.tiles )
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{
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final IGridNode n = r.getActionableNode();
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if( n != null && !posted )
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{
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final IGrid g = n.getGrid();
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if( g != null )
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{
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g.postEvent( new MENetworkCraftingCpuChange( n ) );
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posted = true;
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}
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}
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r.updateStatus( null );
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}
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}
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@Override
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public Iterator<IGridHost> getTiles()
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{
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return (Iterator) this.tiles.iterator();
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}
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public void addTile( TileCraftingTile te )
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{
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if( this.machineSrc == null || te.isCoreBlock )
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{
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this.machineSrc = new MachineSource( te );
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}
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te.isCoreBlock = false;
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te.markDirty();
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this.tiles.push( te );
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if( te.isStorage() )
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{
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this.availableStorage += te.getStorageBytes();
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this.storage.add( te );
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}
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else if( te.isStatus() )
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{
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this.status.add( (TileCraftingMonitorTile) te );
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}
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else if( te.isAccelerator() )
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{
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this.accelerator++;
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}
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}
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public boolean canAccept( IAEStack input )
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{
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if( input instanceof IAEItemStack )
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{
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final IAEItemStack is = this.waitingFor.findPrecise( (IAEItemStack) input );
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if( is != null && is.getStackSize() > 0 )
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{
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return true;
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}
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}
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return false;
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}
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public IAEStack injectItems( IAEStack input, Actionable type, BaseActionSource src )
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{
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if( !( input instanceof IAEItemStack ) )
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{
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return input;
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}
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final IAEItemStack what = (IAEItemStack) input.copy();
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final IAEItemStack is = this.waitingFor.findPrecise( what );
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if( type == Actionable.SIMULATE )// causes crafting to lock up?
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{
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if( is != null && is.getStackSize() > 0 )
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{
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if( is.getStackSize() >= what.getStackSize() )
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{
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if( this.finalOutput.equals( what ) )
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{
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if( this.myLastLink != null )
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{
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return ( (CraftingLink) this.myLastLink ).injectItems( what.copy(), type );
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}
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return what; // ignore it.
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}
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return null;
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}
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final IAEItemStack leftOver = what.copy();
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leftOver.decStackSize( is.getStackSize() );
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final IAEItemStack used = what.copy();
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used.setStackSize( is.getStackSize() );
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if( this.finalOutput.equals( what ) )
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{
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if( this.myLastLink != null )
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{
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leftOver.add( ( (CraftingLink) this.myLastLink ).injectItems( used.copy(), type ) );
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return leftOver;
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}
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return what; // ignore it.
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}
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return leftOver;
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}
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}
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else if( type == Actionable.MODULATE )
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{
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if( is != null && is.getStackSize() > 0 )
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{
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this.waiting = false;
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this.postChange( what, src );
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if( is.getStackSize() >= what.getStackSize() )
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{
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is.decStackSize( what.getStackSize() );
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this.updateElapsedTime( what );
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this.markDirty();
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this.postCraftingStatusChange( is );
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if( this.finalOutput.equals( what ) )
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{
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IAEStack leftover = what;
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this.finalOutput.decStackSize( what.getStackSize() );
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if( this.myLastLink != null )
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{
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leftover = ( (CraftingLink) this.myLastLink ).injectItems( what, type );
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}
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if( this.finalOutput.getStackSize() <= 0 )
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{
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this.completeJob();
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}
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this.updateCPU();
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return leftover; // ignore it.
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}
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// 2000
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return this.inventory.injectItems( what, type, src );
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}
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final IAEItemStack insert = what.copy();
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insert.setStackSize( is.getStackSize() );
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what.decStackSize( is.getStackSize() );
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is.setStackSize( 0 );
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if( this.finalOutput.equals( insert ) )
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{
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IAEStack leftover = input;
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this.finalOutput.decStackSize( insert.getStackSize() );
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if( this.myLastLink != null )
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{
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what.add( ( (CraftingLink) this.myLastLink ).injectItems( insert.copy(), type ) );
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leftover = what;
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}
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if( this.finalOutput.getStackSize() <= 0 )
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{
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this.completeJob();
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}
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this.updateCPU();
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this.markDirty();
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return leftover; // ignore it.
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}
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this.inventory.injectItems( insert, type, src );
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this.markDirty();
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return what;
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}
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}
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return input;
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}
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protected void postChange( IAEItemStack diff, BaseActionSource src )
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{
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final Iterator<Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object>> i = this.getListeners();
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// protect integrity
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if( i.hasNext() )
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{
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final ImmutableList<IAEItemStack> single = ImmutableList.of( diff.copy() );
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while( i.hasNext() )
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{
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final Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object> o = i.next();
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final IMEMonitorHandlerReceiver<IAEItemStack> receiver = o.getKey();
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if( receiver.isValid( o.getValue() ) )
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{
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receiver.postChange( null, single, src );
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}
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else
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{
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i.remove();
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}
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}
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}
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}
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private void markDirty()
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{
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this.getCore().markDirty();
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}
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public void postCraftingStatusChange( IAEItemStack diff )
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{
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if( this.getGrid() == null )
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{
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return;
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}
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final CraftingGridCache sg = this.getGrid().getCache( ICraftingGrid.class );
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if( sg.interestManager.containsKey( diff ) )
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{
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final Collection<CraftingWatcher> list = sg.interestManager.get( diff );
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if( !list.isEmpty() )
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{
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for( CraftingWatcher iw : list )
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{
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iw.getHost().onRequestChange( sg, diff );
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}
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}
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}
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}
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private void completeJob()
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{
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if( this.myLastLink != null )
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{
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( (CraftingLink) this.myLastLink ).markDone();
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}
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AELog.crafting( "marking job as complete" );
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this.remainingItemCount = 0;
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this.startItemCount = 0;
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this.lastTime = 0;
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this.elapsedTime = 0;
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this.isComplete = true;
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}
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private void updateCPU()
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{
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IAEItemStack send = this.finalOutput;
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if( this.finalOutput != null && this.finalOutput.getStackSize() <= 0 )
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{
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send = null;
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}
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for( TileCraftingMonitorTile t : this.status )
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{
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t.setJob( send );
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}
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}
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protected Iterator<Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object>> getListeners()
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{
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return this.listeners.entrySet().iterator();
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}
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private TileCraftingTile getCore()
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{
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return (TileCraftingTile) this.machineSrc.via;
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}
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public IGrid getGrid()
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{
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for( TileCraftingTile r : this.tiles )
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{
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final IGridNode gn = r.getActionableNode();
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if( gn != null )
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{
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final IGrid g = gn.getGrid();
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if( g != null )
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{
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return r.getActionableNode().getGrid();
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}
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}
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}
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return null;
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}
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private boolean canCraft( ICraftingPatternDetails details, IAEItemStack[] condensedInputs )
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{
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for( IAEItemStack g : condensedInputs )
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{
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if( details.isCraftable() )
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{
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boolean found = false;
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for( IAEItemStack fuzz : this.inventory.getItemList().findFuzzy( g, FuzzyMode.IGNORE_ALL ) )
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{
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fuzz = fuzz.copy();
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fuzz.setStackSize( g.getStackSize() );
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final IAEItemStack ais = this.inventory.extractItems( fuzz, Actionable.SIMULATE, this.machineSrc );
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final ItemStack is = ais == null ? null : ais.getItemStack();
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if( is != null && is.stackSize == g.getStackSize() )
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{
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found = true;
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break;
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}
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else if( is != null )
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{
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g = g.copy();
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g.decStackSize( is.stackSize );
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}
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}
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if( !found )
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{
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return false;
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}
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}
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else
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{
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final IAEItemStack ais = this.inventory.extractItems( g.copy(), Actionable.SIMULATE, this.machineSrc );
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final ItemStack is = ais == null ? null : ais.getItemStack();
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if( is == null || is.stackSize < g.getStackSize() )
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{
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return false;
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}
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}
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}
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return true;
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}
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public void cancel()
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{
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if( this.myLastLink != null )
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{
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this.myLastLink.cancel();
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}
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IItemList<IAEItemStack> list;
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this.getListOfItem( list = AEApi.instance().storage().createItemList(), CraftingItemList.ALL );
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for( IAEItemStack is : list )
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{
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this.postChange( is, this.machineSrc );
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}
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this.isComplete = true;
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this.myLastLink = null;
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this.tasks.clear();
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final ImmutableSet<IAEItemStack> items = ImmutableSet.copyOf( this.waitingFor );
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this.waitingFor.resetStatus();
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for( IAEItemStack is : items )
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{
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this.postCraftingStatusChange( is );
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}
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this.finalOutput = null;
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this.updateCPU();
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this.storeItems(); // marks dirty
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}
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public void updateCraftingLogic( IGrid grid, IEnergyGrid eg, CraftingGridCache cc )
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{
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if( !this.getCore().isActive() )
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{
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return;
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}
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if( this.myLastLink != null )
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{
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if( this.myLastLink.isCanceled() )
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{
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this.myLastLink = null;
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this.cancel();
|
|
}
|
|
}
|
|
|
|
if( this.isComplete )
|
|
{
|
|
if( this.inventory.getItemList().isEmpty() )
|
|
{
|
|
return;
|
|
}
|
|
|
|
this.storeItems();
|
|
return;
|
|
}
|
|
|
|
this.waiting = false;
|
|
if( this.waiting || this.tasks.isEmpty() ) // nothing to do here...
|
|
{
|
|
return;
|
|
}
|
|
|
|
this.remainingOperations = this.accelerator + 1 - ( this.usedOps[0] + this.usedOps[1] + this.usedOps[2] );
|
|
final int started = this.remainingOperations;
|
|
|
|
if( this.remainingOperations > 0 )
|
|
{
|
|
do
|
|
{
|
|
this.somethingChanged = false;
|
|
this.executeCrafting( eg, cc );
|
|
}
|
|
while( this.somethingChanged && this.remainingOperations > 0 );
|
|
}
|
|
this.usedOps[2] = this.usedOps[1];
|
|
this.usedOps[1] = this.usedOps[0];
|
|
this.usedOps[0] = started - this.remainingOperations;
|
|
|
|
if( this.remainingOperations > 0 && !this.somethingChanged )
|
|
{
|
|
this.waiting = true;
|
|
}
|
|
}
|
|
|
|
private void executeCrafting( IEnergyGrid eg, CraftingGridCache cc )
|
|
{
|
|
final Iterator<Entry<ICraftingPatternDetails, TaskProgress>> i = this.tasks.entrySet().iterator();
|
|
|
|
while( i.hasNext() )
|
|
{
|
|
final Entry<ICraftingPatternDetails, TaskProgress> e = i.next();
|
|
|
|
if( e.getValue().value <= 0 )
|
|
{
|
|
i.remove();
|
|
continue;
|
|
}
|
|
|
|
final ICraftingPatternDetails details = e.getKey();
|
|
|
|
if( this.canCraft( details, details.getCondensedInputs() ) )
|
|
{
|
|
InventoryCrafting ic = null;
|
|
|
|
for( ICraftingMedium m : cc.getMediums( e.getKey() ) )
|
|
{
|
|
if( e.getValue().value <= 0 )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if( !m.isBusy() )
|
|
{
|
|
if( ic == null )
|
|
{
|
|
final IAEItemStack[] input = details.getInputs();
|
|
double sum = 0;
|
|
|
|
for( IAEItemStack anInput : input )
|
|
{
|
|
if( anInput != null )
|
|
{
|
|
sum += anInput.getStackSize();
|
|
}
|
|
}
|
|
|
|
// power...
|
|
if( eg.extractAEPower( sum, Actionable.MODULATE, PowerMultiplier.CONFIG ) < sum - 0.01 )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
ic = new InventoryCrafting( new ContainerNull(), 3, 3 );
|
|
boolean found = false;
|
|
|
|
for( int x = 0; x < input.length; x++ )
|
|
{
|
|
if( input[x] != null )
|
|
{
|
|
found = false;
|
|
|
|
if( details.isCraftable() )
|
|
{
|
|
for( IAEItemStack fuzz : this.inventory.getItemList().findFuzzy( input[x], FuzzyMode.IGNORE_ALL ) )
|
|
{
|
|
fuzz = fuzz.copy();
|
|
fuzz.setStackSize( input[x].getStackSize() );
|
|
|
|
if( details.isValidItemForSlot( x, fuzz.getItemStack(), this.getWorld() ) )
|
|
{
|
|
final IAEItemStack ais = this.inventory.extractItems( fuzz, Actionable.MODULATE, this.machineSrc );
|
|
final ItemStack is = ais == null ? null : ais.getItemStack();
|
|
|
|
if( is != null )
|
|
{
|
|
this.postChange( AEItemStack.create( is ), this.machineSrc );
|
|
ic.setInventorySlotContents( x, is );
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
final IAEItemStack ais = this.inventory.extractItems( input[x].copy(), Actionable.MODULATE, this.machineSrc );
|
|
final ItemStack is = ais == null ? null : ais.getItemStack();
|
|
|
|
if( is != null )
|
|
{
|
|
this.postChange( input[x], this.machineSrc );
|
|
ic.setInventorySlotContents( x, is );
|
|
if( is.stackSize == input[x].getStackSize() )
|
|
{
|
|
found = true;
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
if( !found )
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if( !found )
|
|
{
|
|
// put stuff back..
|
|
for( int x = 0; x < ic.getSizeInventory(); x++ )
|
|
{
|
|
final ItemStack is = ic.getStackInSlot( x );
|
|
if( is != null )
|
|
{
|
|
this.inventory.injectItems( AEItemStack.create( is ), Actionable.MODULATE, this.machineSrc );
|
|
}
|
|
}
|
|
ic = null;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( m.pushPattern( details, ic ) )
|
|
{
|
|
this.somethingChanged = true;
|
|
this.remainingOperations--;
|
|
|
|
for( IAEItemStack out : details.getCondensedOutputs() )
|
|
{
|
|
this.postChange( out, this.machineSrc );
|
|
this.waitingFor.add( out.copy() );
|
|
this.postCraftingStatusChange( out.copy() );
|
|
}
|
|
|
|
if( details.isCraftable() )
|
|
{
|
|
FMLCommonHandler.instance().firePlayerCraftingEvent( Platform.getPlayer( (WorldServer) this.getWorld() ), details.getOutput( ic, this.getWorld() ), ic );
|
|
|
|
for( int x = 0; x < ic.getSizeInventory(); x++ )
|
|
{
|
|
final ItemStack output = Platform.getContainerItem( ic.getStackInSlot( x ) );
|
|
if( output != null )
|
|
{
|
|
final IAEItemStack cItem = AEItemStack.create( output );
|
|
this.postChange( cItem, this.machineSrc );
|
|
this.waitingFor.add( cItem );
|
|
this.postCraftingStatusChange( cItem );
|
|
}
|
|
}
|
|
}
|
|
|
|
ic = null; // hand off complete!
|
|
this.markDirty();
|
|
|
|
e.getValue().value--;
|
|
if( e.getValue().value <= 0 )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if( this.remainingOperations == 0 )
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if( ic != null )
|
|
{
|
|
// put stuff back..
|
|
for( int x = 0; x < ic.getSizeInventory(); x++ )
|
|
{
|
|
final ItemStack is = ic.getStackInSlot( x );
|
|
if( is != null )
|
|
{
|
|
this.inventory.injectItems( AEItemStack.create( is ), Actionable.MODULATE, this.machineSrc );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void storeItems()
|
|
{
|
|
final IGrid g = this.getGrid();
|
|
|
|
if( g == null )
|
|
{
|
|
return;
|
|
}
|
|
|
|
final IStorageGrid sg = g.getCache( IStorageGrid.class );
|
|
final IMEInventory<IAEItemStack> ii = sg.getItemInventory();
|
|
|
|
for( IAEItemStack is : this.inventory.getItemList() )
|
|
{
|
|
is = this.inventory.extractItems( is.copy(), Actionable.MODULATE, this.machineSrc );
|
|
|
|
if( is != null )
|
|
{
|
|
this.postChange( is, this.machineSrc );
|
|
is = ii.injectItems( is, Actionable.MODULATE, this.machineSrc );
|
|
}
|
|
|
|
if( is != null )
|
|
{
|
|
this.inventory.injectItems( is, Actionable.MODULATE, this.machineSrc );
|
|
}
|
|
}
|
|
|
|
if( this.inventory.getItemList().isEmpty() )
|
|
{
|
|
this.inventory = new MECraftingInventory();
|
|
}
|
|
|
|
this.markDirty();
|
|
}
|
|
|
|
public ICraftingLink submitJob( IGrid g, ICraftingJob job, BaseActionSource src, ICraftingRequester requestingMachine )
|
|
{
|
|
if( !this.tasks.isEmpty() || !this.waitingFor.isEmpty() )
|
|
{
|
|
return null;
|
|
}
|
|
|
|
if( !( job instanceof CraftingJob ) )
|
|
{
|
|
return null;
|
|
}
|
|
|
|
if( this.isBusy() || !this.isActive() || this.availableStorage < job.getByteTotal() )
|
|
{
|
|
return null;
|
|
}
|
|
|
|
final IStorageGrid sg = g.getCache( IStorageGrid.class );
|
|
final IMEInventory<IAEItemStack> storage = sg.getItemInventory();
|
|
final MECraftingInventory ci = new MECraftingInventory( storage, true, false, false );
|
|
|
|
try
|
|
{
|
|
this.waitingFor.resetStatus();
|
|
( (CraftingJob) job ).tree.setJob( ci, this, src );
|
|
if( ci.commit( src ) )
|
|
{
|
|
this.finalOutput = job.getOutput();
|
|
this.waiting = false;
|
|
this.isComplete = false;
|
|
this.markDirty();
|
|
|
|
this.updateCPU();
|
|
final String craftID = this.generateCraftingID();
|
|
|
|
this.myLastLink = new CraftingLink( this.generateLinkData( craftID, requestingMachine == null, false ), this );
|
|
|
|
this.prepareElapsedTime();
|
|
|
|
if( requestingMachine == null )
|
|
{
|
|
return this.myLastLink;
|
|
}
|
|
|
|
final ICraftingLink whatLink = new CraftingLink( this.generateLinkData( craftID, false, true ), requestingMachine );
|
|
|
|
this.submitLink( this.myLastLink );
|
|
this.submitLink( whatLink );
|
|
|
|
final IItemList<IAEItemStack> list = AEApi.instance().storage().createItemList();
|
|
this.getListOfItem( list, CraftingItemList.ALL );
|
|
for( IAEItemStack ge : list )
|
|
{
|
|
this.postChange( ge, this.machineSrc );
|
|
}
|
|
|
|
return whatLink;
|
|
}
|
|
else
|
|
{
|
|
this.tasks.clear();
|
|
this.inventory.getItemList().resetStatus();
|
|
}
|
|
}
|
|
catch( CraftBranchFailure e )
|
|
{
|
|
this.tasks.clear();
|
|
this.inventory.getItemList().resetStatus();
|
|
// AELog.error( e );
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
@Override
|
|
public boolean isBusy()
|
|
{
|
|
final Iterator<Entry<ICraftingPatternDetails, TaskProgress>> i = this.tasks.entrySet().iterator();
|
|
|
|
while( i.hasNext() )
|
|
{
|
|
if( i.next().getValue().value <= 0 )
|
|
{
|
|
i.remove();
|
|
}
|
|
}
|
|
|
|
return !this.tasks.isEmpty() || !this.waitingFor.isEmpty();
|
|
}
|
|
|
|
@Override
|
|
public BaseActionSource getActionSource()
|
|
{
|
|
return this.machineSrc;
|
|
}
|
|
|
|
@Override
|
|
public long getAvailableStorage()
|
|
{
|
|
return this.availableStorage;
|
|
}
|
|
|
|
@Override
|
|
public int getCoProcessors()
|
|
{
|
|
return this.accelerator;
|
|
}
|
|
|
|
@Override
|
|
public String getName()
|
|
{
|
|
return this.myName;
|
|
}
|
|
|
|
public boolean isActive()
|
|
{
|
|
final TileCraftingTile core = this.getCore();
|
|
|
|
if( core == null )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
final IGridNode node = core.getActionableNode();
|
|
if( node == null )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return node.isActive();
|
|
}
|
|
|
|
private String generateCraftingID()
|
|
{
|
|
final long now = System.currentTimeMillis();
|
|
final int hash = System.identityHashCode( this );
|
|
final int hmm = this.finalOutput == null ? 0 : this.finalOutput.hashCode();
|
|
|
|
return Long.toString( now, Character.MAX_RADIX ) + '-' + Integer.toString( hash, Character.MAX_RADIX ) + '-' + Integer.toString( hmm, Character.MAX_RADIX );
|
|
}
|
|
|
|
private NBTTagCompound generateLinkData( String craftingID, boolean standalone, boolean req )
|
|
{
|
|
final NBTTagCompound tag = new NBTTagCompound();
|
|
|
|
tag.setString( "CraftID", craftingID );
|
|
tag.setBoolean( "canceled", false );
|
|
tag.setBoolean( "done", false );
|
|
tag.setBoolean( "standalone", standalone );
|
|
tag.setBoolean( "req", req );
|
|
|
|
return tag;
|
|
}
|
|
|
|
private void submitLink( ICraftingLink myLastLink2 )
|
|
{
|
|
if( this.getGrid() != null )
|
|
{
|
|
final CraftingGridCache cc = this.getGrid().getCache( ICraftingGrid.class );
|
|
cc.addLink( (CraftingLink) myLastLink2 );
|
|
}
|
|
}
|
|
|
|
public void getListOfItem( IItemList<IAEItemStack> list, CraftingItemList whichList )
|
|
{
|
|
switch( whichList )
|
|
{
|
|
case ACTIVE:
|
|
for( IAEItemStack ais : this.waitingFor )
|
|
{
|
|
list.add( ais );
|
|
}
|
|
break;
|
|
case PENDING:
|
|
for( Entry<ICraftingPatternDetails, TaskProgress> t : this.tasks.entrySet() )
|
|
{
|
|
for( IAEItemStack ais : t.getKey().getCondensedOutputs() )
|
|
{
|
|
ais = ais.copy();
|
|
ais.setStackSize( ais.getStackSize() * t.getValue().value );
|
|
list.add( ais );
|
|
}
|
|
}
|
|
break;
|
|
case STORAGE:
|
|
this.inventory.getAvailableItems( list );
|
|
break;
|
|
default:
|
|
case ALL:
|
|
this.inventory.getAvailableItems( list );
|
|
|
|
for( IAEItemStack ais : this.waitingFor )
|
|
{
|
|
list.add( ais );
|
|
}
|
|
|
|
for( Entry<ICraftingPatternDetails, TaskProgress> t : this.tasks.entrySet() )
|
|
{
|
|
for( IAEItemStack ais : t.getKey().getCondensedOutputs() )
|
|
{
|
|
ais = ais.copy();
|
|
ais.setStackSize( ais.getStackSize() * t.getValue().value );
|
|
list.add( ais );
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
public void addStorage( IAEItemStack extractItems )
|
|
{
|
|
this.inventory.injectItems( extractItems, Actionable.MODULATE, null );
|
|
}
|
|
|
|
public void addEmitable( IAEItemStack i )
|
|
{
|
|
this.waitingFor.add( i );
|
|
this.postCraftingStatusChange( i );
|
|
}
|
|
|
|
public void addCrafting( ICraftingPatternDetails details, long crafts )
|
|
{
|
|
TaskProgress i = this.tasks.get( details );
|
|
|
|
if( i == null )
|
|
{
|
|
this.tasks.put( details, i = new TaskProgress() );
|
|
}
|
|
|
|
i.value += crafts;
|
|
}
|
|
|
|
public IAEItemStack getItemStack( IAEItemStack what, CraftingItemList storage2 )
|
|
{
|
|
IAEItemStack is;
|
|
|
|
switch( storage2 )
|
|
{
|
|
case STORAGE:
|
|
is = this.inventory.getItemList().findPrecise( what );
|
|
break;
|
|
case ACTIVE:
|
|
is = this.waitingFor.findPrecise( what );
|
|
break;
|
|
case PENDING:
|
|
|
|
is = what.copy();
|
|
is.setStackSize( 0 );
|
|
|
|
for( Entry<ICraftingPatternDetails, TaskProgress> t : this.tasks.entrySet() )
|
|
{
|
|
for( IAEItemStack ais : t.getKey().getCondensedOutputs() )
|
|
{
|
|
if( ais.equals( is ) )
|
|
{
|
|
is.setStackSize( is.getStackSize() + ais.getStackSize() * t.getValue().value );
|
|
}
|
|
}
|
|
}
|
|
|
|
break;
|
|
default:
|
|
case ALL:
|
|
throw new IllegalStateException( "Invalid Operation" );
|
|
}
|
|
|
|
if( is != null )
|
|
{
|
|
return is.copy();
|
|
}
|
|
|
|
is = what.copy();
|
|
is.setStackSize( 0 );
|
|
return is;
|
|
}
|
|
|
|
public void writeToNBT( NBTTagCompound data )
|
|
{
|
|
data.setTag( "finalOutput", this.writeItem( this.finalOutput ) );
|
|
data.setTag( "inventory", this.writeList( this.inventory.getItemList() ) );
|
|
data.setBoolean( "waiting", this.waiting );
|
|
data.setBoolean( "isComplete", this.isComplete );
|
|
|
|
if( this.myLastLink != null )
|
|
{
|
|
final NBTTagCompound link = new NBTTagCompound();
|
|
this.myLastLink.writeToNBT( link );
|
|
data.setTag( "link", link );
|
|
}
|
|
|
|
final NBTTagList list = new NBTTagList();
|
|
for( Entry<ICraftingPatternDetails, TaskProgress> e : this.tasks.entrySet() )
|
|
{
|
|
final NBTTagCompound item = this.writeItem( AEItemStack.create( e.getKey().getPattern() ) );
|
|
item.setLong( "craftingProgress", e.getValue().value );
|
|
list.appendTag( item );
|
|
}
|
|
data.setTag( "tasks", list );
|
|
|
|
data.setTag( "waitingFor", this.writeList( this.waitingFor ) );
|
|
|
|
data.setLong( "elapsedTime", this.getElapsedTime() );
|
|
data.setLong( "startItemCount", this.getStartItemCount() );
|
|
data.setLong( "remainingItemCount", this.getRemainingItemCount() );
|
|
}
|
|
|
|
private NBTTagCompound writeItem( IAEItemStack finalOutput2 )
|
|
{
|
|
final NBTTagCompound out = new NBTTagCompound();
|
|
|
|
if( finalOutput2 != null )
|
|
{
|
|
finalOutput2.writeToNBT( out );
|
|
}
|
|
|
|
return out;
|
|
}
|
|
|
|
private NBTTagList writeList( IItemList<IAEItemStack> myList )
|
|
{
|
|
final NBTTagList out = new NBTTagList();
|
|
|
|
for( IAEItemStack ais : myList )
|
|
{
|
|
out.appendTag( this.writeItem( ais ) );
|
|
}
|
|
|
|
return out;
|
|
}
|
|
|
|
public void done()
|
|
{
|
|
final TileCraftingTile core = this.getCore();
|
|
|
|
core.isCoreBlock = true;
|
|
|
|
if( core.previousState != null )
|
|
{
|
|
this.readFromNBT( core.previousState );
|
|
core.previousState = null;
|
|
}
|
|
|
|
this.updateCPU();
|
|
this.updateName();
|
|
}
|
|
|
|
public void readFromNBT( NBTTagCompound data )
|
|
{
|
|
this.finalOutput = AEItemStack.loadItemStackFromNBT( (NBTTagCompound) data.getTag( "finalOutput" ) );
|
|
for( IAEItemStack ais : this.readList( (NBTTagList) data.getTag( "inventory" ) ) )
|
|
{
|
|
this.inventory.injectItems( ais, Actionable.MODULATE, this.machineSrc );
|
|
}
|
|
|
|
this.waiting = data.getBoolean( "waiting" );
|
|
this.isComplete = data.getBoolean( "isComplete" );
|
|
|
|
if( data.hasKey( "link" ) )
|
|
{
|
|
final NBTTagCompound link = data.getCompoundTag( "link" );
|
|
this.myLastLink = new CraftingLink( link, this );
|
|
this.submitLink( this.myLastLink );
|
|
}
|
|
|
|
final NBTTagList list = data.getTagList( "tasks", 10 );
|
|
for( int x = 0; x < list.tagCount(); x++ )
|
|
{
|
|
final NBTTagCompound item = list.getCompoundTagAt( x );
|
|
final IAEItemStack pattern = AEItemStack.loadItemStackFromNBT( item );
|
|
if( pattern != null && pattern.getItem() instanceof ICraftingPatternItem )
|
|
{
|
|
final ICraftingPatternItem cpi = (ICraftingPatternItem) pattern.getItem();
|
|
final ICraftingPatternDetails details = cpi.getPatternForItem( pattern.getItemStack(), this.getWorld() );
|
|
if( details != null )
|
|
{
|
|
final TaskProgress tp = new TaskProgress();
|
|
tp.value = item.getLong( "craftingProgress" );
|
|
this.tasks.put( details, tp );
|
|
}
|
|
}
|
|
}
|
|
|
|
this.waitingFor = this.readList( (NBTTagList) data.getTag( "waitingFor" ) );
|
|
for( IAEItemStack is : this.waitingFor )
|
|
{
|
|
this.postCraftingStatusChange( is.copy() );
|
|
}
|
|
|
|
this.lastTime = System.nanoTime();
|
|
this.elapsedTime = data.getLong( "elapsedTime" );
|
|
this.startItemCount = data.getLong( "startItemCount" );
|
|
this.remainingItemCount = data.getLong( "remainingItemCount" );
|
|
}
|
|
|
|
public void updateName()
|
|
{
|
|
this.myName = "";
|
|
for( TileCraftingTile te : this.tiles )
|
|
{
|
|
|
|
if( te.hasCustomName() )
|
|
{
|
|
if( this.myName.length() > 0 )
|
|
{
|
|
this.myName += ' ' + te.getCustomName();
|
|
}
|
|
else
|
|
{
|
|
this.myName = te.getCustomName();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private IItemList<IAEItemStack> readList( NBTTagList tag )
|
|
{
|
|
final IItemList<IAEItemStack> out = AEApi.instance().storage().createItemList();
|
|
|
|
if( tag == null )
|
|
{
|
|
return out;
|
|
}
|
|
|
|
for( int x = 0; x < tag.tagCount(); x++ )
|
|
{
|
|
final IAEItemStack ais = AEItemStack.loadItemStackFromNBT( tag.getCompoundTagAt( x ) );
|
|
if( ais != null )
|
|
{
|
|
out.add( ais );
|
|
}
|
|
}
|
|
|
|
return out;
|
|
}
|
|
|
|
private World getWorld()
|
|
{
|
|
return this.getCore().getWorldObj();
|
|
}
|
|
|
|
public boolean isMaking( IAEItemStack what )
|
|
{
|
|
final IAEItemStack wat = this.waitingFor.findPrecise( what );
|
|
return wat != null && wat.getStackSize() > 0;
|
|
}
|
|
|
|
public void breakCluster()
|
|
{
|
|
final TileCraftingTile t = this.getCore();
|
|
|
|
if( t != null )
|
|
{
|
|
t.breakCluster();
|
|
}
|
|
}
|
|
|
|
private void prepareElapsedTime()
|
|
{
|
|
this.lastTime = System.nanoTime();
|
|
this.elapsedTime = 0;
|
|
|
|
int itemCount = 0;
|
|
final IItemList<IAEItemStack> list = AEApi.instance().storage().createItemList();
|
|
|
|
this.getListOfItem( list, CraftingItemList.ACTIVE );
|
|
this.getListOfItem( list, CraftingItemList.PENDING );
|
|
|
|
for( IAEItemStack ge : list )
|
|
{
|
|
itemCount += ge.getStackSize();
|
|
}
|
|
|
|
this.startItemCount = itemCount;
|
|
this.remainingItemCount = itemCount;
|
|
}
|
|
|
|
private void updateElapsedTime( IAEItemStack is )
|
|
{
|
|
final long nextStartTime = System.nanoTime();
|
|
this.elapsedTime = this.getElapsedTime() + nextStartTime - this.lastTime;
|
|
this.lastTime = nextStartTime;
|
|
this.remainingItemCount = this.getRemainingItemCount() - is.getStackSize();
|
|
}
|
|
|
|
public long getElapsedTime()
|
|
{
|
|
return this.elapsedTime;
|
|
}
|
|
|
|
public long getRemainingItemCount()
|
|
{
|
|
return this.remainingItemCount;
|
|
}
|
|
|
|
public long getStartItemCount()
|
|
{
|
|
return this.startItemCount;
|
|
}
|
|
|
|
static class TaskProgress
|
|
{
|
|
long value;
|
|
}
|
|
}
|