Applied-Energistics-2-tiler.../src/api/java/appeng/api/features/IGrinderEntry.java
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Java

/*
* The MIT License (MIT)
*
* Copyright (c) 2013 AlgorithmX2
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api.features;
import net.minecraft.item.ItemStack;
/**
* Registration Records for {@link IGrinderRegistry}
*/
public interface IGrinderEntry {
/**
* the current input
*
* @return input that the grinder will accept.
*/
ItemStack getInput();
/**
* lets you change the grinder recipe by changing its input.
*
* @param input input item
*/
void setInput(ItemStack input);
/**
* gets the current output
*
* @return output that the grinder will produce
*/
ItemStack getOutput();
/**
* allows you to change the output.
*
* @param output output item
*/
void setOutput(ItemStack output);
/**
* gets the current output
*
* @return output that the grinder will produce
*/
ItemStack getOptionalOutput();
/**
* gets the current output
*
* @return output that the grinder will produce
*/
ItemStack getSecondOptionalOutput();
/**
* stack, and 0.0-1.0 chance that it will be generated.
*
* @param output output item
* @param chance generation chance
*/
void setOptionalOutput(ItemStack output, float chance);
/**
* 0.0 - 1.0 the chance that the optional output will be generated.
*
* @return chance of optional output
*/
float getOptionalChance();
/**
* stack, and 0.0-1.0 chance that it will be generated.
*
* @param output second optional output item
* @param chance second optional output chance
*/
void setSecondOptionalOutput(ItemStack output, float chance);
/**
* 0.0 - 1.0 the chance that the optional output will be generated.
*
* @return second optional output chance
*/
float getSecondOptionalChance();
/**
* Energy cost, in turns.
*
* @return number of turns it takes to produce the output from the input.
*/
int getEnergyCost();
/**
* Allows you to adjust the number of turns
*
* @param c number of turns to produce output.
*/
void setEnergyCost(int c);
}