60 lines
2.1 KiB
Java
60 lines
2.1 KiB
Java
/*
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* The MIT License (MIT)
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*
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* Copyright (c) 2013 AlgorithmX2
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of
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* this software and associated documentation files (the "Software"), to deal in
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* the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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* the Software, and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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package appeng.api.features;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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/**
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* Registration record for a Custom Cell handler.
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*/
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public interface IWirelessTermRegistry {
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/**
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* add this handler to the list of other wireless handler.
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*
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* @param handler wireless handler
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*/
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void registerWirelessHandler(IWirelessTermHandler handler);
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/**
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* @param is item which might have a handler
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* @return true if there is a handler for this item
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*/
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boolean isWirelessTerminal(ItemStack is);
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/**
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* @param is item with handler
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* @return a register handler for the item in question, or null if there
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* isn't one
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*/
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IWirelessTermHandler getWirelessTerminalHandler(ItemStack is);
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/**
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* opens the wireless terminal gui, the wireless terminal item, must be in
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* the active slot on the tool bar.
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*/
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void openWirelessTerminalGui(ItemStack item, World w, EntityPlayer player);
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}
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