8e7d63dccb
Fixed matrix block conversion to air when transferring. Fixed biome initialization of new chunks.
161 lines
3.4 KiB
Java
161 lines
3.4 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.spatial;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.DimensionType;
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import net.minecraft.world.WorldProvider;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.BiomeProviderSingle;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraft.world.chunk.IChunkGenerator;
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import net.minecraftforge.client.IRenderHandler;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import appeng.client.render.SpatialSkyRender;
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import appeng.core.AppEng;
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public class StorageWorldProvider extends WorldProvider
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{
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private final Biome biome;
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public StorageWorldProvider()
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{
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this.hasNoSky = true;
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biome = AppEng.instance().getRegistration().getStorageBiome();
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this.biomeProvider = new BiomeProviderSingle( biome );
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}
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@Override
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public IChunkGenerator createChunkGenerator()
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{
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return new StorageChunkProvider( this.worldObj, 0 );
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}
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@Override
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public float calculateCelestialAngle( final long par1, final float par3 )
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{
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return 0;
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}
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@Override
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public boolean isSurfaceWorld()
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{
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return false;
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}
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@Override
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@SideOnly( Side.CLIENT )
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public float[] calcSunriseSunsetColors( final float celestialAngle, final float partialTicks )
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{
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return null;
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}
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@Override
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public Vec3d getFogColor( final float par1, final float par2 )
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{
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return new Vec3d( 0.07, 0.07, 0.07 );
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}
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@Override
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public boolean canRespawnHere()
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{
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return false;
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}
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@Override
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@SideOnly( Side.CLIENT )
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public boolean isSkyColored()
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{
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return true;
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}
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@Override
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public boolean doesXZShowFog( final int par1, final int par2 )
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{
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return false;
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}
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@Override
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public DimensionType getDimensionType()
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{
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return AppEng.instance().getRegistration().getStorageDimensionType();
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}
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@Override
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public IRenderHandler getSkyRenderer()
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{
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return SpatialSkyRender.getInstance();
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}
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@Override
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public boolean isDaytime()
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{
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return false;
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}
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@Override
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public Vec3d getSkyColor( final Entity cameraEntity, final float partialTicks )
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{
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return new Vec3d( 0.07, 0.07, 0.07 );
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}
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@Override
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public float getStarBrightness( final float par1 )
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{
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return 0;
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}
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@Override
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public boolean canSnowAt( final BlockPos pos, final boolean checkLight )
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{
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return false;
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}
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@Override
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public BlockPos getSpawnCoordinate()
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{
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return new BlockPos( 0, 0, 0 );
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}
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@Override
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public boolean isBlockHighHumidity( final BlockPos pos )
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{
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return false;
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}
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@Override
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public boolean canDoLightning( final Chunk chunk )
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{
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return false;
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}
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@Override
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public Biome getBiomeForCoords( BlockPos pos )
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{
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return biome;
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}
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}
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