Applied-Energistics-2-tiler.../src/main/java/appeng/parts/layers/InvLayerData.java

148 lines
3.2 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts.layers;
import java.util.List;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
public class InvLayerData
{
// a simple empty array for empty stuff..
private static final int[] NULL_SIDES = {};
// cache of inventory state.
private final int[][] sides;
private final List<ISidedInventory> inventories;
private final List<InvSot> slots;
public InvLayerData( int[][] a, List<ISidedInventory> b, List<InvSot> c )
{
this.sides = a;
this.inventories = b;
this.slots = c;
}
public ItemStack decreaseStackSize( int slot, int amount )
{
if( this.isSlotValid( slot ) )
{
return this.slots.get( slot ).decreaseStackSize( amount );
}
return null;
}
/**
* check if a slot index is valid, prevent crashes from bad code :)
*
* @param slot slot index
*
* @return true, if the slot exists.
*/
boolean isSlotValid( int slot )
{
return this.slots != null && slot >= 0 && slot < this.slots.size();
}
public int getSizeInventory()
{
if( this.slots == null )
{
return 0;
}
return this.slots.size();
}
public ItemStack getStackInSlot( int slot )
{
if( this.isSlotValid( slot ) )
{
return this.slots.get( slot ).getStackInSlot();
}
return null;
}
public boolean isItemValidForSlot( int slot, ItemStack itemstack )
{
if( this.isSlotValid( slot ) )
{
return this.slots.get( slot ).isItemValidForSlot( itemstack );
}
return false;
}
public void setInventorySlotContents( int slot, ItemStack itemstack )
{
if( this.isSlotValid( slot ) )
{
this.slots.get( slot ).setInventorySlotContents( itemstack );
}
}
public boolean canExtractItem( int slot, ItemStack itemstack, EnumFacing side )
{
if( this.isSlotValid( slot ) )
{
return this.slots.get( slot ).canExtractItem( itemstack, side );
}
return false;
}
public boolean canInsertItem( int slot, ItemStack itemstack, EnumFacing side )
{
if( this.isSlotValid( slot ) )
{
return this.slots.get( slot ).canInsertItem( itemstack, side );
}
return false;
}
public void markDirty()
{
if( this.inventories != null )
{
for( IInventory inv : this.inventories )
{
inv.markDirty();
}
}
}
public int[] getSlotsForFace( EnumFacing side )
{
if( this.sides == null || side == null )
{
return NULL_SIDES;
}
return this.sides[side.ordinal()];
}
}