Applied-Energistics-2-tiler.../src/main/java/appeng/tile/misc/TileCondenser.java

281 lines
6.7 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.misc;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidTankInfo;
import net.minecraftforge.fluids.IFluidHandler;
import appeng.api.AEApi;
import appeng.api.config.CondenserOutput;
import appeng.api.config.Settings;
import appeng.api.definitions.IMaterials;
import appeng.api.implementations.items.IStorageComponent;
import appeng.api.util.IConfigManager;
import appeng.api.util.IConfigurableObject;
import appeng.tile.AEBaseInvTile;
import appeng.tile.TileEvent;
import appeng.tile.events.TileEventType;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.ConfigManager;
import appeng.util.IConfigManagerHost;
import appeng.util.Platform;
public class TileCondenser extends AEBaseInvTile implements IFluidHandler, IConfigManagerHost, IConfigurableObject
{
private static final FluidTankInfo[] EMPTY = { new FluidTankInfo( null, 10 ) };
final int[] sides = { 0, 1 };
final AppEngInternalInventory inv = new AppEngInternalInventory( this, 3 );
final ConfigManager cm = new ConfigManager( this );
public double storedPower = 0;
public TileCondenser()
{
this.cm.registerSetting( Settings.CONDENSER_OUTPUT, CondenserOutput.TRASH );
}
@TileEvent( TileEventType.WORLD_NBT_WRITE )
public void writeToNBT_TileCondenser( NBTTagCompound data )
{
this.cm.writeToNBT( data );
data.setDouble( "storedPower", this.storedPower );
}
@TileEvent( TileEventType.WORLD_NBT_READ )
public void readFromNBT_TileCondenser( NBTTagCompound data )
{
this.cm.readFromNBT( data );
this.storedPower = data.getDouble( "storedPower" );
}
public double getStorage()
{
ItemStack is = this.inv.getStackInSlot( 2 );
if( is != null )
{
if( is.getItem() instanceof IStorageComponent )
{
IStorageComponent sc = (IStorageComponent) is.getItem();
if( sc.isStorageComponent( is ) )
{
return sc.getBytes( is ) * 8;
}
}
}
return 0;
}
public void addPower( double rawPower )
{
this.storedPower += rawPower;
this.storedPower = Math.max( 0.0, Math.min( this.getStorage(), this.storedPower ) );
double requiredPower = this.getRequiredPower();
ItemStack output = this.getOutput();
while( requiredPower <= this.storedPower && output != null && requiredPower > 0 )
{
if( this.canAddOutput( output ) )
{
this.storedPower -= requiredPower;
this.addOutput( output );
}
else
{
break;
}
}
}
private boolean canAddOutput( ItemStack output )
{
ItemStack outputStack = this.getStackInSlot( 1 );
return outputStack == null || ( Platform.isSameItem( outputStack, output ) && outputStack.stackSize < outputStack.getMaxStackSize() );
}
/**
* make sure you validate with canAddOutput prior to this.
*
* @param output to be added output
*/
private void addOutput( ItemStack output )
{
ItemStack outputStack = this.getStackInSlot( 1 );
if( outputStack == null )
{
this.setInventorySlotContents( 1, output.copy() );
}
else
{
outputStack.stackSize++;
this.setInventorySlotContents( 1, outputStack );
}
}
private ItemStack getOutput()
{
final IMaterials materials = AEApi.instance().definitions().materials();
switch( (CondenserOutput) this.cm.getSetting( Settings.CONDENSER_OUTPUT ) )
{
case MATTER_BALLS:
for( ItemStack matterBallStack : materials.matterBall().maybeStack( 1 ).asSet() )
{
return matterBallStack;
}
case SINGULARITY:
for( ItemStack singularityStack : materials.singularity().maybeStack( 1 ).asSet() )
{
return singularityStack;
}
case TRASH:
default:
}
return null;
}
public double getRequiredPower()
{
return ( (CondenserOutput) this.cm.getSetting( Settings.CONDENSER_OUTPUT ) ).requiredPower;
}
@Override
public IInventory getInternalInventory()
{
return this.inv;
}
@Override
public void setInventorySlotContents( int i, ItemStack itemstack )
{
if( i == 0 )
{
if( itemstack != null )
{
this.addPower( itemstack.stackSize );
}
}
else
{
this.inv.setInventorySlotContents( 1, itemstack );
}
}
@Override
public boolean isItemValidForSlot( int i, ItemStack itemstack )
{
return i == 0;
}
@Override
public void onChangeInventory( IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added )
{
if( slot == 0 )
{
ItemStack is = inv.getStackInSlot( 0 );
if( is != null )
{
this.addPower( is.stackSize );
inv.setInventorySlotContents( 0, null );
}
}
}
@Override
public boolean canInsertItem( int slotIndex, ItemStack insertingItem, EnumFacing side )
{
return slotIndex == 0;
}
@Override
public boolean canExtractItem( int slotIndex, ItemStack extractedItem, EnumFacing side )
{
return slotIndex != 0;
}
@Override
public int[] getAccessibleSlotsBySide( EnumFacing side )
{
return this.sides;
}
@Override
public int fill( EnumFacing from, FluidStack resource, boolean doFill )
{
if( doFill )
{
this.addPower( ( resource == null ? 0.0 : (double) resource.amount ) / 500.0 );
}
return resource == null ? 0 : resource.amount;
}
@Override
public FluidStack drain( EnumFacing from, FluidStack resource, boolean doDrain )
{
return null;
}
@Override
public FluidStack drain( EnumFacing from, int maxDrain, boolean doDrain )
{
return null;
}
@Override
public boolean canFill( EnumFacing from, Fluid fluid )
{
return true;
}
@Override
public boolean canDrain( EnumFacing from, Fluid fluid )
{
return false;
}
@Override
public FluidTankInfo[] getTankInfo( EnumFacing from )
{
return EMPTY;
}
@Override
public void updateSetting( IConfigManager manager, Enum settingName, Enum newValue )
{
this.addPower( 0 );
}
@Override
public IConfigManager getConfigManager()
{
return this.cm;
}
}