Applied-Energistics-2-tiler.../src/main/java/appeng/tile/powersink/MekJoules.java
yueh e94a0cfccf Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
2015-12-24 01:59:13 +01:00

73 lines
2.2 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.powersink;
//import net.minecraftforge.common.util.ForgeDirection;
//
//import mekanism.api.energy.IStrictEnergyAcceptor;
//
//import appeng.api.config.PowerUnits;
//import appeng.integration.IntegrationType;
//import appeng.transformer.annotations.Integration.Interface;
//
//
//@Interface( iname = IntegrationType.Mekanism, iface = "mekanism.api.energy.IStrictEnergyAcceptor" )
//public abstract class MekJoules extends RedstoneFlux implements IStrictEnergyAcceptor
//{
//
// @Override
// public double getEnergy()
// {
// return 0;
// }
//
// @Override
// public void setEnergy( double energy )
// {
// double extra = this.injectExternalPower( PowerUnits.MK, energy );
// this.internalCurrentPower += PowerUnits.MK.convertTo( PowerUnits.AE, extra );
// }
//
// @Override
// public double getMaxEnergy()
// {
// return this.getExternalPowerDemand( PowerUnits.MK, 100000 );
// }
//
// @Override
// public double transferEnergyToAcceptor( ForgeDirection side, double amount )
// {
// double demand = this.getExternalPowerDemand( PowerUnits.MK, Double.MAX_VALUE );
// if( amount > demand )
// {
// amount = demand;
// }
//
// double overflow = this.injectExternalPower( PowerUnits.MK, amount );
// return amount - overflow;
// }
//
// @Override
// public boolean canReceiveEnergy( ForgeDirection side )
// {
// return this.getPowerSides().contains( side );
// }
// }