e94a0cfccf
Reduces the visibility of all fields to private and create setters/getters when necessary. Exceptions are fields with GuiSync as these need to be public. Reduces the visibility of internal methods to private/protected/default when possible.
73 lines
2.2 KiB
Java
73 lines
2.2 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.tile.powersink;
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//import net.minecraftforge.common.util.ForgeDirection;
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//
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//import mekanism.api.energy.IStrictEnergyAcceptor;
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//
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//import appeng.api.config.PowerUnits;
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//import appeng.integration.IntegrationType;
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//import appeng.transformer.annotations.Integration.Interface;
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//
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//
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//@Interface( iname = IntegrationType.Mekanism, iface = "mekanism.api.energy.IStrictEnergyAcceptor" )
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//public abstract class MekJoules extends RedstoneFlux implements IStrictEnergyAcceptor
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//{
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//
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// @Override
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// public double getEnergy()
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// {
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// return 0;
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// }
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//
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// @Override
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// public void setEnergy( double energy )
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// {
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// double extra = this.injectExternalPower( PowerUnits.MK, energy );
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// this.internalCurrentPower += PowerUnits.MK.convertTo( PowerUnits.AE, extra );
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// }
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//
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// @Override
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// public double getMaxEnergy()
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// {
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// return this.getExternalPowerDemand( PowerUnits.MK, 100000 );
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// }
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//
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// @Override
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// public double transferEnergyToAcceptor( ForgeDirection side, double amount )
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// {
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// double demand = this.getExternalPowerDemand( PowerUnits.MK, Double.MAX_VALUE );
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// if( amount > demand )
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// {
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// amount = demand;
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// }
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//
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// double overflow = this.injectExternalPower( PowerUnits.MK, amount );
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// return amount - overflow;
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// }
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//
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// @Override
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// public boolean canReceiveEnergy( ForgeDirection side )
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// {
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// return this.getPowerSides().contains( side );
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// }
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// }
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