199 lines
6.3 KiB
Java
199 lines
6.3 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.block.misc;
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import java.util.Collections;
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import java.util.EnumSet;
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import java.util.List;
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import appeng.block.AEBaseTileBlock;
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import appeng.client.render.blocks.RenderBlockSkyCompass;
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import appeng.core.features.AEFeature;
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import appeng.helpers.ICustomCollision;
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import appeng.tile.misc.TileSkyCompass;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.entity.Entity;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision {
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public BlockSkyCompass() {
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super(Material.iron);
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this.setTileEntity(TileSkyCompass.class);
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this.isOpaque = this.isFullSize = false;
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this.lightOpacity = 0;
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this.setFeature(EnumSet.of(AEFeature.MeteoriteCompass));
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}
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@Override
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@SideOnly(Side.CLIENT)
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protected RenderBlockSkyCompass getRenderer() {
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return new RenderBlockSkyCompass();
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}
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@Override
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@SideOnly(Side.CLIENT)
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public IIcon getIcon(final int direction, final int metadata) {
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return Blocks.iron_block.getIcon(direction, metadata);
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}
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@Override
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public void registerBlockIcons(final IIconRegister iconRegistry) {
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// :P
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}
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@Override
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public boolean isValidOrientation(
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final World w,
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final int x,
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final int y,
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final int z,
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final ForgeDirection forward,
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final ForgeDirection up
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) {
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final TileSkyCompass sc = this.getTileEntity(w, x, y, z);
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if (sc != null) {
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return false;
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}
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return this.canPlaceAt(w, x, y, z, forward.getOpposite());
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}
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private boolean canPlaceAt(
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final World w, final int x, final int y, final int z, final ForgeDirection dir
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) {
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return w.isSideSolid(
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x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, dir.getOpposite(), false
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);
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}
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@Override
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public void onNeighborBlockChange(
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final World w, final int x, final int y, final int z, final Block id
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) {
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final TileSkyCompass sc = this.getTileEntity(w, x, y, z);
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final ForgeDirection up = sc.getForward();
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if (!this.canPlaceAt(w, x, y, z, up.getOpposite())) {
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this.dropTorch(w, x, y, z);
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}
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}
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private void dropTorch(final World w, final int x, final int y, final int z) {
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w.func_147480_a(x, y, z, true);
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// w.destroyBlock( x, y, z, true );
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w.markBlockForUpdate(x, y, z);
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}
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@Override
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public boolean canPlaceBlockAt(final World w, final int x, final int y, final int z) {
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for (final ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {
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if (this.canPlaceAt(w, x, y, z, dir)) {
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return true;
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}
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}
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return false;
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}
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
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final World w,
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final int x,
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final int y,
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final int z,
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final Entity e,
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final boolean isVisual
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) {
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final TileSkyCompass tile = this.getTileEntity(w, x, y, z);
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if (tile != null) {
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final ForgeDirection forward = tile.getForward();
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double minX = 0;
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double minY = 0;
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double minZ = 0;
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double maxX = 1;
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double maxY = 1;
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double maxZ = 1;
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switch (forward) {
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case DOWN:
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minZ = minX = 5.0 / 16.0;
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maxZ = maxX = 11.0 / 16.0;
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maxY = 1.0;
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minY = 14.0 / 16.0;
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break;
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case EAST:
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minZ = minY = 5.0 / 16.0;
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maxZ = maxY = 11.0 / 16.0;
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maxX = 2.0 / 16.0;
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minX = 0.0;
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break;
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case NORTH:
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minY = minX = 5.0 / 16.0;
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maxY = maxX = 11.0 / 16.0;
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maxZ = 1.0;
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minZ = 14.0 / 16.0;
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break;
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case SOUTH:
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minY = minX = 5.0 / 16.0;
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maxY = maxX = 11.0 / 16.0;
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maxZ = 2.0 / 16.0;
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minZ = 0.0;
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break;
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case UP:
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minZ = minX = 5.0 / 16.0;
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maxZ = maxX = 11.0 / 16.0;
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maxY = 2.0 / 16.0;
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minY = 0.0;
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break;
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case WEST:
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minZ = minY = 5.0 / 16.0;
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maxZ = maxY = 11.0 / 16.0;
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maxX = 1.0;
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minX = 14.0 / 16.0;
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break;
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default:
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break;
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}
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return Collections.singletonList(
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AxisAlignedBB.getBoundingBox(minX, minY, minZ, maxX, maxY, maxZ)
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);
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}
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return Collections.singletonList(
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AxisAlignedBB.getBoundingBox(0.0, 0, 0.0, 1.0, 1.0, 1.0)
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);
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}
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@Override
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public void addCollidingBlockToList(
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final World w,
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final int x,
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final int y,
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final int z,
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final AxisAlignedBB bb,
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final List out,
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final Entity e
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) {}
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}
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