Applied-Energistics-2-tiler.../src/main/java/appeng/block/misc/BlockSkyCompass.java
LordMZTE f67fb6a129
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Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.misc;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.blocks.RenderBlockSkyCompass;
import appeng.core.features.AEFeature;
import appeng.helpers.ICustomCollision;
import appeng.tile.misc.TileSkyCompass;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision {
public BlockSkyCompass() {
super(Material.iron);
this.setTileEntity(TileSkyCompass.class);
this.isOpaque = this.isFullSize = false;
this.lightOpacity = 0;
this.setFeature(EnumSet.of(AEFeature.MeteoriteCompass));
}
@Override
@SideOnly(Side.CLIENT)
protected RenderBlockSkyCompass getRenderer() {
return new RenderBlockSkyCompass();
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(final int direction, final int metadata) {
return Blocks.iron_block.getIcon(direction, metadata);
}
@Override
public void registerBlockIcons(final IIconRegister iconRegistry) {
// :P
}
@Override
public boolean isValidOrientation(
final World w,
final int x,
final int y,
final int z,
final ForgeDirection forward,
final ForgeDirection up
) {
final TileSkyCompass sc = this.getTileEntity(w, x, y, z);
if (sc != null) {
return false;
}
return this.canPlaceAt(w, x, y, z, forward.getOpposite());
}
private boolean canPlaceAt(
final World w, final int x, final int y, final int z, final ForgeDirection dir
) {
return w.isSideSolid(
x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, dir.getOpposite(), false
);
}
@Override
public void onNeighborBlockChange(
final World w, final int x, final int y, final int z, final Block id
) {
final TileSkyCompass sc = this.getTileEntity(w, x, y, z);
final ForgeDirection up = sc.getForward();
if (!this.canPlaceAt(w, x, y, z, up.getOpposite())) {
this.dropTorch(w, x, y, z);
}
}
private void dropTorch(final World w, final int x, final int y, final int z) {
w.func_147480_a(x, y, z, true);
// w.destroyBlock( x, y, z, true );
w.markBlockForUpdate(x, y, z);
}
@Override
public boolean canPlaceBlockAt(final World w, final int x, final int y, final int z) {
for (final ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {
if (this.canPlaceAt(w, x, y, z, dir)) {
return true;
}
}
return false;
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
final World w,
final int x,
final int y,
final int z,
final Entity e,
final boolean isVisual
) {
final TileSkyCompass tile = this.getTileEntity(w, x, y, z);
if (tile != null) {
final ForgeDirection forward = tile.getForward();
double minX = 0;
double minY = 0;
double minZ = 0;
double maxX = 1;
double maxY = 1;
double maxZ = 1;
switch (forward) {
case DOWN:
minZ = minX = 5.0 / 16.0;
maxZ = maxX = 11.0 / 16.0;
maxY = 1.0;
minY = 14.0 / 16.0;
break;
case EAST:
minZ = minY = 5.0 / 16.0;
maxZ = maxY = 11.0 / 16.0;
maxX = 2.0 / 16.0;
minX = 0.0;
break;
case NORTH:
minY = minX = 5.0 / 16.0;
maxY = maxX = 11.0 / 16.0;
maxZ = 1.0;
minZ = 14.0 / 16.0;
break;
case SOUTH:
minY = minX = 5.0 / 16.0;
maxY = maxX = 11.0 / 16.0;
maxZ = 2.0 / 16.0;
minZ = 0.0;
break;
case UP:
minZ = minX = 5.0 / 16.0;
maxZ = maxX = 11.0 / 16.0;
maxY = 2.0 / 16.0;
minY = 0.0;
break;
case WEST:
minZ = minY = 5.0 / 16.0;
maxZ = maxY = 11.0 / 16.0;
maxX = 1.0;
minX = 14.0 / 16.0;
break;
default:
break;
}
return Collections.singletonList(
AxisAlignedBB.getBoundingBox(minX, minY, minZ, maxX, maxY, maxZ)
);
}
return Collections.singletonList(
AxisAlignedBB.getBoundingBox(0.0, 0, 0.0, 1.0, 1.0, 1.0)
);
}
@Override
public void addCollidingBlockToList(
final World w,
final int x,
final int y,
final int z,
final AxisAlignedBB bb,
final List out,
final Entity e
) {}
}