Unofficial AE2 for 1.7.10 which is still supported,which is like the extraterrestrial technology.
mod
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2014-06-13 12:42:09 -05:00
block Removed Vec3Pool 2014-06-13 12:42:09 -05:00
client Breaking and Damaging Particles for cables now work properly. 2014-06-11 00:14:37 -05:00
container Fixed a potential crash when picking up items. 2014-05-24 18:23:40 -05:00
core Item Tunnels now cycle Outputs. 2014-06-08 18:54:38 -05:00
debug Renamed Inscriber Recipe Type to Inscribe. 2014-03-08 21:35:53 -06:00
entity Removed Block Definitions for MAC Parts. 2014-02-23 16:50:53 -06:00
facade changing facades now updates the world render. 2014-05-11 11:30:00 -05:00
fmp Fixed a bug where RF and IC2 tunnels could vaporize them selves. 2014-06-08 18:10:19 -05:00
helpers Meteorites can no generate much taller craters and expand their view of the world as blocks are destroyed so they can keep enlarging up to the max height limit. 2014-06-07 19:51:08 -05:00
hooks Fixed Dormant Chunk Cache. 2014-05-12 21:15:45 -05:00
integration Fixed a bug where RF and IC2 tunnels could vaporize them selves. 2014-06-08 18:10:19 -05:00
items Removed Vec3Pool 2014-06-13 12:42:09 -05:00
me Buffer changes from Interest List. 2014-06-10 12:16:14 -05:00
parts Fixed Crash with Fuzzy Upgrade in Export Bus. 2014-06-11 00:22:55 -05:00
recipes Recipe files no longer require a blank line at the end. 2014-05-06 20:53:01 -05:00
server Move RenderManager interaction to Post Init ( fixes some kind of weird conflict with a key bind mod ) 2014-04-19 20:41:43 -05:00
services Use sendRuntimeMessage 2014-06-09 20:42:48 -05:00
spatial Removed Vec3Pool 2014-06-13 12:42:09 -05:00
tile Fixed a bug where RF and IC2 tunnels could vaporize them selves. 2014-06-08 18:10:19 -05:00
transformer Fixed Bug: #0431 - Weird Inventory behaviour in SkyChests with InvTweaks 2014-06-06 21:04:59 -05:00
util Removed Vec3Pool 2014-06-13 12:42:09 -05:00
.gitmodules AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00