4b3d7c7d03
this can be done through http://docs.oracle.com/javase/specs/jls/se6/html/arrays.html#10.6
202 lines
5 KiB
Java
202 lines
5 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.tile.grindstone;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.api.AEApi;
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import appeng.api.features.IGrinderEntry;
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import appeng.api.implementations.tiles.ICrankable;
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import appeng.api.util.WorldCoord;
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import appeng.tile.AEBaseInvTile;
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import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.tile.inventory.InvOperation;
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import appeng.util.InventoryAdaptor;
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import appeng.util.Platform;
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import appeng.util.inv.WrapperInventoryRange;
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public class TileGrinder extends AEBaseInvTile implements ICrankable
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{
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final int[] inputs = { 0, 1, 2 };
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final int[] sides = { 0, 1, 2, 3, 4, 5 };
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final AppEngInternalInventory inv = new AppEngInternalInventory( this, 7 );
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int points;
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@Override
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public void setOrientation( ForgeDirection inForward, ForgeDirection inUp )
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{
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super.setOrientation( inForward, inUp );
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this.getBlockType().onNeighborBlockChange( this.worldObj, this.xCoord, this.yCoord, this.zCoord, Platform.AIR_BLOCK );
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}
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@Override
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public IInventory getInternalInventory()
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{
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return this.inv;
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}
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@Override
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public void onChangeInventory( IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added )
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{
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}
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@Override
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public boolean canInsertItem( int slotIndex, ItemStack insertingItem, int side )
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{
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if( AEApi.instance().registries().grinder().getRecipeForInput( insertingItem ) == null )
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{
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return false;
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}
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return slotIndex >= 0 && slotIndex <= 2;
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}
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@Override
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public boolean canExtractItem( int slotIndex, ItemStack extractedItem, int side )
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{
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return slotIndex >= 3 && slotIndex <= 5;
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}
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@Override
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public int[] getAccessibleSlotsBySide( ForgeDirection side )
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{
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return this.sides;
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}
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@Override
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public boolean canTurn()
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{
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if( Platform.isClient() )
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{
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return false;
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}
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if( null == this.getStackInSlot( 6 ) ) // Add if there isn't one...
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{
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IInventory src = new WrapperInventoryRange( this, this.inputs, true );
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for( int x = 0; x < src.getSizeInventory(); x++ )
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{
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ItemStack item = src.getStackInSlot( x );
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if( item == null )
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{
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continue;
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}
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IGrinderEntry r = AEApi.instance().registries().grinder().getRecipeForInput( item );
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if( r != null )
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{
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if( item.stackSize >= r.getInput().stackSize )
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{
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item.stackSize -= r.getInput().stackSize;
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ItemStack ais = item.copy();
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ais.stackSize = r.getInput().stackSize;
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if( item.stackSize <= 0 )
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{
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item = null;
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}
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src.setInventorySlotContents( x, item );
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this.setInventorySlotContents( 6, ais );
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return true;
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}
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}
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}
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return false;
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}
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return true;
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}
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@Override
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public void applyTurn()
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{
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if( Platform.isClient() )
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{
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return;
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}
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this.points++;
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ItemStack processing = this.getStackInSlot( 6 );
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IGrinderEntry r = AEApi.instance().registries().grinder().getRecipeForInput( processing );
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if( r != null )
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{
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if( r.getEnergyCost() > this.points )
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{
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return;
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}
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this.points = 0;
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InventoryAdaptor sia = InventoryAdaptor.getAdaptor( new WrapperInventoryRange( this, 3, 3, true ), ForgeDirection.EAST );
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this.addItem( sia, r.getOutput() );
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float chance = ( Platform.getRandomInt() % 2000 ) / 2000.0f;
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if( chance <= r.getOptionalChance() )
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{
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this.addItem( sia, r.getOptionalOutput() );
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}
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chance = ( Platform.getRandomInt() % 2000 ) / 2000.0f;
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if( chance <= r.getSecondOptionalChance() )
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{
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this.addItem( sia, r.getSecondOptionalOutput() );
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}
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this.setInventorySlotContents( 6, null );
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}
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}
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private void addItem( InventoryAdaptor sia, ItemStack output )
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{
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if( output == null )
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{
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return;
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}
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ItemStack notAdded = sia.addItems( output );
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if( notAdded != null )
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{
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WorldCoord wc = new WorldCoord( this.xCoord, this.yCoord, this.zCoord );
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wc.add( this.getForward(), 1 );
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List<ItemStack> out = new ArrayList<ItemStack>();
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out.add( notAdded );
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Platform.spawnDrops( this.worldObj, wc.x, wc.y, wc.z, out );
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}
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}
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@Override
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public boolean canCrankAttach( ForgeDirection directionToCrank )
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{
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return this.getUp() == directionToCrank;
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}
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}
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