Applied-Energistics-2-tiler.../client/render/blocks/RenderMEChest.java
AlgorithmX2 792249f8fd Added Sky Stone Tracking.
Added Meteorite Compass Block / Item.
Added Meteorite Spawner Debug Item.
Some Refactoring.
2014-03-02 02:35:11 -06:00

124 lines
4.4 KiB
Java

package appeng.client.render.blocks;
import java.util.EnumSet;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.AEApi;
import appeng.api.storage.ICellHandler;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.texture.ExtraTextures;
import appeng.client.texture.FlipableIcon;
import appeng.client.texture.OffsetIcon;
import appeng.tile.storage.TileChest;
import appeng.util.Platform;
public class RenderMEChest extends BaseBlockRender
{
public RenderMEChest() {
super( false, 0 );
}
@Override
public void renderInventory(AEBaseBlock block, ItemStack is, RenderBlocks renderer, ItemRenderType type)
{
renderer.overrideBlockTexture = ExtraTextures.getMissing();
this.renderInvBlock( EnumSet.of( ForgeDirection.SOUTH ), block, is, Tessellator.instance, 0x000000, renderer );
renderer.overrideBlockTexture = ExtraTextures.MEChest.getIcon();
this.renderInvBlock( EnumSet.of( ForgeDirection.UP ), block, is, Tessellator.instance, 0xffffff, renderer );
renderer.overrideBlockTexture = null;
super.renderInventory( block, is, renderer, type );
}
@Override
public boolean renderInWorld(AEBaseBlock imb, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
{
TileChest sp = imb.getTileEntity( world, x, y, z );
renderer.setRenderBounds( 0, 0, 0, 1, 1, 1 );
ForgeDirection up = sp.getUp();
ForgeDirection forward = sp.getForward();
ForgeDirection west = Platform.crossProduct( forward, up );
preRenderInWorld( imb, world, x, y, z, renderer );
int stat = sp.getCellStatus( 0 );
boolean result = renderer.renderStandardBlock( imb, x, y, z );
selectFace( renderer, west, up, forward, 5, 16 - 5, 9, 12 );
int offsetU = -4;
int offsetV = 8;
if ( stat == 0 )
offsetV = 3;
int b = world.getLightBrightnessForSkyBlocks( x + forward.offsetX, y + forward.offsetY, z + forward.offsetZ, 0 );
Tessellator.instance.setBrightness( b );
Tessellator.instance.setColorOpaque_I( 0xffffff );
FlipableIcon fico = new FlipableIcon( new OffsetIcon( ExtraTextures.MEStorageCellTextures.getIcon(), offsetU, offsetV ) );
if ( forward == ForgeDirection.EAST && (up == ForgeDirection.NORTH || up == ForgeDirection.SOUTH) )
fico.setFlip( true, false );
else if ( forward == ForgeDirection.NORTH && up == ForgeDirection.EAST )
fico.setFlip( false, true );
else if ( forward == ForgeDirection.NORTH && up == ForgeDirection.WEST )
fico.setFlip( true, false );
else if ( forward == ForgeDirection.DOWN && up == ForgeDirection.EAST )
fico.setFlip( false, true );
else if ( forward == ForgeDirection.DOWN )
fico.setFlip( true, false );
else if ( forward == ForgeDirection.EAST && up == ForgeDirection.UP )
fico.setFlip( true, false );
else if ( forward == ForgeDirection.NORTH && up == ForgeDirection.UP )
fico.setFlip( true, false );
renderFace( x, y, z, imb, fico, renderer, forward );
if ( stat != 0 )
{
b = 0;
if ( sp.isPowered() )
{
b = 15 << 20 | 15 << 4;
}
Tessellator.instance.setBrightness( b );
if ( stat == 1 )
Tessellator.instance.setColorOpaque_I( 0x00ff00 );
if ( stat == 2 )
Tessellator.instance.setColorOpaque_I( 0xffaa00 );
if ( stat == 3 )
Tessellator.instance.setColorOpaque_I( 0xff0000 );
selectFace( renderer, west, up, forward, 9, 10, 11, 12 );
renderFace( x, y, z, imb, ExtraTextures.White.getIcon(), renderer, forward );
}
b = world.getLightBrightnessForSkyBlocks( x + up.offsetX, y + up.offsetY, z + up.offsetZ, 0 );
if ( sp.isPowered() )
{
b = 15 << 20 | 15 << 4;
}
Tessellator.instance.setBrightness( b );
Tessellator.instance.setColorOpaque_I( 0xffffff );
renderer.setRenderBounds( 0, 0, 0, 1, 1, 1 );
ICellHandler ch = AEApi.instance().registries().cell().getHander( sp.getStorageType() );
IIcon ico = ch == null ? null : ch.getTopTexture();
renderFace( x, y, z, imb, ico == null ? ExtraTextures.MEChest.getIcon() : ico, renderer, up );
renderer.overrideBlockTexture = null;
postRenderInWorld( renderer );
return result;
}
}