Applied-Energistics-2-tiler.../src/main/java/appeng/client/ClientHelper.java
yueh 500fc47490 Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
2015-10-30 18:52:20 +01:00

445 lines
14 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import org.lwjgl.opengl.GL11;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.client.ForgeHooksClient;
import net.minecraftforge.client.IItemRenderer;
import net.minecraftforge.client.MinecraftForgeClient;
import net.minecraftforge.client.event.MouseEvent;
import net.minecraftforge.client.event.RenderLivingEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.common.MinecraftForge;
import cpw.mods.fml.client.registry.ClientRegistry;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import appeng.api.parts.CableRenderMode;
import appeng.api.util.AEColor;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.TESRWrapper;
import appeng.client.render.WorldRender;
import appeng.client.render.effects.AssemblerFX;
import appeng.client.render.effects.CraftingFx;
import appeng.client.render.effects.EnergyFx;
import appeng.client.render.effects.LightningArcFX;
import appeng.client.render.effects.LightningFX;
import appeng.client.render.effects.VibrantFX;
import appeng.client.texture.CableBusTextures;
import appeng.client.texture.ExtraBlockTextures;
import appeng.client.texture.ExtraItemTextures;
import appeng.core.AEConfig;
import appeng.core.AELog;
import appeng.core.CommonHelper;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketAssemblerAnimation;
import appeng.core.sync.packets.PacketValueConfig;
import appeng.entity.EntityFloatingItem;
import appeng.entity.EntityTinyTNTPrimed;
import appeng.entity.RenderFloatingItem;
import appeng.entity.RenderTinyTNTPrimed;
import appeng.helpers.IMouseWheelItem;
import appeng.hooks.TickHandler;
import appeng.hooks.TickHandler.PlayerColor;
import appeng.server.ServerHelper;
import appeng.transformer.MissingCoreMod;
import appeng.util.Platform;
public class ClientHelper extends ServerHelper
{
private static final RenderItem ITEM_RENDERER = new RenderItem();
private static final RenderBlocks BLOCK_RENDERER = new RenderBlocks();
@SubscribeEvent
public void postPlayerRender( final RenderLivingEvent.Pre p )
{
final PlayerColor player = TickHandler.INSTANCE.getPlayerColors().get( p.entity.getEntityId() );
if( player != null )
{
final AEColor col = player.myColor;
final float r = 0xff & ( col.mediumVariant >> 16 );
final float g = 0xff & ( col.mediumVariant >> 8 );
final float b = 0xff & ( col.mediumVariant );
GL11.glColor3f( r / 255.0f, g / 255.0f, b / 255.0f );
}
}
@Override
public void init()
{
MinecraftForge.EVENT_BUS.register( this );
}
@Override
public World getWorld()
{
if( Platform.isClient() )
{
return Minecraft.getMinecraft().theWorld;
}
else
{
return super.getWorld();
}
}
@Override
public void bindTileEntitySpecialRenderer( final Class tile, final AEBaseBlock blk )
{
final BaseBlockRender bbr = blk.getRendererInstance().getRendererInstance();
if( bbr.hasTESR() && tile != null )
{
ClientRegistry.bindTileEntitySpecialRenderer( tile, new TESRWrapper( bbr ) );
}
}
@Override
public List<EntityPlayer> getPlayers()
{
if( Platform.isClient() )
{
final List<EntityPlayer> o = new ArrayList<EntityPlayer>();
o.add( Minecraft.getMinecraft().thePlayer );
return o;
}
else
{
return super.getPlayers();
}
}
@Override
public void spawnEffect( final EffectType effect, final World worldObj, final double posX, final double posY, final double posZ, final Object o )
{
if( AEConfig.instance.enableEffects )
{
switch( effect )
{
case Assembler:
this.spawnAssembler( worldObj, posX, posY, posZ, o );
return;
case Vibrant:
this.spawnVibrant( worldObj, posX, posY, posZ );
return;
case Crafting:
this.spawnCrafting( worldObj, posX, posY, posZ );
return;
case Energy:
this.spawnEnergy( worldObj, posX, posY, posZ );
return;
case Lightning:
this.spawnLightning( worldObj, posX, posY, posZ );
return;
case LightningArc:
this.spawnLightningArc( worldObj, posX, posY, posZ, (Vec3) o );
return;
default:
}
}
}
private void spawnAssembler( final World worldObj, final double posX, final double posY, final double posZ, final Object o )
{
final PacketAssemblerAnimation paa = (PacketAssemblerAnimation) o;
final AssemblerFX fx = new AssemblerFX( Minecraft.getMinecraft().theWorld, posX, posY, posZ, 0.0D, 0.0D, 0.0D, paa.rate, paa.is );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
private void spawnVibrant( final World w, final double x, final double y, final double z )
{
if( CommonHelper.proxy.shouldAddParticles( Platform.getRandom() ) )
{
final double d0 = ( Platform.getRandomFloat() - 0.5F ) * 0.26D;
final double d1 = ( Platform.getRandomFloat() - 0.5F ) * 0.26D;
final double d2 = ( Platform.getRandomFloat() - 0.5F ) * 0.26D;
final VibrantFX fx = new VibrantFX( w, x + d0, y + d1, z + d2, 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
}
private void spawnCrafting( final World w, final double posX, final double posY, final double posZ )
{
final float x = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
final float y = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
final float z = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
final CraftingFx fx = new CraftingFx( w, posX + x, posY + y, posZ + z, Items.diamond );
fx.motionX = -x * 0.2;
fx.motionY = -y * 0.2;
fx.motionZ = -z * 0.2;
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
private void spawnEnergy( final World w, final double posX, final double posY, final double posZ )
{
final float x = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
final float y = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
final float z = (float) ( ( ( Platform.getRandomInt() % 100 ) * 0.01 ) - 0.5 ) * 0.7f;
final EnergyFx fx = new EnergyFx( w, posX + x, posY + y, posZ + z, Items.diamond );
fx.motionX = -x * 0.1;
fx.motionY = -y * 0.1;
fx.motionZ = -z * 0.1;
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
private void spawnLightning( final World worldObj, final double posX, final double posY, final double posZ )
{
final LightningFX fx = new LightningFX( worldObj, posX, posY + 0.3f, posZ, 0.0f, 0.0f, 0.0f );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
private void spawnLightningArc( final World worldObj, final double posX, final double posY, final double posZ, final Vec3 second )
{
final LightningFX fx = new LightningArcFX( worldObj, posX, posY, posZ, second.xCoord, second.yCoord, second.zCoord, 0.0f, 0.0f, 0.0f );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
@Override
public boolean shouldAddParticles( final Random r )
{
final int setting = Minecraft.getMinecraft().gameSettings.particleSetting;
if( setting == 2 )
{
return false;
}
if( setting == 0 )
{
return true;
}
return r.nextInt( 2 * ( setting + 1 ) ) == 0;
}
@Override
public MovingObjectPosition getMOP()
{
return Minecraft.getMinecraft().objectMouseOver;
}
@Override
public void doRenderItem( final ItemStack itemstack, final World w )
{
if( itemstack != null )
{
final EntityItem entityitem = new EntityItem( w, 0.0D, 0.0D, 0.0D, itemstack );
entityitem.getEntityItem().stackSize = 1;
// set all this stuff and then do shit? meh?
entityitem.hoverStart = 0;
entityitem.age = 0;
entityitem.rotationYaw = 0;
GL11.glPushMatrix();
GL11.glTranslatef( 0, -0.04F, 0 );
GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
// GL11.glDisable( GL11.GL_CULL_FACE );
if( itemstack.isItemEnchanted() || itemstack.getItem().requiresMultipleRenderPasses() )
{
GL11.glTranslatef( 0.0f, -0.05f, -0.25f );
GL11.glScalef( 1.0f / 1.5f, 1.0f / 1.5f, 1.0f / 1.5f );
// GL11.glTranslated( -8.0, -12.2, -10.6 );
GL11.glScalef( 1.0f, -1.0f, 0.005f );
// GL11.glScalef( 1.0f , -1.0f, 1.0f );
final Block block = Block.getBlockFromItem( itemstack.getItem() );
if( ( itemstack.getItemSpriteNumber() == 0 && block != null && RenderBlocks.renderItemIn3d( block.getRenderType() ) ) )
{
GL11.glRotatef( 25.0f, 1.0f, 0.0f, 0.0f );
GL11.glRotatef( 15.0f, 0.0f, 1.0f, 0.0f );
GL11.glRotatef( 30.0f, 0.0f, 1.0f, 0.0f );
}
final IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer( itemstack, IItemRenderer.ItemRenderType.ENTITY );
if( customRenderer != null && !( itemstack.getItem() instanceof ItemBlock ) )
{
if( customRenderer.shouldUseRenderHelper( IItemRenderer.ItemRenderType.ENTITY, itemstack, IItemRenderer.ItemRendererHelper.BLOCK_3D ) )
{
GL11.glTranslatef( 0, -0.04F, 0 );
GL11.glScalef( 0.7f, 0.7f, 0.7f );
GL11.glRotatef( 35, 1, 0, 0 );
GL11.glRotatef( 45, 0, 1, 0 );
GL11.glRotatef( -90, 0, 1, 0 );
}
}
else if( itemstack.getItem() instanceof ItemBlock )
{
GL11.glTranslatef( 0, -0.04F, 0 );
GL11.glScalef( 1.1f, 1.1f, 1.1f );
GL11.glRotatef( -90, 0, 1, 0 );
}
else
{
GL11.glTranslatef( 0, -0.14F, 0 );
GL11.glScalef( 0.8f, 0.8f, 0.8f );
}
RenderItem.renderInFrame = true;
RenderManager.instance.renderEntityWithPosYaw( entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F );
RenderItem.renderInFrame = false;
}
else
{
GL11.glScalef( 1.0f / 42.0f, 1.0f / 42.0f, 1.0f / 42.0f );
GL11.glTranslated( -8.0, -10.2, -10.4 );
GL11.glScalef( 1.0f, 1.0f, 0.005f );
RenderItem.renderInFrame = false;
final FontRenderer fr = Minecraft.getMinecraft().fontRenderer;
if( !ForgeHooksClient.renderInventoryItem( BLOCK_RENDERER, Minecraft.getMinecraft().renderEngine, itemstack, true, 0, 0, 0 ) )
{
ITEM_RENDERER.renderItemIntoGUI( fr, Minecraft.getMinecraft().renderEngine, itemstack, 0, 0, false );
}
}
GL11.glPopMatrix();
}
}
@Override
public void postInit()
{
RenderingRegistry.registerBlockHandler( WorldRender.INSTANCE );
RenderManager.instance.entityRenderMap.put( EntityTinyTNTPrimed.class, new RenderTinyTNTPrimed() );
RenderManager.instance.entityRenderMap.put( EntityFloatingItem.class, new RenderFloatingItem() );
}
@Override
public CableRenderMode getRenderMode()
{
if( Platform.isServer() )
{
return super.getRenderMode();
}
final Minecraft mc = Minecraft.getMinecraft();
final EntityPlayer player = mc.thePlayer;
return this.renderModeForPlayer( player );
}
@Override
public void triggerUpdates()
{
final Minecraft mc = Minecraft.getMinecraft();
if( mc == null || mc.thePlayer == null || mc.theWorld == null )
{
return;
}
final EntityPlayer player = mc.thePlayer;
final int x = (int) player.posX;
final int y = (int) player.posY;
final int z = (int) player.posZ;
final int range = 16 * 16;
mc.theWorld.markBlockRangeForRenderUpdate( x - range, y - range, z - range, x + range, y + range, z + range );
}
@Override
public void missingCoreMod()
{
throw new MissingCoreMod();
}
@SubscribeEvent
public void wheelEvent( final MouseEvent me )
{
if( me.isCanceled() || me.dwheel == 0 )
{
return;
}
final Minecraft mc = Minecraft.getMinecraft();
final EntityPlayer player = mc.thePlayer;
final ItemStack is = player.getHeldItem();
if( is != null && is.getItem() instanceof IMouseWheelItem && player.isSneaking() )
{
try
{
NetworkHandler.instance.sendToServer( new PacketValueConfig( "Item", me.dwheel > 0 ? "WheelUp" : "WheelDown" ) );
me.setCanceled( true );
}
catch( final IOException e )
{
AELog.error( e );
}
}
}
@SubscribeEvent
public void updateTextureSheet( final TextureStitchEvent.Pre ev )
{
if( ev.map.getTextureType() == 1 )
{
for( final ExtraItemTextures et : ExtraItemTextures.values() )
{
et.registerIcon( ev.map );
}
}
if( ev.map.getTextureType() == 0 )
{
for( final ExtraBlockTextures et : ExtraBlockTextures.values() )
{
et.registerIcon( ev.map );
}
for( final CableBusTextures cb : CableBusTextures.values() )
{
cb.registerIcon( ev.map );
}
}
}
}