Applied-Energistics-2-tiler.../src/main/java/appeng/client/render/WorldRender.java
yueh 500fc47490 Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
2015-10-30 18:52:20 +01:00

113 lines
3.7 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render;
import java.util.HashMap;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.item.ItemStack;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import appeng.block.AEBaseBlock;
import appeng.core.AELog;
@SideOnly( Side.CLIENT )
public final class WorldRender implements ISimpleBlockRenderingHandler
{
public static final WorldRender INSTANCE = new WorldRender();
private final HashMap<AEBaseBlock, BaseBlockRender> blockRenders = new HashMap<AEBaseBlock, BaseBlockRender>();
private final int renderID = RenderingRegistry.getNextAvailableRenderId();
private final RenderBlocks renderer = new RenderBlocks();
private boolean hasError = false;
private WorldRender()
{
}
void setRender( final AEBaseBlock in, final BaseBlockRender r )
{
this.blockRenders.put( in, r );
}
@Override
public void renderInventoryBlock( final Block block, final int metadata, final int modelID, final RenderBlocks renderer )
{
// wtf is this for?
}
@Override
public boolean renderWorldBlock( final IBlockAccess world, final int x, final int y, final int z, final Block block, final int modelId, final RenderBlocks renderer )
{
final AEBaseBlock blk = (AEBaseBlock) block;
renderer.setRenderBoundsFromBlock( block );
return this.getRender( blk ).renderInWorld( blk, world, x, y, z, renderer );
}
@Override
public boolean shouldRender3DInInventory( final int modelId )
{
return true;
}
@Override
public int getRenderId()
{
return this.renderID;
}
private BaseBlockRender getRender( final AEBaseBlock block )
{
return block.getRendererInstance().getRendererInstance();
}
void renderItemBlock( final ItemStack item, final ItemRenderType type, final Object[] data )
{
final Block blk = Block.getBlockFromItem( item.getItem() );
if( blk instanceof AEBaseBlock )
{
final AEBaseBlock block = (AEBaseBlock) blk;
this.renderer.setRenderBoundsFromBlock( block );
this.renderer.uvRotateBottom = this.renderer.uvRotateEast = this.renderer.uvRotateNorth = this.renderer.uvRotateSouth = this.renderer.uvRotateTop = this.renderer.uvRotateWest = 0;
this.getRender( block ).renderInventory( block, item, this.renderer, type, data );
this.renderer.uvRotateBottom = this.renderer.uvRotateEast = this.renderer.uvRotateNorth = this.renderer.uvRotateSouth = this.renderer.uvRotateTop = this.renderer.uvRotateWest = 0;
}
else
{
if( !this.hasError )
{
this.hasError = true;
AELog.severe( "Invalid render - item/block mismatch" );
AELog.severe( " item: " + item.getUnlocalizedName() );
AELog.severe( " block: " + blk.getUnlocalizedName() );
}
}
}
}