Applied-Energistics-2-tiler.../src/main/java/appeng/client/render/blocks/RenderBlockCraftingCPUMonitor.java
yueh 500fc47490 Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
2015-10-30 18:52:20 +01:00

194 lines
5.4 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render.blocks;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.GLAllocation;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.storage.data.IAEItemStack;
import appeng.block.crafting.BlockCraftingMonitor;
import appeng.client.ClientHelper;
import appeng.core.AELog;
import appeng.tile.crafting.TileCraftingMonitorTile;
import appeng.util.IWideReadableNumberConverter;
import appeng.util.Platform;
import appeng.util.ReadableNumberConverter;
/**
* @author AlgorithmX2
* @author thatsIch
* @version rv2
* @since rv1
*/
public class RenderBlockCraftingCPUMonitor extends RenderBlockCraftingCPU<BlockCraftingMonitor, TileCraftingMonitorTile>
{
private static final IWideReadableNumberConverter NUMBER_CONVERTER = ReadableNumberConverter.INSTANCE;
public RenderBlockCraftingCPUMonitor()
{
super( true, 20 );
}
@Override
public void renderTile( final BlockCraftingMonitor block, final TileCraftingMonitorTile tile, final Tessellator tess, final double x, final double y, final double z, final float f, final RenderBlocks renderer )
{
if( tile != null )
{
final IAEItemStack ais = tile.getJobProgress();
if( tile.getDisplayList() == null )
{
tile.setUpdateList( true );
tile.setDisplayList( GLAllocation.generateDisplayLists( 1 ) );
}
if( ais != null )
{
GL11.glPushMatrix();
GL11.glTranslated( x + 0.5, y + 0.5, z + 0.5 );
if( tile.isUpdateList() )
{
tile.setUpdateList( false );
GL11.glNewList( tile.getDisplayList(), GL11.GL_COMPILE_AND_EXECUTE );
this.tesrRenderScreen( tess, tile, ais );
GL11.glEndList();
}
else
{
GL11.glCallList( tile.getDisplayList() );
}
GL11.glPopMatrix();
}
}
}
private void tesrRenderScreen( final Tessellator tess, final TileCraftingMonitorTile cmt, final IAEItemStack ais )
{
final ForgeDirection side = cmt.getForward();
ForgeDirection walrus = side.offsetY != 0 ? ForgeDirection.SOUTH : ForgeDirection.UP;
int spin = 0;
int max = 5;
while( walrus != cmt.getUp() && max > 0 )
{
max--;
spin++;
walrus = Platform.rotateAround( walrus, side );
}
max--;
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
GL11.glTranslated( side.offsetX * 0.69, side.offsetY * 0.69, side.offsetZ * 0.69 );
final float scale = 0.7f;
GL11.glScalef( scale, scale, scale );
if( side == ForgeDirection.UP )
{
GL11.glScalef( 1.0f, -1.0f, 1.0f );
GL11.glRotatef( 90.0f, 1.0f, 0.0f, 0.0f );
GL11.glRotatef( spin * 90.0F, 0, 0, 1 );
}
if( side == ForgeDirection.DOWN )
{
GL11.glScalef( 1.0f, -1.0f, 1.0f );
GL11.glRotatef( -90.0f, 1.0f, 0.0f, 0.0f );
GL11.glRotatef( spin * -90.0F, 0, 0, 1 );
}
if( side == ForgeDirection.EAST )
{
GL11.glScalef( -1.0f, -1.0f, -1.0f );
GL11.glRotatef( -90.0f, 0.0f, 1.0f, 0.0f );
}
if( side == ForgeDirection.WEST )
{
GL11.glScalef( -1.0f, -1.0f, -1.0f );
GL11.glRotatef( 90.0f, 0.0f, 1.0f, 0.0f );
}
if( side == ForgeDirection.NORTH )
{
GL11.glScalef( -1.0f, -1.0f, -1.0f );
}
if( side == ForgeDirection.SOUTH )
{
GL11.glScalef( -1.0f, -1.0f, -1.0f );
GL11.glRotatef( 180.0f, 0.0f, 1.0f, 0.0f );
}
GL11.glPushMatrix();
try
{
final ItemStack sis = ais.getItemStack();
sis.stackSize = 1;
final int br = 16 << 20 | 16 << 4;
final int var11 = br % 65536;
final int var12 = br / 65536;
OpenGlHelper.setLightmapTextureCoords( OpenGlHelper.lightmapTexUnit, var11 * 0.8F, var12 * 0.8F );
GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
GL11.glDisable( GL11.GL_LIGHTING );
GL11.glDisable( GL12.GL_RESCALE_NORMAL );
// RenderHelper.enableGUIStandardItemLighting();
tess.setColorOpaque_F( 1.0f, 1.0f, 1.0f );
ClientHelper.proxy.doRenderItem( sis, cmt.getWorldObj() );
}
catch( final Exception e )
{
AELog.error( e );
}
GL11.glPopMatrix();
GL11.glTranslatef( 0.0f, 0.14f, -0.24f );
GL11.glScalef( 1.0f / 62.0f, 1.0f / 62.0f, 1.0f / 62.0f );
final long stackSize = ais.getStackSize();
final String renderedStackSize = NUMBER_CONVERTER.toWideReadableForm( stackSize );
final FontRenderer fr = Minecraft.getMinecraft().fontRenderer;
final int width = fr.getStringWidth( renderedStackSize );
GL11.glTranslatef( -0.5f * width, 0.0f, -1.0f );
fr.drawString( renderedStackSize, 0, 0, 0 );
GL11.glPopAttrib();
}
}