500fc47490
Reduces the visibility of all fields to private and create setters/getters when necessary. Exceptions are fields with GuiSync as these need to be public. Reduces the visibility of internal methods to private/protected/default when possible.
92 lines
2.6 KiB
Java
92 lines
2.6 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.container.implementations;
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import javax.annotation.Nonnull;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Slot;
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import net.minecraft.world.World;
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import appeng.api.config.SecurityPermissions;
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import appeng.api.networking.IGrid;
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import appeng.api.networking.security.BaseActionSource;
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import appeng.api.networking.security.IActionHost;
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import appeng.api.networking.security.PlayerSource;
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import appeng.api.storage.ITerminalHost;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.container.AEBaseContainer;
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import appeng.container.slot.SlotInaccessible;
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import appeng.tile.inventory.AppEngInternalInventory;
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public class ContainerCraftAmount extends AEBaseContainer
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{
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private final Slot craftingItem;
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private IAEItemStack itemToCreate;
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public ContainerCraftAmount( final InventoryPlayer ip, final ITerminalHost te )
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{
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super( ip, te );
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this.craftingItem = new SlotInaccessible( new AppEngInternalInventory( null, 1 ), 0, 34, 53 );
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this.addSlotToContainer( this.getCraftingItem() );
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}
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@Override
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public void detectAndSendChanges()
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{
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super.detectAndSendChanges();
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this.verifyPermissions( SecurityPermissions.CRAFT, false );
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}
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public IGrid getGrid()
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{
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final IActionHost h = ( (IActionHost) this.getTarget() );
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return h.getActionableNode().getGrid();
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}
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public World getWorld()
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{
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return this.getPlayerInv().player.worldObj;
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}
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public BaseActionSource getActionSrc()
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{
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return new PlayerSource( this.getPlayerInv().player, (IActionHost) this.getTarget() );
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}
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public Slot getCraftingItem()
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{
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return this.craftingItem;
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}
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public IAEItemStack getItemToCraft()
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{
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return this.itemToCreate;
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}
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public void setItemToCraft( @Nonnull final IAEItemStack itemToCreate )
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{
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this.itemToCreate = itemToCreate;
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}
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}
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