500fc47490
Reduces the visibility of all fields to private and create setters/getters when necessary. Exceptions are fields with GuiSync as these need to be public. Reduces the visibility of internal methods to private/protected/default when possible.
485 lines
11 KiB
Java
485 lines
11 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.container.implementations;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.concurrent.Future;
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import javax.annotation.Nonnull;
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import com.google.common.collect.ImmutableSet;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.ICrafting;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ChatComponentText;
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import net.minecraft.world.World;
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import appeng.api.AEApi;
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import appeng.api.config.Actionable;
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import appeng.api.config.SecurityPermissions;
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import appeng.api.networking.IGrid;
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import appeng.api.networking.crafting.ICraftingCPU;
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import appeng.api.networking.crafting.ICraftingGrid;
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import appeng.api.networking.crafting.ICraftingJob;
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import appeng.api.networking.crafting.ICraftingLink;
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import appeng.api.networking.security.BaseActionSource;
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import appeng.api.networking.security.IActionHost;
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import appeng.api.networking.security.PlayerSource;
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import appeng.api.networking.storage.IStorageGrid;
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import appeng.api.storage.IMEInventory;
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import appeng.api.storage.ITerminalHost;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IItemList;
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import appeng.container.AEBaseContainer;
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import appeng.container.guisync.GuiSync;
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import appeng.core.AELog;
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import appeng.core.sync.GuiBridge;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.PacketMEInventoryUpdate;
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import appeng.core.sync.packets.PacketSwitchGuis;
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import appeng.helpers.WirelessTerminalGuiObject;
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import appeng.parts.reporting.PartCraftingTerminal;
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import appeng.parts.reporting.PartPatternTerminal;
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import appeng.parts.reporting.PartTerminal;
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import appeng.util.Platform;
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public class ContainerCraftConfirm extends AEBaseContainer
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{
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private final ArrayList<CraftingCPURecord> cpus = new ArrayList<CraftingCPURecord>();
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private Future<ICraftingJob> job;
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private ICraftingJob result;
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@GuiSync( 0 )
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public long bytesUsed;
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@GuiSync( 1 )
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public long cpuBytesAvail;
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@GuiSync( 2 )
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public int cpuCoProcessors;
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@GuiSync( 3 )
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public boolean autoStart = false;
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@GuiSync( 4 )
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public boolean simulation = true;
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@GuiSync( 5 )
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public int selectedCpu = -1;
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@GuiSync( 6 )
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public boolean noCPU = true;
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@GuiSync( 7 )
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public String myName = "";
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public ContainerCraftConfirm( final InventoryPlayer ip, final ITerminalHost te )
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{
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super( ip, te );
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}
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public void cycleCpu( final boolean next )
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{
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if( next )
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{
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this.setSelectedCpu( this.getSelectedCpu() + 1 );
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}
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else
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{
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this.setSelectedCpu( this.getSelectedCpu() - 1 );
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}
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if( this.getSelectedCpu() < -1 )
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{
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this.setSelectedCpu( this.cpus.size() - 1 );
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}
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else if( this.getSelectedCpu() >= this.cpus.size() )
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{
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this.setSelectedCpu( -1 );
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}
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if( this.getSelectedCpu() == -1 )
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{
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this.setCpuAvailableBytes( 0 );
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this.setCpuCoProcessors( 0 );
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this.setName( "" );
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}
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else
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{
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this.setName( this.cpus.get( this.getSelectedCpu() ).getName() );
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this.setCpuAvailableBytes( this.cpus.get( this.getSelectedCpu() ).getSize() );
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this.setCpuCoProcessors( this.cpus.get( this.getSelectedCpu() ).getProcessors() );
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}
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}
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@Override
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public void detectAndSendChanges()
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{
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if( Platform.isClient() )
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{
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return;
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}
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final ICraftingGrid cc = this.getGrid().getCache( ICraftingGrid.class );
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final ImmutableSet<ICraftingCPU> cpuSet = cc.getCpus();
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int matches = 0;
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boolean changed = false;
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for( final ICraftingCPU c : cpuSet )
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{
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boolean found = false;
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for( final CraftingCPURecord ccr : this.cpus )
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{
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if( ccr.getCpu() == c )
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{
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found = true;
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}
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}
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final boolean matched = this.cpuMatches( c );
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if( matched )
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{
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matches++;
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}
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if( found == !matched )
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{
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changed = true;
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}
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}
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if( changed || this.cpus.size() != matches )
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{
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this.cpus.clear();
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for( final ICraftingCPU c : cpuSet )
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{
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if( this.cpuMatches( c ) )
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{
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this.cpus.add( new CraftingCPURecord( c.getAvailableStorage(), c.getCoProcessors(), c ) );
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}
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}
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this.sendCPUs();
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}
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this.setNoCPU( this.cpus.isEmpty() );
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super.detectAndSendChanges();
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if( this.getJob() != null && this.getJob().isDone() )
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{
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try
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{
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this.result = this.getJob().get();
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if( !this.result.isSimulation() )
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{
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this.setSimulation( false );
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if( this.isAutoStart() )
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{
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this.startJob();
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return;
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}
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}
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else
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{
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this.setSimulation( true );
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}
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try
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{
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final PacketMEInventoryUpdate a = new PacketMEInventoryUpdate( (byte) 0 );
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final PacketMEInventoryUpdate b = new PacketMEInventoryUpdate( (byte) 1 );
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final PacketMEInventoryUpdate c = this.result.isSimulation() ? new PacketMEInventoryUpdate( (byte) 2 ) : null;
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final IItemList<IAEItemStack> plan = AEApi.instance().storage().createItemList();
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this.result.populatePlan( plan );
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this.setUsedBytes( this.result.getByteTotal() );
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for( final IAEItemStack out : plan )
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{
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IAEItemStack o = out.copy();
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o.reset();
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o.setStackSize( out.getStackSize() );
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final IAEItemStack p = out.copy();
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p.reset();
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p.setStackSize( out.getCountRequestable() );
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final IStorageGrid sg = this.getGrid().getCache( IStorageGrid.class );
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final IMEInventory<IAEItemStack> items = sg.getItemInventory();
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IAEItemStack m = null;
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if( c != null && this.result.isSimulation() )
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{
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m = o.copy();
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o = items.extractItems( o, Actionable.SIMULATE, this.getActionSource() );
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if( o == null )
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{
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o = m.copy();
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o.setStackSize( 0 );
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}
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m.setStackSize( m.getStackSize() - o.getStackSize() );
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}
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if( o.getStackSize() > 0 )
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{
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a.appendItem( o );
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}
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if( p.getStackSize() > 0 )
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{
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b.appendItem( p );
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}
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if( c != null && m != null && m.getStackSize() > 0 )
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{
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c.appendItem( m );
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}
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}
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for( final Object g : this.crafters )
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{
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if( g instanceof EntityPlayer )
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{
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NetworkHandler.instance.sendTo( a, (EntityPlayerMP) g );
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NetworkHandler.instance.sendTo( b, (EntityPlayerMP) g );
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if( c != null )
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{
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NetworkHandler.instance.sendTo( c, (EntityPlayerMP) g );
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}
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}
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}
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}
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catch( final IOException e )
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{
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// :P
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}
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}
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catch( final Throwable e )
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{
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this.getPlayerInv().player.addChatMessage( new ChatComponentText( "Error: " + e.toString() ) );
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AELog.error( e );
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this.setValidContainer( false );
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this.result = null;
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}
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this.setJob( null );
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}
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this.verifyPermissions( SecurityPermissions.CRAFT, false );
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}
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private IGrid getGrid()
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{
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final IActionHost h = ( (IActionHost) this.getTarget() );
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return h.getActionableNode().getGrid();
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}
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private boolean cpuMatches( final ICraftingCPU c )
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{
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return c.getAvailableStorage() >= this.getUsedBytes() && !c.isBusy();
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}
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private void sendCPUs()
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{
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Collections.sort( this.cpus );
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if( this.getSelectedCpu() >= this.cpus.size() )
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{
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this.setSelectedCpu( -1 );
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this.setCpuAvailableBytes( 0 );
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this.setCpuCoProcessors( 0 );
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this.setName( "" );
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}
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else if( this.getSelectedCpu() != -1 )
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{
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this.setName( this.cpus.get( this.getSelectedCpu() ).getName() );
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this.setCpuAvailableBytes( this.cpus.get( this.getSelectedCpu() ).getSize() );
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this.setCpuCoProcessors( this.cpus.get( this.getSelectedCpu() ).getProcessors() );
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}
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}
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public void startJob()
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{
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GuiBridge originalGui = null;
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final IActionHost ah = this.getActionHost();
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if( ah instanceof WirelessTerminalGuiObject )
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{
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originalGui = GuiBridge.GUI_WIRELESS_TERM;
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}
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if( ah instanceof PartTerminal )
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{
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originalGui = GuiBridge.GUI_ME;
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}
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if( ah instanceof PartCraftingTerminal )
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{
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originalGui = GuiBridge.GUI_CRAFTING_TERMINAL;
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}
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if( ah instanceof PartPatternTerminal )
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{
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originalGui = GuiBridge.GUI_PATTERN_TERMINAL;
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}
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if( this.result != null && !this.isSimulation() )
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{
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final ICraftingGrid cc = this.getGrid().getCache( ICraftingGrid.class );
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final ICraftingLink g = cc.submitJob( this.result, null, this.getSelectedCpu() == -1 ? null : this.cpus.get( this.getSelectedCpu() ).getCpu(), true, this.getActionSrc() );
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this.setAutoStart( false );
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if( g != null && originalGui != null && this.getOpenContext() != null )
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{
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NetworkHandler.instance.sendTo( new PacketSwitchGuis( originalGui ), (EntityPlayerMP) this.getInventoryPlayer().player );
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final TileEntity te = this.getOpenContext().getTile();
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Platform.openGUI( this.getInventoryPlayer().player, te, this.getOpenContext().getSide(), originalGui );
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}
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}
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}
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private BaseActionSource getActionSrc()
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{
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return new PlayerSource( this.getPlayerInv().player, (IActionHost) this.getTarget() );
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}
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@Override
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public void removeCraftingFromCrafters( final ICrafting c )
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{
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super.removeCraftingFromCrafters( c );
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if( this.getJob() != null )
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{
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this.getJob().cancel( true );
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this.setJob( null );
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}
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}
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@Override
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public void onContainerClosed( final EntityPlayer par1EntityPlayer )
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{
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super.onContainerClosed( par1EntityPlayer );
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if( this.getJob() != null )
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{
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this.getJob().cancel( true );
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this.setJob( null );
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}
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}
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public World getWorld()
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{
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return this.getPlayerInv().player.worldObj;
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}
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public boolean isAutoStart()
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{
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return this.autoStart;
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}
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public void setAutoStart( final boolean autoStart )
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{
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this.autoStart = autoStart;
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}
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public long getUsedBytes()
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{
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return this.bytesUsed;
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}
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private void setUsedBytes( final long bytesUsed )
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{
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this.bytesUsed = bytesUsed;
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}
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public long getCpuAvailableBytes()
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{
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return this.cpuBytesAvail;
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}
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private void setCpuAvailableBytes( final long cpuBytesAvail )
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{
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this.cpuBytesAvail = cpuBytesAvail;
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}
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public int getCpuCoProcessors()
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{
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return this.cpuCoProcessors;
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}
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private void setCpuCoProcessors( final int cpuCoProcessors )
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{
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this.cpuCoProcessors = cpuCoProcessors;
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}
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public int getSelectedCpu()
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{
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return this.selectedCpu;
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}
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private void setSelectedCpu( final int selectedCpu )
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{
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this.selectedCpu = selectedCpu;
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}
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public String getName()
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{
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return this.myName;
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}
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private void setName( @Nonnull final String myName )
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{
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this.myName = myName;
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}
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public boolean hasNoCPU()
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{
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return this.noCPU;
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}
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private void setNoCPU( final boolean noCPU )
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{
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this.noCPU = noCPU;
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}
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public boolean isSimulation()
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{
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return this.simulation;
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}
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private void setSimulation( final boolean simulation )
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{
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this.simulation = simulation;
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}
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private Future<ICraftingJob> getJob()
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{
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return this.job;
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}
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public void setJob( final Future<ICraftingJob> job )
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{
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this.job = job;
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}
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}
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