Applied-Energistics-2-tiler.../src/main/java/appeng/client/render/model/CachingRotatingBakedModel.java
elix-x 524dc52dd6 Moved F2R, added TESRs, fixed culling
-Externalized FacingToRotation.
-BlockLightDetector now uses tile based rotations.
-Added TESR methods and TESRs for chests. Can't get it to work in
inventory.
-Fixed rotation bugs involving culling and lighting. Now rotating culled
faces and normals too. Closes #21.
Relates to #9, #10 and #20.
2016-07-11 15:38:54 +02:00

237 lines
5.9 KiB
Java

package appeng.client.render.model;
import java.util.ArrayList;
import java.util.List;
import javax.vecmath.Vector3f;
import javax.vecmath.Vector4f;
import com.google.common.base.Objects;
import com.google.common.cache.CacheBuilder;
import com.google.common.cache.CacheLoader;
import com.google.common.cache.LoadingCache;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
import net.minecraft.client.renderer.block.model.ItemOverrideList;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.client.renderer.vertex.VertexFormatElement;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.Vec3i;
import net.minecraftforge.client.model.pipeline.IVertexConsumer;
import net.minecraftforge.client.model.pipeline.QuadGatheringTransformer;
import net.minecraftforge.client.model.pipeline.UnpackedBakedQuad;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.FacingToRotation;
public class CachingRotatingBakedModel implements IBakedModel
{
private final IBakedModel parent;
private final LoadingCache<Pair<IBlockState, EnumFacing>, List<BakedQuad>> quadCache;
public CachingRotatingBakedModel( IBakedModel parent )
{
this.parent = parent;
// 6 (DUNSWE) * 6 (DUNSWE) * 7 (DUNSWE + null) = 252
this.quadCache = CacheBuilder.newBuilder().maximumSize( 252 ).build( new CacheLoader<Pair<IBlockState, EnumFacing>, List<BakedQuad>>(){
@Override
public List<BakedQuad> load( Pair<IBlockState, EnumFacing> key ) throws Exception
{
final EnumFacing forward = key.getLeft().getValue( AEBaseTileBlock.AE_BLOCK_FORWARD );
final EnumFacing up = key.getLeft().getValue( AEBaseTileBlock.AE_BLOCK_UP );
final FacingToRotation f2r = FacingToRotation.get( forward, up );
List<BakedQuad> original = CachingRotatingBakedModel.this.parent.getQuads( key.getLeft(), f2r.resultingRotate( key.getRight() ), 0 );
List<BakedQuad> rotated = new ArrayList<>();
for( BakedQuad quad : original )
{
VertexFormat format = quad.getFormat();
UnpackedBakedQuad.Builder builder = new UnpackedBakedQuad.Builder( format );
VertexRotator rot = new VertexRotator( f2r, quad.getFace() );
rot.setParent( builder );
quad.pipe( rot );
builder.setQuadOrientation( f2r.rotate( quad.getFace() ) );
BakedQuad q = builder.build();
rotated.add( q );
}
return rotated;
}
} );
}
@Override
public boolean isAmbientOcclusion()
{
return parent.isAmbientOcclusion();
}
@Override
public boolean isGui3d()
{
return parent.isGui3d();
}
@Override
public boolean isBuiltInRenderer()
{
return parent.isBuiltInRenderer();
}
@Override
public TextureAtlasSprite getParticleTexture()
{
return parent.getParticleTexture();
}
@Override
public ItemCameraTransforms getItemCameraTransforms()
{
return parent.getItemCameraTransforms();
}
@Override
public ItemOverrideList getOverrides()
{
return parent.getOverrides();
}
@Override
public List<BakedQuad> getQuads( IBlockState state, EnumFacing side, long rand )
{
if( state == null )
{
return parent.getQuads( state, side, rand );
}
return quadCache.getUnchecked( new ImmutablePair<IBlockState, EnumFacing>( state, side ) );
}
public class VertexRotator extends QuadGatheringTransformer
{
private final FacingToRotation f2r;
private final EnumFacing face;
public VertexRotator( FacingToRotation f2r, EnumFacing face )
{
this.f2r = f2r;
this.face = face;
}
@Override
public void setParent( IVertexConsumer parent )
{
super.setParent( parent );
if( Objects.equal( getVertexFormat(), parent.getVertexFormat() ) )
{
return;
}
setVertexFormat( parent.getVertexFormat() );
}
@Override
protected void processQuad()
{
VertexFormat format = parent.getVertexFormat();
int count = format.getElementCount();
for( int v = 0; v < 4; v++ )
{
for( int e = 0; e < count; e++ )
{
VertexFormatElement element = format.getElement( e );
if( element.getUsage() == VertexFormatElement.EnumUsage.POSITION )
{
parent.put( e, transform( quadData[e][v] ) );
}
else if( element.getUsage() == VertexFormatElement.EnumUsage.NORMAL )
{
parent.put( e, transformNormal( quadData[e][v] ) );
}
else
{
parent.put( e, quadData[e][v] );
}
}
}
}
private float[] transform( float[] fs )
{
switch( fs.length )
{
case 3:
Vector3f vec = new Vector3f( fs[0], fs[1], fs[2] );
vec.x -= 0.5f;
vec.y -= 0.5f;
vec.z -= 0.5f;
f2r.getMat().transform( vec );
vec.x += 0.5f;
vec.y += 0.5f;
vec.z += 0.5f;
return new float[] { vec.x, vec.y, vec.z };
case 4:
Vector4f vecc = new Vector4f( fs[0], fs[1], fs[2], fs[3] );
vecc.x -= 0.5f;
vecc.y -= 0.5f;
vecc.z -= 0.5f;
f2r.getMat().transform( vecc );
vecc.x += 0.5f;
vecc.y += 0.5f;
vecc.z += 0.5f;
return new float[] { vecc.x, vecc.y, vecc.z, vecc.w };
default:
return fs;
}
}
private float[] transformNormal( float[] fs )
{
switch( fs.length )
{
case 3:
Vec3i vec = f2r.rotate( face ).getDirectionVec();
return new float[] { vec.getX(), vec.getY(), vec.getZ() };
case 4:
Vector4f veccc = new Vector4f( fs[0], fs[1], fs[2], fs[3] );
Vec3i vecc = f2r.rotate( face ).getDirectionVec();
return new float[] { vecc.getX(), vecc.getY(), vecc.getZ(), veccc.w };
default:
return fs;
}
}
public void setQuadTint( int tint )
{
}
@Override
public void setQuadOrientation( EnumFacing orientation )
{
}
@Override
public void setApplyDiffuseLighting( boolean diffuse )
{
}
}
}